Player Matchup

King Arthur
King Arthur
DollaDuck
King Arthur
Level 16
God Stats
2W - 0L
1,672 SR
Queue Stats
29W - 13L
1,654 Elo+
Party 2
Skadi
Skadi
Greennimbus
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,639 Elo+
Party 2
Hera
Hera
MichaelLee89
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,647 Elo+
Party 2
Team Averages
Level 69
1,557 SR
1,646 Elo+

VS

Team Averages
Level 32
1,677 SR
1,550 Elo+
Ah Puch
Ah Puch
RND72010
Ah Puch
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 73L
1,576 Elo+
Party 1
Izanami
Izanami
UpgradeTuba9174
Izanami
Level 39
God Stats
12W - 6L
1,714 SR
Queue Stats
154W - 87L
1,570 Elo+
Party 1
Bellona
Bellona
icedoutJEMZ
Bellona
Level 17
God Stats
2W - 1L
1,818 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DollaDuck
King Arthur
18
7 / 1 / 8
13,525
712
20,699
25,961
36,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 8
13,596
716
18,901
16,378
7,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 7
12,617
664
10,346
11,758
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RND72010
Ah Puch
15
0 / 7 / 5
10,679
562
20,165
19,333
9,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 3 / 1
12,676
667
19,492
14,703
9,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
icedoutJEMZ
Bellona
16
1 / 5 / 3
10,741
565
5,506
19,442
20,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
7
7
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DollaDuck
King Arthur
7
1
8
11
W
6
3
8
3.33
W
2
3
7
1.83
L
Ah Puch
RND72010
Ah Puch
0
7
5
0.36
L
6
3
1
2.17
L
Bellona
icedoutJEMZ
Bellona
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,946
Damage
45,163
54,097
Taken
53,478
50,655
Mitigated
39,015
8,438
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DollaDuck
King Arthur
20,699
978
0
1,601
25,961
36,945
131
7,459
17,833
205
39,201
W
18,901
9,106
0
4,890
16,378
7,910
1,991
7,269
8,647
0
73,838
W
10,346
1,306
392
1,555
11,758
5,800
902
5,093
6,343
56,652
0
L
Ah Puch
RND72010
Ah Puch
20,165
1,615
0
3,200
19,333
9,148
0
2,579
16,754
52,630
0
L
19,492
12,534
0
3,377
14,703
9,060
0
3,588
11,115
0
67,291
L
Bellona
icedoutJEMZ
Bellona
5,506
1,916
110
2,680
19,442
20,807
0
4,771
14,671
0
19,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
34,096
265
Minions Killed
214
10
Camps Cleared
7
987,769
Distance Traveled
932,842
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,525
712
49
3
0
365,760
3
W
Skadi
13,596
716
109
6
3
317,828
2
W
Hera
12,617
664
107
6
7
304,181
1
L
Ah Puch
10,679
562
87
5
4
291,261
1
L
Izanami
12,676
667
101
5
1
302,863
1
L
Bellona
10,741
565
26
1
2
338,718
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role