Player Matchup

Sobek
Sobek
FreeBagels
Sobek
Level 146
God Stats
1W - 2L
1,275 SR
Queue Stats
29W - 28L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
Jonnyghost18
Erlang Shen
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 57L
1,565 Elo+
Party 1
Chronos
Chronos
KiingJAK
Chronos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 26L
1,607 Elo+
Party 1
Loki
Loki
OverlordT10
Loki
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
146W - 139L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
Prinun
Baron Samedi
Level 128
God Stats
2W - 1L
1,594 SR
Queue Stats
142W - 143L
1,574 Elo+
Solo
Team Averages
Level 118
1,474 SR
1,580 Elo+

VS

Team Averages
Level 140
1,453 SR
1,543 Elo+
Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BeanPurrito
Janus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,552 Elo+
Solo
Khepri
Khepri
IndigoDream
Khepri
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 57L
1,735 Elo+
Solo
Nu Wa
Nu Wa
hannaman42
Nu Wa
Level 127
God Stats
0W - 2L
1,265 SR
Queue Stats
30W - 42L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
2 / 3 / 20
11,243
750
9,703
31,713
36,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Jonnyghost18
Erlang Shen
17
5 / 7 / 15
12,047
803
14,506
26,097
26,756
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
KiingJAK
Chronos
19
3 / 1 / 19
10,893
726
16,228
11,714
5,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 3 / 13
11,765
784
16,499
16,340
8,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Baron Samedi
Prinun
Baron Samedi
20
8 / 2 / 15
12,015
801
21,338
16,180
8,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 3 / 7
9,897
660
19,059
13,941
7,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
 
Shiva
16
2 / 7 / 9
9,148
610
18,641
23,068
29,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 5 / 10
9,656
644
16,239
12,858
6,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
14
1 / 7 / 10
9,435
629
5,624
21,379
27,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
17
5 / 5 / 9
10,076
672
18,168
13,813
7,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
60
27
Kills
15
16
Deaths
27
82
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
3
7
3.17
L
Shiva
 
Shiva
2
7
9
0.93
L
1
5
10
1.2
W
Sobek
2
3
20
4
L
Khepri
1
7
10
0.86
W
Erlang Shen
Jonnyghost18
Erlang Shen
5
7
15
1.79
W
Chronos
KiingJAK
Chronos
3
1
19
12.5
W
9
3
13
5.17
W
Baron Samedi
Prinun
Baron Samedi
8
2
15
7.75
L
Nu Wa
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,274
Damage
77,731
102,044
Taken
85,059
86,962
Mitigated
79,362
53,122
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
19,059
10,031
587
1,994
13,941
7,952
716
5,201
8,740
0
31,350
L
Shiva
 
Shiva
18,641
2,150
2,454
2,997
23,068
29,660
0
13,748
9,320
0
25,731
L
16,239
550
1,465
1,978
12,858
6,232
0
7,436
5,422
37,615
0
W
Sobek
9,703
1,000
2,384
12,886
31,713
36,969
465
10,450
21,263
19,029
0
L
Khepri
5,624
626
1,249
1,764
21,379
27,853
25
14,587
6,792
8,527
0
W
Erlang Shen
Jonnyghost18
Erlang Shen
14,506
7,703
2,960
7,482
26,097
26,756
60
9,677
16,420
0
22,897
W
Chronos
KiingJAK
Chronos
16,228
5,732
1,024
3,626
11,714
5,993
4,976
4,217
7,497
40,355
0
W
16,499
4,088
2,200
4,297
16,340
8,331
1,034
7,018
9,322
0
41,435
W
Baron Samedi
Prinun
Baron Samedi
21,338
1,519
8,074
8,189
16,180
8,913
860
8,669
7,511
55,272
0
L
Nu Wa
18,168
6,191
905
450
13,813
7,665
909
6,297
7,516
39,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,963
Gold Earned
48,212
188
Minions Killed
140
0
Camps Cleared
0
1,434,070
Distance Traveled
1,222,846
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,897
660
31
2
0
221,805
2
L
Shiva
9,148
610
9
1
0
243,141
0
L
Janus
9,656
644
54
4
0
274,551
3
W
Sobek
11,243
750
20
1
0
288,465
0
L
Khepri
9,435
629
6
0
0
244,704
2
W
Erlang Shen
12,047
803
16
1
0
272,626
1
W
Chronos
10,893
726
52
3
0
290,484
1
W
Loki
11,765
784
44
3
0
307,424
3
W
Baron Samedi
12,015
801
56
4
0
275,071
0
L
Nu Wa
10,076
672
40
3
0
238,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role