Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Apposite
Gilgamesh
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,578 Elo+
Party 2
Atlas
Atlas
BLACKOPZFINEST
Atlas
Level 129
God Stats
17W - 12L
1,880 SR
Queue Stats
317W - 300L
1,566 Elo+
Party 3
Zeus
Zeus
Laffuerty
Zeus
Level 135
God Stats
25W - 6L
1,742 SR
Queue Stats
261W - 248L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
stuckloading
Nu Wa
Level 107
God Stats
3W - 0L
1,935 SR
Queue Stats
59W - 34L
1,607 Elo+
Party 2
Team Averages
Level 100
1,711 SR
1,557 Elo+

VS

Team Averages
Level 101
1,566 SR
1,637 Elo+
Xing Tian
Xing Tian
AyeItsAnthony
Xing Tian
Level 154
God Stats
2W - 3L
1,610 SR
Queue Stats
175W - 112L
1,696 Elo+
Party 1
Chiron
Chiron
BreakTheMayhem
Chiron
Level 27
God Stats
5W - 2L
1,611 SR
Queue Stats
58W - 20L
1,725 Elo+
Party 1
Zhong Kui
Zhong Kui
Brodkinski
Zhong Kui
Level 160
God Stats
1W - 1L
1,403 SR
Queue Stats
158W - 105L
1,675 Elo+
Party 1
Shiva
Shiva
Demolex
Shiva
Level 128
God Stats
7W - 7L
1,708 SR
Queue Stats
202W - 121L
1,664 Elo+
Party 1
He Bo
He Bo
Goonace
He Bo
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 74L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 2 / 5
8,226
823
7,793
8,076
3,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Apposite
Gilgamesh
14
3 / 1 / 5
7,768
777
5,338
9,315
4,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 6
7,274
727
5,087
8,724
8,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
15
4 / 2 / 2
8,574
857
5,754
6,699
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 8
7,422
742
9,576
4,209
1,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AyeItsAnthony
Xing Tian
14
3 / 1 / 3
8,382
838
4,917
10,326
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 1 / 2
7,308
731
3,200
8,478
3,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
Brodkinski
Zhong Kui
15
0 / 1 / 4
7,996
800
5,243
7,874
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Demolex
Shiva
13
4 / 2 / 2
7,544
754
7,237
7,566
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
Goonace
He Bo
14
0 / 5 / 3
7,286
729
5,725
7,915
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
10
Kills
7
7
Deaths
10
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
5
2.75
W
Gilgamesh
Apposite
Gilgamesh
3
1
5
5.5
L
Xing Tian
AyeItsAnthony
Xing Tian
3
1
3
4.5
W
0
2
6
1.5
L
0
1
2
1
L
Zhong Kui
Brodkinski
Zhong Kui
0
1
4
2
L
Shiva
Demolex
Shiva
4
2
2
2.5
L
He Bo
Goonace
He Bo
0
5
3
0.3
W
Zeus
4
2
2
2.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,548
Damage
26,322
37,023
Taken
42,159
20,419
Mitigated
27,325
5,536
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,793
2,134
0
1,451
8,076
3,629
1,644
4,092
3,739
0
30,667
W
Gilgamesh
Apposite
Gilgamesh
5,338
1,279
0
300
9,315
4,238
170
4,495
4,612
0
11,439
L
Xing Tian
AyeItsAnthony
Xing Tian
4,917
557
0
840
10,326
11,267
0
3,940
6,266
18,389
0
W
5,087
1,700
0
2,383
8,724
8,168
90
3,528
4,981
15,593
0
L
3,200
1,412
623
1,879
8,478
3,018
0
4,539
3,803
0
29,049
L
Zhong Kui
Brodkinski
Zhong Kui
5,243
510
0
3,874
7,874
4,956
0
1,857
5,969
48,095
0
L
Shiva
Demolex
Shiva
7,237
915
266
1,005
7,566
5,075
0
4,662
2,731
0
16,672
L
He Bo
Goonace
He Bo
5,725
735
0
600
7,915
3,009
135
4,840
2,973
20,347
0
W
Zeus
5,754
389
0
1,126
6,699
2,862
742
2,015
4,551
33,642
0
W
9,576
2,638
0
276
4,209
1,522
651
1,269
2,817
23,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
38,516
206
Minions Killed
265
0
Camps Cleared
0
1,106,719
Distance Traveled
984,244
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,226
823
81
8
0
213,128
2
W
Gilgamesh
7,768
777
12
1
0
233,174
0
L
Xing Tian
8,382
838
17
2
0
214,740
5
W
Atlas
7,274
727
17
2
0
224,888
4
L
Chiron
7,308
731
79
8
0
225,966
4
L
Zhong Kui
7,996
800
104
10
0
206,919
3
L
Shiva
7,544
754
24
2
0
138,282
0
L
He Bo
7,286
729
41
4
0
198,337
3
W
Zeus
8,574
857
64
6
0
207,458
2
W
Nu Wa
7,422
742
32
3
0
228,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role