Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FirstSpeaker
Nu Wa
Level 124
God Stats
3W - 2L
1,448 SR
Queue Stats
117W - 107L
1,560 Elo+
Solo
Sylvanus
Sylvanus
Sirpunksalot
Sylvanus
Level 120
God Stats
18W - 8L
1,843 SR
Queue Stats
151W - 43L
1,814 Elo+
Party 2
Cernunnos
Cernunnos
jman57123
Cernunnos
Level 137
God Stats
28W - 15L
1,657 SR
Queue Stats
270W - 109L
1,703 Elo+
Party 2
Lancelot
Lancelot
ηøνâ
Lancelot
Level 96
God Stats
6W - 1L
1,673 SR
Queue Stats
61W - 23L
1,741 Elo+
Party 2
Team Averages
Level 101
1,624 SR
1,664 Elo+

VS

Team Averages
Level 92
1,591 SR
1,554 Elo+
Vamana
Vamana
ChickensAreLife
Vamana
Level 98
God Stats
4W - 3L
1,658 SR
Queue Stats
173W - 127L
1,612 Elo+
Party 1
Heimdallr
Heimdallr
HotUnderagedGirl
Heimdallr
Level 18
God Stats
14W - 12L
1,625 SR
Queue Stats
22W - 16L
1,600 Elo+
Party 1
Tiamat
Tiamat
Qu00t
Tiamat
Level 120
God Stats
2W - 4L
1,465 SR
Queue Stats
340W - 289L
1,604 Elo+
Party 1
Thanatos
Thanatos
Tumultian
Thanatos
Level 63
God Stats
4W - 3L
1,512 SR
Queue Stats
61W - 56L
1,475 Elo+
Solo
Ymir
Ymir
xWhirlx
Ymir
Level 160
God Stats
6W - 3L
1,693 SR
Queue Stats
222W - 214L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
6 / 1 / 0
8,532
656
8,118
10,775
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 2
6,333
487
7,089
6,221
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Sirpunksalot
Sylvanus
11
3 / 0 / 2
7,115
547
5,528
10,025
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
jman57123
Cernunnos
11
2 / 0 / 2
6,470
498
9,644
10,074
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
ηøνâ
Lancelot
10
1 / 3 / 3
6,318
486
2,982
10,007
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
6,780
522
4,099
11,341
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
10
0 / 2 / 0
5,783
445
5,090
8,213
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Qu00t
Tiamat
13
4 / 0 / 0
7,563
582
6,422
8,803
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Tumultian
Thanatos
10
1 / 5 / 1
6,456
497
4,688
10,796
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
xWhirlx
Ymir
8
0 / 2 / 0
5,419
417
4,550
10,827
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
5
6
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
0
6
L
0
3
6
1
W
0
2
2
0.5
L
Heimdallr
0
2
0
0
L
Tiamat
Qu00t
Tiamat
4
0
0
4
W
Sylvanus
Sirpunksalot
Sylvanus
3
0
2
4
L
Thanatos
Tumultian
Thanatos
1
5
1
0.3
W
Cernunnos
jman57123
Cernunnos
2
0
2
3
L
Ymir
xWhirlx
Ymir
0
2
0
0
W
Lancelot
ηøνâ
Lancelot
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,361
Damage
24,849
47,102
Taken
49,980
23,177
Mitigated
26,505
23,243
Healing
18,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,118
5,057
0
6,541
10,775
5,787
0
0
10,775
0
67,970
L
4,099
1,375
0
3,805
11,341
5,960
0
2,319
9,022
0
52,023
W
7,089
1,725
0
669
6,221
2,219
56
3,357
2,864
51,287
0
L
Heimdallr
5,090
3,114
0
2,374
8,213
3,214
0
2,774
5,439
0
36,706
L
Tiamat
Qu00t
Tiamat
6,422
1,580
0
2,892
8,803
5,159
38
4,529
4,274
72,711
0
W
Sylvanus
Sirpunksalot
Sylvanus
5,528
2,755
4,419
5,085
10,025
6,586
211
2,694
7,331
26,923
0
L
Thanatos
Tumultian
Thanatos
4,688
2,290
0
7,244
10,796
4,442
0
468
10,328
0
38,369
W
Cernunnos
jman57123
Cernunnos
9,644
5,174
0
3,769
10,074
4,320
419
2,811
7,263
0
49,715
L
Ymir
xWhirlx
Ymir
4,550
1,471
0
1,978
10,827
7,730
0
2,527
8,300
20,429
0
W
Lancelot
ηøνâ
Lancelot
2,982
736
0
2,760
10,007
4,265
0
2,110
7,897
0
33,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
32,001
415
Minions Killed
389
0
Camps Cleared
0
1,274,901
Distance Traveled
1,247,994
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,532
656
125
10
0
312,655
2
L
Vamana
6,780
522
94
7
0
295,045
3
W
Nu Wa
6,333
487
111
9
0
237,238
1
L
Heimdallr
5,783
445
69
5
0
203,467
0
L
Tiamat
7,563
582
121
9
0
251,348
4
W
Sylvanus
7,115
547
33
3
0
216,344
3
L
Thanatos
6,456
497
79
6
0
262,354
3
W
Cernunnos
6,470
498
80
6
0
213,722
1
L
Ymir
5,419
417
26
2
0
235,780
1
W
Lancelot
6,318
486
66
5
0
294,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role