Player Matchup

Ao Kuang
Ao Kuang
A RUNNING BOMB
Ao Kuang
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
1,513 Elo+
Party 2
Lancelot
Lancelot
Rubyarty
Lancelot
Level 83
God Stats
6W - 6L
1,450 SR
Queue Stats
49W - 44L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
flapjack182
Heimdallr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,090 Elo+
Party 2
Team Averages
Level 97
1,483 SR
1,368 Elo+

VS

Team Averages
Level 75
1,471 SR
1,272 Elo+
King Arthur
King Arthur
GingerNutz75
King Arthur
Level 45
God Stats
4W - 5L
1,496 SR
Queue Stats
57W - 123L
1,253 Elo+
Party 1
Ullr
Ullr
InactiveHarpy9
Ullr
Level 120
God Stats
5W - 9L
1,426 SR
Queue Stats
92W - 130L
1,311 Elo+
Solo
Chaac
Chaac
Jack_R310
Chaac
Level 61
God Stats
21W - 22L
1,492 SR
Queue Stats
57W - 121L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
17 / 3 / 10
15,219
846
30,014
25,456
15,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Rubyarty
Lancelot
17
10 / 3 / 16
13,629
757
24,294
19,251
11,212
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
flapjack182
Heimdallr
15
1 / 7 / 18
11,797
655
15,584
14,430
7,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GingerNutz75
King Arthur
16
4 / 8 / 7
12,569
698
21,594
26,324
26,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 11 / 4
12,428
690
11,422
24,601
10,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Jack_R310
Chaac
16
2 / 9 / 7
11,769
654
17,102
26,161
26,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
28
Kills
13
13
Deaths
28
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
17
3
10
7.33
L
King Arthur
GingerNutz75
King Arthur
4
8
7
0.94
L
7
11
4
0.82
L
Chaac
Jack_R310
Chaac
2
9
7
0.61
W
Lancelot
Rubyarty
Lancelot
10
3
16
6
W
Heimdallr
flapjack182
Heimdallr
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,892
Damage
50,118
59,137
Taken
77,086
34,157
Mitigated
63,200
15,632
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
30,014
10,458
0
12,036
25,456
15,617
2,088
594
24,862
76,584
8,225
L
King Arthur
GingerNutz75
King Arthur
21,594
2,979
600
4,011
26,324
26,360
124
9,172
16,953
0
43,541
L
11,422
5,038
0
1,423
24,601
10,370
666
8,060
16,541
0
27,741
L
Chaac
Jack_R310
Chaac
17,102
4,222
0
3,496
26,161
26,470
108
10,357
15,697
0
37,931
W
Lancelot
Rubyarty
Lancelot
24,294
5,560
0
3,249
19,251
11,212
814
478
18,773
0
38,442
W
Heimdallr
flapjack182
Heimdallr
15,584
5,794
0
347
14,430
7,328
502
0
14,430
0
40,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
36,766
148
Minions Killed
115
9
Camps Cleared
5
914,135
Distance Traveled
1,007,773
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,219
846
84
5
7
284,214
1
L
King Arthur
12,569
698
38
2
1
347,748
2
L
Ullr
12,428
690
35
2
3
300,314
1
L
Chaac
11,769
654
42
2
1
359,711
2
W
Lancelot
13,629
757
20
1
2
358,986
0
W
Heimdallr
11,797
655
44
2
0
270,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role