Player Matchup

Medusa
Medusa
Bindermortin
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,281 Elo+
Party 3
Cupid
Cupid
Bonekeeper12
Cupid
Level 31
God Stats
43W - 39L
1,616 SR
Queue Stats
314W - 373L
1,447 Elo+
Solo
Ymir
Ymir
Danksriracha
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,281 Elo+
Party 3
Mercury
Mercury
SyncroniteXP
Mercury
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,281 Elo+
Party 3
Sun Wukong
Sun Wukong
blue5445
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 31
1,523 SR
1,358 Elo+

VS

Team Averages
Level 62
1,639 SR
1,344 Elo+
Nox
Nox
ADKxRabbit
Nox
Level 48
God Stats
1W - 0L
1,716 SR
Queue Stats
13W - 14L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
MetalGrunt
Cthulhu
Level 98
God Stats
6W - 3L
1,922 SR
Queue Stats
14W - 9L
1,509 Elo+
Party 1
Neith
Neith
TakaraMitsumi
Neith
Level 8
God Stats
5W - 2L
1,760 SR
Queue Stats
15W - 11L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
YeetJohnson
Sun Wukong
Level 13
God Stats
1W - 1L
1,295 SR
Queue Stats
5W - 6L
1,191 Elo+
Party 2
Pele
Pele
doobatron88
Pele
Level 143
God Stats
2W - 0L
1,503 SR
Queue Stats
9W - 8L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 7 / 2
9,661
966
11,292
19,507
9,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 4
9,743
974
8,640
15,790
7,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 5
9,866
987
8,228
18,257
24,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
SyncroniteXP
Mercury
16
2 / 9 / 6
10,510
1,051
12,190
15,796
9,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
blue5445
Sun Wukong
15
2 / 2 / 6
9,968
997
9,880
21,751
17,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

137

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 19
9,678
968
11,061
9,408
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MetalGrunt
Cthulhu
17
1 / 0 / 20
10,378
1,038
19,466
14,792
25,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
11 / 1 / 13
12,478
1,248
26,704
10,206
6,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Sun Wukong
YeetJohnson
Sun Wukong
17
2 / 2 / 18
10,671
1,067
10,397
9,662
8,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
12 / 1 / 9
12,429
1,243
17,052
10,720
6,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
8
Kills
26
26
Deaths
8
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
0
4
19
2.38
L
Medusa
2
7
2
0.43
L
2
4
4
1
L
0
4
5
0.63
W
Cthulhu
MetalGrunt
Cthulhu
1
0
20
11
L
Mercury
SyncroniteXP
Mercury
2
9
6
0.56
W
11
1
13
17.5
W
Sun Wukong
YeetJohnson
Sun Wukong
2
2
18
5.5
L
Sun Wukong
blue5445
Sun Wukong
2
2
6
2.5
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,230
Damage
84,680
91,101
Taken
54,788
68,423
Mitigated
53,487
8,409
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,061
187
0
147
9,408
5,741
0
1,923
7,485
19,614
0
L
Medusa
11,292
5,980
0
491
19,507
9,416
0
7,755
11,622
0
27,572
L
8,640
5,880
1,429
2,267
15,790
7,333
0
6,736
8,738
0
31,631
L
8,228
1,553
617
1,667
18,257
24,486
0
6,271
11,794
19,103
0
W
Cthulhu
MetalGrunt
Cthulhu
19,466
1,930
576
1,234
14,792
25,057
0
2,128
12,664
29,671
0
L
Mercury
SyncroniteXP
Mercury
12,190
5,456
0
0
15,796
9,925
0
1,848
13,834
0
23,704
W
26,704
10,466
0
2,880
10,206
6,908
0
1,096
9,110
0
50,079
W
Sun Wukong
YeetJohnson
Sun Wukong
10,397
1,726
0
1,891
9,662
8,972
0
1,526
8,136
0
27,109
L
Sun Wukong
blue5445
Sun Wukong
9,880
1,058
0
1,938
21,751
17,263
0
6,810
14,586
0
18,357
W
17,052
5,250
0
3,595
10,720
6,809
0
1,555
9,165
0
32,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,748
Gold Earned
55,634
137
Minions Killed
194
5
Camps Cleared
7
931,667
Distance Traveled
906,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,678
968
24
2
1
152,494
0
L
Medusa
9,661
966
29
3
2
165,969
0
L
Cupid
9,743
974
55
6
0
190,682
0
L
Ymir
9,866
987
24
2
2
170,865
0
W
Cthulhu
10,378
1,038
32
3
1
202,053
0
L
Mercury
10,510
1,051
22
2
1
191,341
0
W
Neith
12,478
1,248
55
6
1
172,640
0
W
Sun Wukong
10,671
1,067
49
5
0
185,800
0
L
Sun Wukong
9,968
997
7
1
0
212,810
0
W
Pele
12,429
1,243
34
3
4
193,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role