Player Matchup

Horus
Horus
Escaryon
Horus
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 73L
1,517 Elo+
Party 1
Merlin
Merlin
InviuSS
Merlin
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 86L
1,382 Elo+
Solo
Lancelot
Lancelot
SponSub
Lancelot
Level 148
God Stats
2W - 4L
1,294 SR
Queue Stats
199W - 188L
1,455 Elo+
Solo
Neith
Neith
XaTTaX96
Neith
Level 113
God Stats
125W - 99L
1,614 SR
Queue Stats
1,061W - 1,106L
1,552 Elo+
Solo
Anubis
Anubis
eggarson
Anubis
Level 153
God Stats
3W - 0L
1,543 SR
Queue Stats
114W - 102L
1,511 Elo+
Party 1
Team Averages
Level 129
1,490 SR
1,483 Elo+

VS

Team Averages
Level 116
1,506 SR
1,521 Elo+
Mercury
Mercury
Janzu34
Mercury
Level 103
God Stats
1W - 1L
1,691 SR
Queue Stats
141W - 121L
1,629 Elo+
Solo
Izanami
Izanami
Vulsh0k
Izanami
Level 141
God Stats
28W - 22L
1,525 SR
Queue Stats
302W - 326L
1,500 Elo+
Solo
Yemoja
Yemoja
kedalen
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,457 Elo+
Solo
Poseidon
Poseidon
kevinmark772
Poseidon
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Janus
Janus
l2dusk
Janus
Level 160
God Stats
20W - 19L
1,314 SR
Queue Stats
944W - 939L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Escaryon
Horus
20
1 / 2 / 29
14,852
1,061
18,032
21,933
32,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
InviuSS
Merlin
20
9 / 3 / 23
16,053
1,147
26,570
11,022
5,887
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
SponSub
Lancelot
20
10 / 7 / 13
14,707
1,051
27,536
20,207
12,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
XaTTaX96
Neith
20
10 / 1 / 19
15,849
1,132
36,520
16,871
10,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Anubis
eggarson
Anubis
20
12 / 4 / 13
16,183
1,156
22,125
20,253
15,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Janzu34
Mercury
19
2 / 9 / 8
13,269
948
17,619
28,665
10,428
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Vulsh0k
Izanami
20
4 / 8 / 11
15,353
1,097
19,809
27,103
9,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
kedalen
Yemoja
20
7 / 6 / 7
16,483
1,177
13,975
26,649
19,723
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
kevinmark772
Poseidon
19
2 / 9 / 8
13,374
955
8,938
26,069
6,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
l2dusk
Janus
19
2 / 10 / 7
13,064
933
18,607
28,779
8,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
58
42
Kills
17
17
Deaths
42
97
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Horus
Escaryon
Horus
1
2
29
7.75
W
Merlin
InviuSS
Merlin
9
3
23
6.83
L
Mercury
Janzu34
Mercury
2
9
8
0.67
W
Lancelot
SponSub
Lancelot
10
7
13
2.36
L
Izanami
Vulsh0k
Izanami
4
8
11
1.19
W
Neith
XaTTaX96
Neith
10
1
19
19.5
W
Anubis
eggarson
Anubis
12
4
13
4.63
L
Yemoja
kedalen
Yemoja
7
6
7
1.75
L
Poseidon
kevinmark772
Poseidon
2
9
8
0.67
L
Janus
l2dusk
Janus
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,783
Damage
78,948
90,286
Taken
137,265
77,260
Mitigated
54,389
24,506
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Escaryon
Horus
18,032
6,163
5,646
7,371
21,933
32,155
0
11,991
9,942
0
20,148
W
Merlin
InviuSS
Merlin
26,570
856
635
2,965
11,022
5,887
0
6,965
4,057
68,758
0
L
Mercury
Janzu34
Mercury
17,619
7,564
0
1,090
28,665
10,428
0
7,865
20,800
0
28,524
W
Lancelot
SponSub
Lancelot
27,536
4,887
0
350
20,207
12,498
0
5,779
14,428
0
32,395
L
Izanami
Vulsh0k
Izanami
19,809
15,496
0
1,323
27,103
9,405
0
9,540
17,563
0
67,605
W
Neith
XaTTaX96
Neith
36,520
9,326
0
3,068
16,871
10,824
0
8,782
8,089
0
66,058
W
Anubis
eggarson
Anubis
22,125
348
0
4,471
20,253
15,896
0
8,003
12,250
53,903
0
L
Yemoja
kedalen
Yemoja
13,975
1,470
6,190
3,434
26,649
19,723
0
9,656
16,993
27,813
0
L
Poseidon
kevinmark772
Poseidon
8,938
1,222
0
218
26,069
6,802
0
10,515
15,554
37,527
0
L
Janus
l2dusk
Janus
18,607
814
0
20
28,779
8,031
0
11,119
17,660
44,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,644
Gold Earned
71,543
257
Minions Killed
271
13
Camps Cleared
8
1,406,404
Distance Traveled
1,305,001
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,852
1,061
3
0
1
302,632
2
W
Merlin
16,053
1,147
108
8
4
264,762
2
L
Mercury
13,269
948
32
2
3
290,861
0
W
Lancelot
14,707
1,051
12
1
0
299,149
0
L
Izanami
15,353
1,097
95
7
5
252,239
0
W
Neith
15,849
1,132
64
5
6
279,927
4
W
Anubis
16,183
1,156
70
5
2
259,934
2
L
Yemoja
16,483
1,177
16
1
0
245,518
0
L
Poseidon
13,374
955
65
5
0
243,607
0
L
Janus
13,064
933
63
5
0
272,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role