Player Matchup

Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Demonlivre
Lancelot
Level 108
God Stats
7W - 4L
1,629 SR
Queue Stats
63W - 75L
1,458 Elo+
Solo
Cupid
Cupid
Hachiyarou
Cupid
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 70L
1,445 Elo+
Party 2
Team Averages
Level 124
1,543 SR
1,467 Elo+

VS

Team Averages
Level 93
1,430 SR
1,372 Elo+
Zeus
Zeus
Jaozik1novao
Zeus
Level 68
God Stats
1W - 5L
1,303 SR
Queue Stats
14W - 24L
1,248 Elo+
Solo
Bellona
Bellona
UchihaDarkRF
Bellona
Level 65
God Stats
2W - 1L
1,491 SR
Queue Stats
14W - 32L
1,358 Elo+
Party 1
Neith
Neith
barvel000
Neith
Level 146
God Stats
2W - 4L
1,497 SR
Queue Stats
74W - 85L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 0 / 10
7,629
763
8,384
4,530
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Demonlivre
Lancelot
12
8 / 1 / 6
8,478
848
9,592
8,723
3,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
12
3 / 1 / 6
7,558
756
5,230
7,640
3,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,513
651
4,076
5,803
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
UchihaDarkRF
Bellona
10
1 / 7 / 1
6,891
689
6,479
12,906
12,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
barvel000
Neith
10
0 / 3 / 2
6,325
633
3,780
6,848
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
10
8
W
Lancelot
Demonlivre
Lancelot
8
1
6
11
W
Cupid
3
1
6
6
L
1
4
0
0.25
L
Bellona
UchihaDarkRF
Bellona
1
7
1
0.21
L
Neith
barvel000
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
14,335
20,893
Taken
25,557
8,723
Mitigated
17,820
2,076
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,384
325
0
303
4,530
1,692
615
668
3,862
20,636
0
W
Lancelot
Demonlivre
Lancelot
9,592
1,252
0
512
8,723
3,967
588
2,654
6,069
0
21,119
W
Cupid
5,230
2,140
286
975
7,640
3,064
348
944
6,696
0
28,562
L
4,076
371
0
490
5,803
2,146
0
2,923
2,880
17,949
0
L
Bellona
UchihaDarkRF
Bellona
6,479
1,717
90
1,087
12,906
12,551
0
3,274
9,632
0
14,835
L
Neith
barvel000
Neith
3,780
755
0
1,191
6,848
3,123
0
2,381
4,467
0
21,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,665
Gold Earned
19,729
117
Minions Killed
104
5
Camps Cleared
4
601,284
Distance Traveled
503,021
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,629
763
29
3
0
210,773
2
W
Lancelot
8,478
848
24
2
4
204,151
2
W
Cupid
7,558
756
64
6
1
186,360
4
L
Zeus
6,513
651
35
4
0
158,950
0
L
Bellona
6,891
689
21
2
1
181,282
4
L
Neith
6,325
633
48
5
3
162,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role