Player Matchup

Cerberus
Cerberus
AWESOME O 5556
Cerberus
Level 88
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 5L
1,454 Elo+
Party 3
Chaac
Chaac
DroobieDubious
Chaac
Level 17
God Stats
6W - 3L
1,684 SR
Queue Stats
12W - 16L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HC PelouzZz
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,778 SR
Queue Stats
140W - 152L
1,502 Elo+
Solo
Lancelot
Lancelot
bizzybbich
Lancelot
Level 60
God Stats
5W - 14L
1,289 SR
Queue Stats
139W - 160L
1,511 Elo+
Party 2
Artemis
Artemis
killershadow94
Artemis
Level 24
God Stats
1W - 4L
1,355 SR
Queue Stats
2W - 5L
1,454 Elo+
Party 3
Team Averages
Level 55
1,485 SR
1,469 Elo+

VS

Team Averages
Level 86
1,511 SR
1,539 Elo+
Lancelot
Lancelot
DRAGO7V
Lancelot
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,576 Elo+
Party 1
Chang'e
Chang'e
LovelyReyna
Chang'e
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Phosotiris
Amaterasu
Level 48
God Stats
9W - 4L
1,717 SR
Queue Stats
17W - 16L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
RknReptar
Danzaburou
Level 87
God Stats
25W - 24L
1,533 SR
Queue Stats
47W - 41L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hoppypoppy
Morgan Le Fay
Level 77
God Stats
2W - 4L
1,306 SR
Queue Stats
60W - 54L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 7 / 5
10,752
1,075
11,412
28,527
26,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 6
9,565
957
6,512
18,698
15,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
HC PelouzZz
Morgan Le Fay
16
2 / 7 / 5
10,635
1,064
11,756
20,949
8,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
bizzybbich
Lancelot
16
3 / 10 / 5
10,622
1,062
14,856
20,106
8,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 4
9,135
914
10,174
16,088
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

45

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DRAGO7V
Lancelot
17
6 / 2 / 22
11,527
1,153
14,152
12,720
5,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
LovelyReyna
Chang'e
18
8 / 0 / 25
12,185
1,219
30,105
11,311
4,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Phosotiris
Amaterasu
18
13 / 1 / 21
13,764
1,376
21,212
17,645
18,040
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
RknReptar
Danzaburou
17
5 / 3 / 22
11,204
1,120
12,373
8,835
3,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
hoppypoppy
Morgan Le Fay
18
7 / 2 / 22
11,736
1,174
19,119
9,699
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
151
8
Kills
39
39
Deaths
8
25
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
7
5
0.64
W
Lancelot
DRAGO7V
Lancelot
6
2
22
8.5
L
1
7
6
0.57
L
Morgan Le Fay
HC PelouzZz
Morgan Le Fay
2
7
5
0.64
W
Chang'e
LovelyReyna
Chang'e
8
0
25
20.5
W
Amaterasu
Phosotiris
Amaterasu
13
1
21
23.5
W
Danzaburou
RknReptar
Danzaburou
5
3
22
5.33
L
Lancelot
bizzybbich
Lancelot
3
10
5
0.55
W
Morgan Le Fay
hoppypoppy
Morgan Le Fay
7
2
22
9
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,710
Damage
96,961
104,368
Taken
60,210
65,564
Mitigated
36,605
10,845
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,412
830
0
5,891
28,527
26,981
0
11,664
16,863
26,186
0
W
Lancelot
DRAGO7V
Lancelot
14,152
4,070
0
1,386
12,720
5,959
0
4,966
7,622
0
25,065
L
6,512
1,622
72
3,354
18,698
15,985
0
10,056
8,642
0
12,961
L
Morgan Le Fay
HC PelouzZz
Morgan Le Fay
11,756
1,484
181
989
20,949
8,044
0
12,678
8,271
39,412
0
W
Chang'e
LovelyReyna
Chang'e
30,105
2,417
3,099
4,584
11,311
4,157
0
5,655
5,623
46,838
0
W
Amaterasu
Phosotiris
Amaterasu
21,212
11,858
1,946
3,790
17,645
18,040
0
5,975
11,484
0
34,315
W
Danzaburou
RknReptar
Danzaburou
12,373
4,155
529
856
8,835
3,934
0
3,224
5,482
0
34,147
L
Lancelot
bizzybbich
Lancelot
14,856
2,303
0
175
20,106
8,640
0
7,428
12,678
0
27,128
W
Morgan Le Fay
hoppypoppy
Morgan Le Fay
19,119
2,716
102
1,305
9,699
4,515
0
3,348
6,277
29,582
0
L
10,174
5,396
0
183
16,088
5,914
0
7,398
8,690
0
23,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,709
Gold Earned
60,416
159
Minions Killed
176
5
Camps Cleared
5
801,243
Distance Traveled
984,969
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,752
1,075
39
4
1
172,460
0
W
Lancelot
11,527
1,153
25
3
1
211,293
0
L
Chaac
9,565
957
15
2
0
138,499
0
L
Morgan Le Fay
10,635
1,064
57
6
3
171,238
0
W
Chang'e
12,185
1,219
48
5
1
222,917
0
W
Amaterasu
13,764
1,376
32
3
0
219,935
0
W
Danzaburou
11,204
1,120
41
4
2
150,559
3
L
Lancelot
10,622
1,062
28
3
1
186,333
0
W
Morgan Le Fay
11,736
1,174
30
3
1
180,265
0
L
Artemis
9,135
914
20
2
0
132,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role