Player Matchup

Ares
Ares
Dirty_Bobs_Chips
Ares
Level 129
God Stats
1W - 0L
1,664 SR
Queue Stats
22W - 19L
1,259 Elo+
Party 2
Nox
Nox
GranniPanni
Nox
Level 122
God Stats
29W - 38L
1,457 SR
Queue Stats
433W - 423L
1,505 Elo+
Solo
Chaac
Chaac
Horath
Chaac
Level 15
God Stats
5W - 4L
1,272 SR
Queue Stats
18W - 13L
1,134 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YouHaveToStop
Ah Muzen Cab
Level 68
God Stats
1W - 1L
1,311 SR
Queue Stats
24W - 21L
1,363 Elo+
Party 2
Zeus
Zeus
tor_torak
Zeus
Level 138
God Stats
2W - 0L
1,413 SR
Queue Stats
20W - 13L
1,409 Elo+
Party 2
Team Averages
Level 94
1,423 SR
1,334 Elo+

VS

Team Averages
Level 23
1,375 SR
1,315 Elo+
Ra
Ra
Hernancho0989
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
Kynes117
King Arthur
Level 28
God Stats
0W - 3L
1,204 SR
Queue Stats
4W - 15L
1,287 Elo+
Party 1
Tiamat
Tiamat
TANKMO
Tiamat
Level 63
God Stats
1W - 3L
1,509 SR
Queue Stats
31W - 39L
1,283 Elo+
Party 1
Ymir
Ymir
The_Profit_Lemon
Ymir
Level 3
God Stats
1W - 2L
1,303 SR
Queue Stats
2W - 4L
1,202 Elo+
Party 1
Lancelot
Lancelot
vick1530
Lancelot
Level 14
God Stats
0W - 1L
1,359 SR
Queue Stats
24W - 32L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 16
9,011
751
6,814
13,308
12,159
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 0 / 17
10,112
843
12,507
4,695
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Horath
Chaac
16
3 / 1 / 12
9,170
764
10,189
11,159
8,471
Ah Muzen Cab
YouHaveToStop
Ah Muzen Cab
17
5 / 1 / 12
9,891
824
14,930
9,543
4,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
18
12 / 0 / 9
10,720
893
17,861
7,976
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,701
725
8,117
10,202
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Kynes117
King Arthur
13
0 / 5 / 0
7,349
612
2,347
13,685
9,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
TANKMO
Tiamat
15
2 / 5 / 2
8,758
730
8,046
13,665
8,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 1
8,111
676
4,343
16,349
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
vick1530
Lancelot
12
0 / 7 / 3
7,291
608
8,363
14,709
10,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
13
27
Kills
4
5
Deaths
27
66
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
4
0
17
12.5
L
1
5
3
0.5
W
Chaac
Horath
Chaac
3
1
12
9
L
King Arthur
Kynes117
King Arthur
0
5
0
0
L
Tiamat
TANKMO
Tiamat
2
5
2
0.6
L
1
5
1
0.3
W
Ah Muzen Cab
YouHaveToStop
Ah Muzen Cab
5
1
12
11
W
Zeus
12
0
9
16.5
L
Lancelot
vick1530
Lancelot
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,301
Damage
31,216
46,681
Taken
68,610
32,186
Mitigated
45,191
8,056
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,814
159
0
875
13,308
12,159
462
4,922
8,386
14,985
0
W
12,507
1,066
0
646
4,695
2,565
111
1,900
2,795
40,461
0
L
8,117
635
1,155
838
10,202
4,735
0
5,583
4,509
37,097
0
W
Chaac
Horath
Chaac
10,189
1,973
40
2,837
11,159
8,471
599
5,494
5,665
0
25,638
L
King Arthur
Kynes117
King Arthur
2,347
352
0
928
13,685
9,960
0
6,317
7,140
0
11,253
L
Tiamat
TANKMO
Tiamat
8,046
1,065
0
1,812
13,665
8,161
0
9,984
3,418
29,636
0
L
4,343
363
0
1,478
16,349
11,968
0
7,791
8,457
12,845
0
W
Ah Muzen Cab
YouHaveToStop
Ah Muzen Cab
14,930
7,426
249
2,024
9,543
4,830
2,505
4,576
4,967
0
52,102
W
Zeus
17,861
3,076
0
1,385
7,976
4,161
2,396
3,614
4,362
38,296
0
L
Lancelot
vick1530
Lancelot
8,363
1,089
0
1,109
14,709
10,367
0
6,669
7,904
0
13,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,904
Gold Earned
40,210
246
Minions Killed
159
0
Camps Cleared
0
1,230,693
Distance Traveled
1,093,312
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,011
751
15
1
0
247,027
1
W
Nox
10,112
843
67
6
0
256,707
0
L
Ra
8,701
725
64
5
0
221,852
0
W
Chaac
9,170
764
34
3
0
247,296
0
L
King Arthur
7,349
612
14
1
0
209,113
0
L
Tiamat
8,758
730
47
4
0
223,832
0
L
Ymir
8,111
676
22
2
0
200,368
0
W
Ah Muzen Cab
9,891
824
82
7
0
250,028
1
W
Zeus
10,720
893
48
4
0
229,635
1
L
Lancelot
7,291
608
12
1
0
238,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role