Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Bolillo0015
Lancelot
Level 39
God Stats
13W - 13L
1,675 SR
Queue Stats
335W - 429L
1,435 Elo+
Solo
Ares
Ares
OGYOUNGKING205
Ares
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 5L
1,141 Elo+
Party 2
Sol
Sol
SirShmittles
Sol
Level 126
God Stats
3W - 4L
1,425 SR
Queue Stats
53W - 58L
1,503 Elo+
Party 2
Loki
Loki
xXcool-kidsXx719
Loki
Level 155
God Stats
1W - 0L
1,856 SR
Queue Stats
22W - 30L
1,432 Elo+
Party 2
Team Averages
Level 90
1,591 SR
1,402 Elo+

VS

Team Averages
Level 51
1,528 SR
1,433 Elo+
Ao Kuang
Ao Kuang
Bluesman1289
Ao Kuang
Level 31
God Stats
7W - 17L
1,447 SR
Queue Stats
18W - 49L
1,153 Elo+
Solo
Jing Wei
Jing Wei
PP_Turtle25
Jing Wei
Level 99
God Stats
5W - 5L
1,255 SR
Queue Stats
274W - 246L
1,559 Elo+
Party 3
Horus
Horus
WizardlySoup072
Horus
Level 49
God Stats
9W - 7L
1,858 SR
Queue Stats
77W - 76L
1,482 Elo+
Party 1
Izanami
Izanami
txpioca
Izanami
Level 49
God Stats
33W - 30L
1,582 SR
Queue Stats
130W - 138L
1,519 Elo+
Party 3
Scylla
Scylla
xXCoctaneXx
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
1 / 0 / 0
4,068
581
2,713
4,018
1,057
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Bolillo0015
Lancelot
6
1 / 1 / 0
4,220
603
1,509
4,110
1,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 1 / 1
3,821
546
642
3,514
1,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 0 / 1
5,046
721
4,657
4,727
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 3
4,230
604
2,145
4,414
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bluesman1289
Ao Kuang
1
0 / 0 / 0
1,320
189
0
0
0
Jing Wei
PP_Turtle25
Jing Wei
8
1 / 0 / 0
4,888
698
1,782
2,875
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 1
4,034
576
1,727
6,240
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
txpioca
Izanami
7
1 / 0 / 0
4,502
643
3,420
3,818
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
6
0 / 4 / 0
3,579
511
874
3,782
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
0
1
L
Ao Kuang
Bluesman1289
Ao Kuang
0
0
0
0
W
Lancelot
Bolillo0015
Lancelot
1
1
0
1
W
0
1
1
0.5
L
Jing Wei
PP_Turtle25
Jing Wei
1
0
0
1
W
3
0
1
3.5
L
0
1
1
0.5
L
Izanami
txpioca
Izanami
1
0
0
1
L
Scylla
0
4
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,666
Damage
7,803
20,783
Taken
16,715
6,971
Mitigated
6,554
8,569
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,713
1,043
230
1,838
4,018
1,057
0
0
4,018
0
30,284
L
Ao Kuang
Bluesman1289
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Bolillo0015
Lancelot
1,509
209
0
133
4,110
1,757
0
0
4,110
0
19,236
W
642
31
0
474
3,514
1,545
0
0
3,514
4,562
0
L
Jing Wei
PP_Turtle25
Jing Wei
1,782
1,046
0
1,433
2,875
843
0
0
2,770
0
25,899
W
4,657
1,866
0
2,908
4,727
1,292
1,566
258
4,465
35,011
0
L
1,727
968
454
2,791
6,240
3,243
0
2,578
3,662
0
10,626
L
Izanami
txpioca
Izanami
3,420
2,476
0
1,259
3,818
1,246
0
1,315
2,503
0
31,598
L
Scylla
874
220
0
0
3,782
1,222
0
1,406
2,376
10,241
0
W
2,145
535
0
2,986
4,414
1,320
0
581
3,802
0
24,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,385
Gold Earned
18,323
219
Minions Killed
168
0
Camps Cleared
0
676,011
Distance Traveled
508,393
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,068
581
49
7
0
116,356
0
L
Ao Kuang
1,320
189
0
0
0
0
0
W
Lancelot
4,220
603
46
7
0
154,875
0
W
Ares
3,821
546
11
2
0
122,418
0
L
Jing Wei
4,888
698
59
8
0
127,461
1
W
Sol
5,046
721
61
9
0
129,546
0
L
Horus
4,034
576
21
3
0
147,097
1
L
Izanami
4,502
643
57
8
0
114,128
0
L
Scylla
3,579
511
31
4
0
119,707
0
W
Loki
4,230
604
52
7
0
152,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role