Player Matchup

Cthulhu
Cthulhu
II-Ophidia-ll
Cthulhu
Level 128
God Stats
0W - 3L
1,484 SR
Queue Stats
32W - 51L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Metawish
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 1L
1,847 Elo+
Party 2
Nu Wa
Nu Wa
Yoko_420
Nu Wa
Level 147
God Stats
27W - 15L
1,593 SR
Queue Stats
41W - 32L
1,571 Elo+
Party 2
Medusa
Medusa
andDirge
Medusa
Level 128
God Stats
4W - 3L
1,703 SR
Queue Stats
190W - 186L
1,480 Elo+
Solo
Lancelot
Lancelot
elgabyboss_002
Lancelot
Level 109
God Stats
0W - 1L
1,507 SR
Queue Stats
31W - 56L
1,303 Elo+
Party 1
Team Averages
Level 108
1,546 SR
1,514 Elo+

VS

Team Averages
Level 130
1,547 SR
1,496 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Glitchling
Merlin
Level 109
God Stats
7W - 4L
1,622 SR
Queue Stats
90W - 76L
1,467 Elo+
Party 3
Jormungandr
Jormungandr
LeftGhoste
Jormungandr
Level 123
God Stats
1W - 0L
1,558 SR
Queue Stats
186W - 189L
1,477 Elo+
Solo
Artemis
Artemis
M1NTee
Artemis
Level 152
God Stats
33W - 11L
1,684 SR
Queue Stats
295W - 268L
1,580 Elo+
Solo
Kukulkan
Kukulkan
impremiumpapi
Kukulkan
Level 128
God Stats
3W - 2L
1,374 SR
Queue Stats
174W - 198L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 6 / 6
8,364
697
8,367
18,528
15,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
Metawish
Morgan Le Fay
14
2 / 3 / 2
8,524
710
5,628
8,649
3,986
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Yoko_420
Nu Wa
16
2 / 1 / 3
9,124
760
11,752
6,712
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
andDirge
Medusa
16
2 / 2 / 4
8,893
741
10,245
12,428
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
15
2 / 5 / 3
8,607
717
7,186
12,087
6,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 1 / 4
9,567
797
8,324
13,632
11,797
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Glitchling
Merlin
17
2 / 0 / 4
9,234
770
7,283
6,206
2,572
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
LeftGhoste
Jormungandr
16
3 / 3 / 4
8,728
727
8,565
12,952
7,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
M1NTee
Artemis
17
4 / 2 / 5
9,479
790
9,974
9,760
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
impremiumpapi
Kukulkan
17
4 / 2 / 7
9,450
788
9,570
8,954
3,967
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
8
Kills
17
17
Deaths
8
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
4
6
W
Merlin
Glitchling
Merlin
2
0
4
4
L
Cthulhu
0
6
6
0.5
W
Jormungandr
LeftGhoste
Jormungandr
3
3
4
1.67
W
Artemis
M1NTee
Artemis
4
2
5
3.25
L
Morgan Le Fay
Metawish
Morgan Le Fay
2
3
2
1
L
Nu Wa
Yoko_420
Nu Wa
2
1
3
3.5
L
Medusa
andDirge
Medusa
2
2
4
2
L
Lancelot
2
5
3
0.7
W
Kukulkan
impremiumpapi
Kukulkan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,178
Damage
43,716
58,404
Taken
51,504
34,123
Mitigated
29,888
5,525
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,324
861
0
3,356
13,632
11,797
0
7,261
6,371
350
31,851
W
Merlin
Glitchling
Merlin
7,283
421
0
258
6,206
2,572
61
2,959
3,247
45,094
0
L
Cthulhu
8,367
241
521
401
18,528
15,980
231
8,315
9,940
26,429
0
W
Jormungandr
LeftGhoste
Jormungandr
8,565
1,637
0
2,748
12,952
7,246
323
6,150
6,802
28,697
0
W
Artemis
M1NTee
Artemis
9,974
3,319
0
4,161
9,760
4,306
1,497
4,985
4,775
0
39,502
L
Morgan Le Fay
Metawish
Morgan Le Fay
5,628
816
0
359
8,649
3,986
49
2,601
5,964
12,614
0
L
Nu Wa
Yoko_420
Nu Wa
11,752
4,736
0
2,065
6,712
2,581
370
2,649
3,955
41,371
0
L
Medusa
andDirge
Medusa
10,245
3,805
0
2,179
12,428
5,432
495
5,422
6,774
0
35,273
L
Lancelot
7,186
958
0
0
12,087
6,144
0
5,861
6,158
0
23,212
W
Kukulkan
impremiumpapi
Kukulkan
9,570
713
135
547
8,954
3,967
0
4,392
4,562
39,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
46,458
219
Minions Killed
289
0
Camps Cleared
0
1,264,700
Distance Traveled
1,321,142
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,567
797
38
3
0
293,380
0
W
Merlin
9,234
770
88
7
0
266,737
0
L
Cthulhu
8,364
697
41
3
0
264,557
2
W
Jormungandr
8,728
727
35
3
0
255,502
2
W
Artemis
9,479
790
72
6
0
258,095
1
L
Morgan Le Fay
8,524
710
13
1
0
236,379
0
L
Nu Wa
9,124
760
71
6
0
224,710
3
L
Medusa
8,893
741
61
5
0
283,730
5
L
Lancelot
8,607
717
33
3
0
255,324
0
W
Kukulkan
9,450
788
56
5
0
247,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role