Player Matchup

Lancelot
Lancelot
BringBackBobRoss
Lancelot
Level 35
God Stats
0W - 1L
1,279 SR
Queue Stats
9W - 17L
1,288 Elo+
Party 1
Ra
Ra
INS0N14
Ra
Level 106
God Stats
7W - 6L
1,610 SR
Queue Stats
190W - 179L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Paladin 344
Danzaburou
Level 14
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hel
Hel
Trava3239
Hel
Level 27
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 7L
1,273 Elo+
Party 2
Chiron
Chiron
un0_u_luvit
Chiron
Level 97
God Stats
0W - 1L
1,215 SR
Queue Stats
31W - 29L
1,470 Elo+
Solo
Team Averages
Level 56
1,372 SR
1,412 Elo+

VS

Team Averages
Level 91
1,463 SR
1,497 Elo+
Kuzenbo
Kuzenbo
AllDay-High
Kuzenbo
Level 121
God Stats
3W - 2L
1,477 SR
Queue Stats
49W - 36L
1,627 Elo+
Party 3
Zeus
Zeus
O_alexander10
Zeus
Level 41
God Stats
6W - 14L
1,311 SR
Queue Stats
28W - 33L
1,426 Elo+
Solo
Charybdis
Charybdis
PatriotAct
Charybdis
Level 129
God Stats
8W - 4L
1,442 SR
Queue Stats
31W - 29L
1,501 Elo+
Party 3
Lancelot
Lancelot
RickMoranis888
Lancelot
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,552 Elo+
Party 3
Baron Samedi
Baron Samedi
ShadeInNight
Baron Samedi
Level 36
God Stats
4W - 6L
1,584 SR
Queue Stats
39W - 62L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,484
848
5,788
10,172
4,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 0
9,911
991
8,753
13,922
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Paladin 344
Danzaburou
14
0 / 5 / 0
8,452
845
4,711
9,162
4,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 1 / 0
9,104
910
4,381
13,494
8,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
15
0 / 2 / 1
9,271
927
12,914
14,928
6,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

195

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AllDay-High
Kuzenbo
16
2 / 0 / 11
10,704
1,070
5,898
8,635
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 0 / 9
10,253
1,025
20,122
6,206
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
PatriotAct
Charybdis
16
2 / 1 / 7
10,408
1,041
14,758
10,844
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
16
4 / 0 / 6
10,251
1,025
10,806
9,684
4,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
ShadeInNight
Baron Samedi
16
5 / 0 / 7
10,406
1,041
7,700
5,630
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
15
15
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AllDay-High
Kuzenbo
2
0
11
7.5
L
0
3
0
0
L
0
4
0
0
W
2
0
9
6.5
L
Danzaburou
Paladin 344
Danzaburou
0
5
0
0
W
Charybdis
PatriotAct
Charybdis
2
1
7
5.5
W
Lancelot
4
0
6
7
W
Baron Samedi
ShadeInNight
Baron Samedi
5
0
7
8.5
L
1
1
0
1
L
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,547
Damage
59,284
61,678
Taken
40,999
30,316
Mitigated
26,465
12,719
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AllDay-High
Kuzenbo
5,898
2,598
29
2,124
8,635
11,953
0
2,982
5,653
9,526
0
L
5,788
433
0
260
10,172
4,909
0
4,691
5,481
0
8,922
L
8,753
434
621
1,215
13,922
6,425
0
6,748
7,174
63,439
0
W
20,122
402
419
1,196
6,206
2,346
0
1,919
4,287
46,458
0
L
Danzaburou
Paladin 344
Danzaburou
4,711
1,664
0
749
9,162
4,115
0
6,948
2,214
0
11,128
W
Charybdis
PatriotAct
Charybdis
14,758
9,421
0
4,353
10,844
4,417
0
2,427
8,417
0
41,939
W
Lancelot
10,806
1,443
0
750
9,684
4,593
0
3,721
5,963
0
22,210
W
Baron Samedi
ShadeInNight
Baron Samedi
7,700
71
3,620
1,796
5,630
3,156
0
2,085
3,545
28,161
0
L
4,381
423
2,345
4,159
13,494
8,448
0
8,030
5,464
12,689
0
L
Chiron
12,914
3,964
1,127
2,243
14,928
6,419
0
7,303
7,625
0
29,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
52,022
207
Minions Killed
211
4
Camps Cleared
11
849,684
Distance Traveled
997,521
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,704
1,070
7
1
0
209,007
0
L
Lancelot
8,484
848
10
1
0
159,034
0
L
Ra
9,911
991
136
14
1
192,978
1
W
Zeus
10,253
1,025
52
5
2
209,404
1
L
Danzaburou
8,452
845
18
2
0
104,703
0
W
Charybdis
10,408
1,041
79
8
5
161,185
0
W
Lancelot
10,251
1,025
32
3
3
235,123
0
W
Baron Samedi
10,406
1,041
41
4
1
182,802
0
L
Hel
9,104
910
21
2
2
206,479
0
L
Chiron
9,271
927
22
2
1
186,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role