Player Matchup

Chaac
Chaac
Astoriaあ
Chaac
Level 119
God Stats
34W - 25L
1,520 SR
Queue Stats
116W - 95L
1,525 Elo+
Party 1
Chronos
Chronos
DsxDarthVader
Chronos
Level 131
God Stats
3W - 3L
1,442 SR
Queue Stats
55W - 40L
1,568 Elo+
Party 1
Fenrir
Fenrir
Fetobisco
Fenrir
Level 27
God Stats
7W - 2L
1,678 SR
Queue Stats
35W - 22L
1,597 Elo+
Party 1
Team Averages
Level 92
1,547 SR
1,564 Elo+

VS

Team Averages
Level 86
1,648 SR
1,559 Elo+
Cupid
Cupid
ArdemaTTV
Cupid
Level 128
God Stats
19W - 13L
1,712 SR
Queue Stats
219W - 77L
1,566 Elo+
Party 2
Nike
Nike
DEAD PAVILION
Nike
Level 117
God Stats
134W - 150L
1,500 SR
Queue Stats
274W - 353L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
WanHunnit
Baron Samedi
Level 12
God Stats
2W - 1L
1,733 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 7 / 9
9,141
653
9,215
21,238
23,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
17
6 / 2 / 4
11,139
796
21,482
11,514
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Fetobisco
Fenrir
16
5 / 2 / 4
10,446
746
10,571
14,100
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ArdemaTTV
Cupid
16
3 / 3 / 7
10,269
734
15,734
16,583
7,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 3 / 6
9,573
684
9,296
16,910
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
WanHunnit
Baron Samedi
14
4 / 5 / 6
9,858
704
14,033
15,957
8,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
11
Kills
11
11
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
ArdemaTTV
Cupid
3
3
7
2.17
W
Chaac
0
7
9
0.64
L
4
3
6
2.33
W
Chronos
6
2
4
4
W
Fenrir
Fetobisco
Fenrir
5
2
4
3.5
L
Baron Samedi
WanHunnit
Baron Samedi
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,268
Damage
39,063
46,852
Taken
49,450
36,212
Mitigated
28,486
10,582
Healing
21,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ArdemaTTV
Cupid
15,734
9,225
704
8,422
16,583
7,459
560
7,784
8,634
0
50,151
W
Chaac
9,215
2,080
456
3,632
21,238
23,180
137
7,465
13,369
0
28,656
L
9,296
1,226
0
4,872
16,910
12,982
417
7,039
9,652
0
24,122
W
Chronos
21,482
11,378
0
4,232
11,514
4,739
1,828
3,612
7,638
62,593
0
W
Fenrir
Fetobisco
Fenrir
10,571
1,690
764
1,498
14,100
8,293
171
3,357
10,565
0
22,279
L
Baron Samedi
WanHunnit
Baron Samedi
14,033
565
2,211
5,002
15,957
8,045
76
7,150
8,637
33,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
29,700
169
Minions Killed
149
9
Camps Cleared
4
758,767
Distance Traveled
774,385
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,269
734
70
5
3
275,927
3
W
Chaac
9,141
653
41
3
0
230,890
0
L
Nike
9,573
684
36
3
0
265,465
4
W
Chronos
11,139
796
94
7
7
258,346
2
W
Fenrir
10,446
746
34
2
2
269,531
4
L
Baron Samedi
9,858
704
43
3
1
232,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role