Player Matchup

Jing Wei
Jing Wei
Andre4200
Jing Wei
Level 112
God Stats
16W - 8L
1,590 SR
Queue Stats
42W - 49L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
BigBarkPark
Kukulkan
Level 40
God Stats
47W - 45L
1,579 SR
Queue Stats
49W - 47L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
BlackOaks
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,448 Elo+
Solo
Merlin
Merlin
DrBery
Merlin
Level 133
God Stats
1W - 2L
1,245 SR
Queue Stats
56W - 57L
1,501 Elo+
Party 2
Loki
Loki
TWIZTEDEVIL
Loki
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,378 Elo+
Party 2
Team Averages
Level 95
1,483 SR
1,454 Elo+

VS

Team Averages
Level 72
1,647 SR
1,537 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ArdemaTTV
Geb
Level 128
God Stats
12W - 6L
1,615 SR
Queue Stats
148W - 100L
1,572 Elo+
Party 1
Tiamat
Tiamat
Gunnerman141
Tiamat
Level 33
God Stats
2W - 0L
1,769 SR
Queue Stats
19W - 17L
1,526 Elo+
Party 3
Susano
Susano
WanHunnit
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tamrielteror
Ah Muzen Cab
Level 60
God Stats
7W - 0L
1,852 SR
Queue Stats
21W - 17L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andre4200
Jing Wei
15
1 / 4 / 0
8,685
668
9,212
14,572
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
BigBarkPark
Kukulkan
16
0 / 3 / 1
9,196
707
7,822
8,172
3,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
BlackOaks
Cthulhu
14
0 / 3 / 1
8,190
630
10,747
21,226
12,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
DrBery
Merlin
14
0 / 3 / 1
8,014
616
5,252
7,456
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 1
7,828
602
5,117
12,417
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 0 / 6
9,100
700
8,094
6,491
3,200
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 0 / 9
9,746
750
5,643
13,033
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
17
5 / 0 / 8
9,805
754
12,591
11,120
7,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
WanHunnit
Susano
17
5 / 0 / 9
9,678
744
12,107
10,917
5,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
tamrielteror
Ah Muzen Cab
18
9 / 1 / 7
10,754
827
16,116
10,352
4,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
1
Kills
20
20
Deaths
1
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
6
3
L
Jing Wei
Andre4200
Jing Wei
1
4
0
0.25
W
1
0
9
5.5
L
Kukulkan
BigBarkPark
Kukulkan
0
3
1
0.17
L
Cthulhu
BlackOaks
Cthulhu
0
3
1
0.17
L
Merlin
DrBery
Merlin
0
3
1
0.17
W
Tiamat
5
0
8
9
L
0
7
1
0.07
W
Susano
WanHunnit
Susano
5
0
9
9.5
W
Ah Muzen Cab
tamrielteror
Ah Muzen Cab
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,150
Damage
54,551
63,843
Taken
51,913
28,760
Mitigated
33,866
10,305
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,094
942
0
754
6,491
3,200
0
2,655
3,836
39,124
0
L
Jing Wei
Andre4200
Jing Wei
9,212
7,073
0
1,993
14,572
5,227
150
6,659
7,640
0
32,979
W
5,643
277
882
4,821
13,033
12,858
371
5,664
6,976
21,073
0
L
Kukulkan
BigBarkPark
Kukulkan
7,822
451
0
605
8,172
3,431
275
3,823
4,219
44,235
0
L
Cthulhu
BlackOaks
Cthulhu
10,747
756
730
6,172
21,226
12,974
0
7,746
13,228
30,237
0
L
Merlin
DrBery
Merlin
5,252
530
0
250
7,456
2,625
0
3,187
4,177
18,823
0
W
Tiamat
12,591
425
0
2,444
11,120
7,610
0
4,630
6,366
30,142
0
L
5,117
458
0
555
12,417
4,503
0
4,044
8,251
0
14,251
W
Susano
WanHunnit
Susano
12,107
2,961
0
517
10,917
5,281
558
5,688
5,082
0
26,183
W
Ah Muzen Cab
tamrielteror
Ah Muzen Cab
16,116
3,743
0
1,749
10,352
4,917
1,755
4,317
5,832
0
48,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,913
Gold Earned
49,083
262
Minions Killed
256
0
Camps Cleared
0
1,246,112
Distance Traveled
1,464,873
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,100
700
63
5
0
285,877
0
L
Jing Wei
8,685
668
67
5
0
262,190
1
W
Geb
9,746
750
29
2
0
293,639
1
L
Kukulkan
9,196
707
80
6
0
225,954
0
L
Cthulhu
8,190
630
43
3
0
262,311
1
L
Merlin
8,014
616
45
3
0
219,904
0
W
Tiamat
9,805
754
62
5
0
286,327
0
L
Loki
7,828
602
27
2
0
275,753
0
W
Susano
9,678
744
35
3
0
319,199
0
W
Ah Muzen Cab
10,754
827
67
5
0
279,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role