Player Matchup

Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond IV
MarshburnGoHard
Kuzenbo
Diamond IV
Level 159
God Stats
1W - 7L
1,180 SR
Queue Stats
432W - 523L
2,016 MMR
Party 1
Discordia
Discordia
Platinum I
zFoRzA-DrAGoNz
Discordia
Platinum I
Level 127
God Stats
7W - 4L
1,649 SR
Queue Stats
213W - 160L
1,924 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,443 SR
1,813 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,770 SR
1,817 MMR
Cerberus
Cerberus
Gold III
McJoeJoeJoe
Cerberus
Gold III
Level 152
God Stats
0W - 1L
1,671 SR
Queue Stats
28W - 25L
1,722 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
MrShaft
Baron Samedi
Platinum IV
Level 138
God Stats
1W - 3L
1,786 SR
Queue Stats
61W - 47L
1,891 MMR
Party 2
Chaac
Chaac
Gold II
Runaah
Chaac
Gold II
Level 41
God Stats
7W - 6L
1,852 SR
Queue Stats
21W - 16L
1,837 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 5 / 8
11,475
604
12,302
24,361
24,727
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 10
12,756
671
13,465
25,183
37,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
zFoRzA-DrAGoNz
Discordia
19
11 / 5 / 2
14,692
773
24,371
13,764
8,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirGilgameshAresAh Muzen Cab

VS

Bans
AtlasBastetYmirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
McJoeJoeJoe
Cerberus
18
4 / 5 / 9
13,136
691
12,909
25,661
25,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
MrShaft
Baron Samedi
18
5 / 7 / 5
13,475
709
20,073
17,965
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Runaah
Chaac
17
4 / 1 / 8
12,847
676
15,034
21,749
21,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
13
Kills
13
13
Deaths
13
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
5
8
1
W
1
3
10
2
L
Cerberus
McJoeJoeJoe
Cerberus
4
5
9
1.7
L
Baron Samedi
MrShaft
Baron Samedi
5
7
5
1.07
L
Chaac
Runaah
Chaac
4
1
8
8
W
Discordia
zFoRzA-DrAGoNz
Discordia
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,138
Damage
48,016
63,308
Taken
65,375
70,662
Mitigated
56,188
10,196
Healing
18,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,302
2,367
0
3,458
24,361
24,727
898
12,265
12,096
0
39,033
W
13,465
4,044
0
5,605
25,183
37,908
936
12,640
12,543
27,685
0
L
Cerberus
McJoeJoeJoe
Cerberus
12,909
637
154
4,833
25,661
25,579
573
13,592
12,069
38,332
0
L
Baron Samedi
MrShaft
Baron Samedi
20,073
1,604
3,029
5,478
17,965
9,017
1,084
11,653
6,312
79,566
0
L
Chaac
Runaah
Chaac
15,034
1,607
0
4,683
21,749
21,592
126
13,040
8,709
0
44,701
W
Discordia
zFoRzA-DrAGoNz
Discordia
24,371
1,715
0
1,133
13,764
8,027
1,481
8,568
5,196
84,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
39,458
196
Minions Killed
249
6
Camps Cleared
8
972,502
Distance Traveled
979,316
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,475
604
48
3
0
330,977
3
W
Kuzenbo
12,756
671
24
1
1
337,261
7
L
Cerberus
13,136
691
76
4
2
312,225
3
L
Baron Samedi
13,475
709
98
5
3
299,245
4
L
Chaac
12,847
676
75
4
3
367,846
4
W
Discordia
14,692
773
124
7
5
304,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role