Player Matchup

Neith
Neith
Gybit
Neith
Level 68
God Stats
33W - 21L
1,611 SR
Queue Stats
370W - 424L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jackouillie
Morgan Le Fay
Level 62
God Stats
4W - 3L
1,791 SR
Queue Stats
7W - 7L
1,609 Elo+
Solo
Cerberus
Cerberus
Tokink
Cerberus
Level 60
God Stats
5W - 7L
1,454 SR
Queue Stats
5W - 7L
1,354 Elo+
Solo
Team Averages
Level 63
1,618 SR
1,483 Elo+

VS

Team Averages
Level 113
1,398 SR
1,413 Elo+
Atlas
Atlas
EverestMC
Atlas
Level 76
God Stats
1W - 4L
1,103 SR
Queue Stats
4W - 11L
1,180 Elo+
Party 1
Anubis
Anubis
Shiro44
Anubis
Level 140
God Stats
70W - 60L
1,591 SR
Queue Stats
380W - 414L
1,578 Elo+
Solo
Charybdis
Charybdis
charactersseis66
Charybdis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gybit
Neith
20
3 / 4 / 6
15,006
625
29,952
22,561
8,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Morgan Le Fay
Jackouillie
Morgan Le Fay
20
6 / 3 / 3
15,199
633
27,226
20,184
10,340
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tokink
Cerberus
16
0 / 4 / 8
12,877
537
10,414
29,733
30,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EverestMC
Atlas
20
0 / 1 / 11
15,890
662
13,700
31,523
32,347
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Shiro44
Anubis
20
6 / 1 / 4
16,336
681
31,050
21,337
11,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
20
5 / 7 / 6
15,784
658
19,067
22,190
8,303
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
9
Kills
11
11
Deaths
9
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
EverestMC
Atlas
0
1
11
5.5
L
Neith
Gybit
Neith
3
4
6
1.5
L
Morgan Le Fay
Jackouillie
Morgan Le Fay
6
3
3
2.5
W
Anubis
Shiro44
Anubis
6
1
4
8
L
Cerberus
Tokink
Cerberus
0
4
8
1
W
Charybdis
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,592
Damage
63,817
72,478
Taken
75,050
49,468
Mitigated
52,236
22,225
Healing
29,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
EverestMC
Atlas
13,700
5,518
0
11,015
31,523
32,347
114
13,181
18,342
39,475
0
L
Neith
Gybit
Neith
29,952
9,704
0
9,082
22,561
8,611
320
14,770
7,791
0
89,020
L
Morgan Le Fay
Jackouillie
Morgan Le Fay
27,226
1,530
193
6,244
20,184
10,340
23
13,087
7,097
87,592
0
W
Anubis
Shiro44
Anubis
31,050
1,344
0
16,955
21,337
11,586
804
11,481
9,856
124,247
0
L
Cerberus
Tokink
Cerberus
10,414
378
0
6,706
29,733
30,517
175
17,358
12,375
32,476
0
W
Charybdis
19,067
10,614
0
1,581
22,190
8,303
2,048
13,438
8,752
0
58,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,082
Gold Earned
48,010
311
Minions Killed
278
12
Camps Cleared
9
1,296,611
Distance Traveled
1,195,679
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,890
662
39
2
0
414,974
5
L
Neith
15,006
625
159
7
4
420,358
3
L
Morgan Le Fay
15,199
633
96
4
7
433,690
4
W
Anubis
16,336
681
168
7
9
408,222
5
L
Cerberus
12,877
537
56
2
1
442,563
5
W
Charybdis
15,784
658
71
3
0
372,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role