Player Matchup

Ne Zha
Ne Zha
MarrejAlpha
Ne Zha
Level 12
God Stats
0W - 1L
1,210 SR
Queue Stats
2W - 6L
1,213 Elo+
Party 1
Baron Samedi
Baron Samedi
YeetDeath
Baron Samedi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
Zwaylooo
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 31
1,403 SR
1,309 Elo+

VS

Team Averages
Level 131
1,690 SR
1,574 Elo+
Morgan Le Fay
Morgan Le Fay
BlackAngel512
Morgan Le Fay
Level 152
God Stats
16W - 12L
1,578 SR
Queue Stats
242W - 242L
1,582 Elo+
Solo
Ganesha
Ganesha
Mroczny37
Ganesha
Level 115
God Stats
9W - 1L
1,976 SR
Queue Stats
99W - 85L
1,552 Elo+
Party 2
Awilix
Awilix
WrednyTeściu
Awilix
Level 127
God Stats
2W - 3L
1,515 SR
Queue Stats
108W - 93L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 16 / 4
9,961
524
8,423
27,079
10,201
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
YeetDeath
Baron Samedi
17
5 / 8 / 2
12,727
670
16,573
24,255
10,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Zwaylooo
Sun Wukong
18
3 / 4 / 4
13,062
687
18,382
30,639
28,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackAngel512
Morgan Le Fay
20
14 / 1 / 9
14,829
780
33,316
21,098
12,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Mroczny37
Ganesha
17
0 / 1 / 25
13,657
719
12,189
26,536
42,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
14 / 6 / 8
14,087
741
28,643
20,631
16,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
8
Kills
28
28
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlackAngel512
Morgan Le Fay
14
1
9
18.5
L
Ne Zha
0
16
4
0.13
W
Ganesha
Mroczny37
Ganesha
0
1
25
12.5
W
14
6
8
3
L
Baron Samedi
YeetDeath
Baron Samedi
5
8
2
0.75
L
Sun Wukong
Zwaylooo
Sun Wukong
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
74,148
81,973
Taken
68,265
49,692
Mitigated
71,320
16,182
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlackAngel512
Morgan Le Fay
33,316
1,993
419
7,538
21,098
12,537
789
4,878
16,220
98,535
0
L
Ne Zha
8,423
3,394
0
2,578
27,079
10,201
0
13,202
13,877
0
21,398
W
Ganesha
Mroczny37
Ganesha
12,189
837
0
2,138
26,536
42,176
795
6,621
19,915
31,780
0
W
28,643
9,869
0
795
20,631
16,607
1,201
5,879
13,519
0
66,878
L
Baron Samedi
YeetDeath
Baron Samedi
16,573
1,109
2,097
4,846
24,255
10,560
0
14,617
9,638
45,365
0
L
Sun Wukong
Zwaylooo
Sun Wukong
18,382
3,262
0
6,661
30,639
28,931
0
17,950
12,689
0
46,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
42,573
126
Minions Killed
230
2
Camps Cleared
15
849,070
Distance Traveled
1,046,495
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,829
780
144
8
10
367,695
4
L
Ne Zha
9,961
524
21
1
2
231,653
0
W
Ganesha
13,657
719
4
0
0
330,536
3
W
Awilix
14,087
741
82
4
5
348,264
5
L
Baron Samedi
12,727
670
50
3
0
269,453
1
L
Sun Wukong
13,062
687
55
3
0
347,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role