Player Matchup

Lancelot
Lancelot
AddssedSpy427
Lancelot
Level 108
God Stats
28W - 24L
1,540 SR
Queue Stats
74W - 85L
1,482 Elo+
Solo
Artemis
Artemis
Arkangel08
Artemis
Level 125
God Stats
3W - 3L
1,359 SR
Queue Stats
81W - 97L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
TimeCrisis3
Kukulkan
Level 112
God Stats
6W - 2L
1,828 SR
Queue Stats
294W - 306L
1,823 Elo+
Solo
Shiva
Shiva
flaco1030
Shiva
Level 121
God Stats
30W - 15L
1,651 SR
Queue Stats
81W - 71L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
kiddarness
Sylvanus
Level 159
God Stats
2W - 1L
1,679 SR
Queue Stats
100W - 115L
1,430 Elo+
Party 1
Team Averages
Level 125
1,611 SR
1,515 Elo+

VS

Team Averages
Level 92
1,619 SR
1,465 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Blazin4x
Ah Muzen Cab
Level 61
God Stats
13W - 14L
1,504 SR
Queue Stats
208W - 240L
1,432 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mxquel4937
Cu Chulainn
Level 119
God Stats
5W - 5L
1,624 SR
Queue Stats
192W - 191L
1,443 Elo+
Party 2
Bakasura
Bakasura
SirReginald4
Bakasura
Level 67
God Stats
17W - 7L
1,656 SR
Queue Stats
324W - 326L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
ichoked
Baron Samedi
Level 145
God Stats
1W - 1L
1,811 SR
Queue Stats
20W - 23L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AddssedSpy427
Lancelot
16
4 / 7 / 2
9,612
506
12,818
16,355
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Arkangel08
Artemis
18
4 / 1 / 7
11,250
592
11,253
12,693
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TimeCrisis3
Kukulkan
16
1 / 3 / 3
9,791
515
8,925
9,257
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
flaco1030
Shiva
15
0 / 3 / 0
8,971
472
5,456
14,525
10,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
kiddarness
Sylvanus
15
7 / 4 / 3
10,233
539
10,548
15,920
9,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 3 / 2
9,152
482
8,606
9,374
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Blazin4x
Ah Muzen Cab
15
1 / 6 / 1
9,459
498
5,514
13,244
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Mxquel4937
Cu Chulainn
15
5 / 1 / 2
10,219
538
12,813
17,294
15,700
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SirReginald4
Bakasura
18
7 / 3 / 3
10,818
569
13,784
18,730
9,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
ichoked
Baron Samedi
13
2 / 3 / 2
8,327
438
5,944
15,105
11,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
16
Kills
18
18
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
2
1.33
W
Lancelot
AddssedSpy427
Lancelot
4
7
2
0.71
W
Artemis
Arkangel08
Artemis
4
1
7
7.5
L
Ah Muzen Cab
Blazin4x
Ah Muzen Cab
1
6
1
0.25
L
Cu Chulainn
Mxquel4937
Cu Chulainn
5
1
2
6
L
Bakasura
SirReginald4
Bakasura
7
3
3
2.83
W
Kukulkan
TimeCrisis3
Kukulkan
1
3
3
0.83
W
Shiva
flaco1030
Shiva
0
3
0
0
L
Baron Samedi
ichoked
Baron Samedi
2
3
2
1
W
Sylvanus
kiddarness
Sylvanus
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,000
Damage
46,661
68,750
Taken
73,747
36,800
Mitigated
45,200
15,791
Healing
20,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,606
751
0
1,283
9,374
3,399
225
3,513
5,861
56,782
0
W
Lancelot
AddssedSpy427
Lancelot
12,818
3,270
0
1,956
16,355
7,343
1,104
3,207
12,555
0
81,790
W
Artemis
Arkangel08
Artemis
11,253
6,047
0
7,118
12,693
5,629
758
3,019
9,234
0
94,403
L
Ah Muzen Cab
Blazin4x
Ah Muzen Cab
5,514
2,141
0
1,904
13,244
4,732
120
3,938
9,306
0
68,871
L
Cu Chulainn
Mxquel4937
Cu Chulainn
12,813
2,889
0
5,002
17,294
15,700
48
2,170
15,124
74
77,192
L
Bakasura
SirReginald4
Bakasura
13,784
8,951
0
6,045
18,730
9,451
0
4,584
14,146
0
104,941
W
Kukulkan
TimeCrisis3
Kukulkan
8,925
601
0
550
9,257
4,115
0
1,753
6,687
80,115
0
W
Shiva
flaco1030
Shiva
5,456
1,146
0
1,901
14,525
10,491
402
920
13,605
6,582
59,296
L
Baron Samedi
ichoked
Baron Samedi
5,944
1,616
1,890
4,013
15,105
11,918
0
4,221
10,884
32,208
0
W
Sylvanus
kiddarness
Sylvanus
10,548
3,327
87
4,179
15,920
9,222
1,099
5,725
9,558
43,938
10,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,857
Gold Earned
47,975
623
Minions Killed
577
0
Camps Cleared
0
1,760,150
Distance Traveled
1,761,949
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,152
482
90
5
0
335,114
11
W
Lancelot
9,612
506
121
6
0
388,817
3
W
Artemis
11,250
592
160
8
0
308,989
1
L
Ah Muzen Cab
9,459
498
125
7
0
314,430
0
L
Cu Chulainn
10,219
538
139
7
0
353,388
2
L
Bakasura
10,818
569
181
10
0
450,479
4
W
Kukulkan
9,791
515
149
8
0
362,412
4
W
Shiva
8,971
472
118
6
0
373,232
4
L
Baron Samedi
8,327
438
42
2
0
308,538
6
W
Sylvanus
10,233
539
75
4
0
326,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role