Player Matchup

Horus
Horus
Atomicpanda0608
Horus
Level 108
God Stats
5W - 1L
1,759 SR
Queue Stats
171W - 195L
1,400 Elo+
Party 1
Olorun
Olorun
Deadshot15214
Olorun
Level 26
God Stats
8W - 10L
1,242 SR
Queue Stats
57W - 69L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
ElConflais
Danzaburou
Level 27
God Stats
9W - 13L
1,580 SR
Queue Stats
23W - 31L
1,439 Elo+
Party 1
Team Averages
Level 54
1,527 SR
1,396 Elo+

VS

Team Averages
Level 65
1,618 SR
1,304 Elo+
Lancelot
Lancelot
ForwardTap
Lancelot
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 44L
1,357 Elo+
Solo
Cerberus
Cerberus
MelloYelloMarf
Cerberus
Level 18
God Stats
0W - 1L
1,807 SR
Queue Stats
8W - 21L
1,233 Elo+
Party 2
Poseidon
Poseidon
TipPster
Poseidon
Level 108
God Stats
0W - 2L
1,548 SR
Queue Stats
95W - 124L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
8,110
737
5,583
10,263
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 7
7,277
662
4,692
7,012
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ElConflais
Danzaburou
13
7 / 2 / 2
8,702
791
12,196
8,163
4,141
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ForwardTap
Lancelot
11
1 / 5 / 3
6,833
621
3,632
9,194
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
11
0 / 2 / 4
6,660
605
3,548
11,101
9,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
TipPster
Poseidon
13
3 / 2 / 1
7,718
702
9,320
6,162
1,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
4
4
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
1
1
7
4.5
W
Danzaburou
ElConflais
Danzaburou
7
2
2
4
L
Lancelot
ForwardTap
Lancelot
1
5
3
0.5
L
Cerberus
0
2
4
1
L
Poseidon
TipPster
Poseidon
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
16,500
25,438
Taken
26,457
16,374
Mitigated
13,952
9,273
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,583
2,556
1,825
3,746
10,263
8,438
21
4,302
5,961
0
9,805
W
4,692
1,938
239
2,168
7,012
3,795
672
4,369
2,643
21,389
1,309
W
Danzaburou
ElConflais
Danzaburou
12,196
6,089
0
1,295
8,163
4,141
0
4,402
3,761
0
34,755
L
Lancelot
ForwardTap
Lancelot
3,632
769
0
440
9,194
2,817
0
1,255
7,939
0
17,078
L
Cerberus
3,548
175
379
4,002
11,101
9,530
0
2,708
8,393
9,068
0
L
Poseidon
TipPster
Poseidon
9,320
1,219
570
2,391
6,162
1,605
0
298
5,864
38,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
21,211
111
Minions Killed
133
2
Camps Cleared
5
555,936
Distance Traveled
541,950
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,110
737
11
1
0
213,613
2
W
Olorun
7,277
662
44
4
0
171,941
0
W
Danzaburou
8,702
791
56
5
2
170,382
1
L
Lancelot
6,833
621
25
2
4
189,601
1
L
Cerberus
6,660
605
32
3
0
182,456
1
L
Poseidon
7,718
702
76
7
1
169,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role