Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold III
Mrs Nosty
Zeus
Gold III
Level 157
God Stats
15W - 14L
1,564 SR
Queue Stats
400W - 390L
1,614 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,521 SR
1,538 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,575 SR
1,358 MMR
Vulcan
Vulcan
Silver I
BillyHuckington
Vulcan
Silver I
Level 82
God Stats
0W - 2L
1,290 SR
Queue Stats
13W - 20L
1,325 MMR
Solo
Achilles
Achilles
Gold IV
PourBaby_Bender
Achilles
Gold IV
Level 128
God Stats
27W - 41L
1,597 SR
Queue Stats
200W - 225L
1,378 MMR
Solo
Jormungandr
Jormungandr
Bronze V
iTz_WaaZe
Jormungandr
Bronze V
Level 68
God Stats
3W - 1L
1,838 SR
Queue Stats
51W - 87L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
5 / 1 / 3
14,815
705
21,165
24,844
31,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
 
Chiron
20
1 / 1 / 7
13,375
637
11,599
18,910
8,396
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
19
2 / 1 / 6
12,986
618
20,949
7,517
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasAh Muzen CabArtemisAh PuchGanesha

VS

Bans
Baron SamediKukulkanSolHeraThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 1
13,038
621
15,602
10,853
5,416
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
16
1 / 3 / 1
11,928
568
11,591
27,787
32,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
iTz_WaaZe
Jormungandr
17
1 / 2 / 2
13,118
625
11,155
25,011
28,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
3
3
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
3
6.5
W
Chiron
 
Chiron
1
1
7
4.5
L
1
3
1
0.5
W
Zeus
2
1
6
5
L
Achilles
1
3
1
0.5
L
Jormungandr
iTz_WaaZe
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,713
Damage
38,348
51,271
Taken
63,651
43,446
Mitigated
66,220
19,404
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
21,165
919
220
7,474
24,844
31,382
374
10,710
14,134
36,814
0
W
Chiron
 
Chiron
11,599
3,984
1,187
9,085
18,910
8,396
803
11,734
7,176
0
98,687
L
15,602
8,193
0
824
10,853
5,416
1,005
6,988
3,865
73,747
0
W
Zeus
20,949
1,193
0
1,438
7,517
3,668
1,487
4,518
2,999
61,501
0
L
Achilles
11,591
4,251
0
2,653
27,787
32,100
405
16,864
10,923
0
39,938
L
Jormungandr
iTz_WaaZe
Jormungandr
11,155
2,681
33
1,642
25,011
28,704
98
18,664
6,347
48,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,176
Gold Earned
38,084
270
Minions Killed
246
10
Camps Cleared
9
1,164,759
Distance Traveled
1,187,148
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,815
705
24
1
1
441,304
3
W
Chiron
13,375
637
172
8
6
362,378
1
L
Vulcan
13,038
621
129
6
3
385,612
3
W
Zeus
12,986
618
74
4
3
361,077
3
L
Achilles
11,928
568
50
2
3
397,697
6
L
Jormungandr
13,118
625
67
3
3
403,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role