Player Matchup

Baron Samedi
Baron Samedi
DALINARxKHOLIN
Baron Samedi
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
137W - 108L
1,637 Elo+
Party 2
Susano
Susano
Lunulite
Susano
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 51L
1,612 Elo+
Party 2
Rama
Rama
UncleDrew434
Rama
Level 129
God Stats
7W - 5L
1,894 SR
Queue Stats
282W - 220L
1,663 Elo+
Party 2
Team Averages
Level 135
1,631 SR
1,637 Elo+

VS

Team Averages
Level 43
1,439 SR
1,448 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Flyngmidget123
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
ItsJordanMan
Jormungandr
Level 31
God Stats
6W - 8L
1,318 SR
Queue Stats
69W - 99L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DALINARxKHOLIN
Baron Samedi
12
1 / 1 / 11
7,907
719
8,752
9,707
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Lunulite
Susano
12
4 / 2 / 6
8,116
738
4,032
9,966
3,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 0 / 6
10,179
925
11,522
10,373
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 5 / 0
8,000
727
15,721
10,249
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 3
6,864
624
2,063
11,333
6,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ItsJordanMan
Jormungandr
9
0 / 4 / 2
6,660
605
5,286
9,984
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
0
0.6
W
Baron Samedi
DALINARxKHOLIN
Baron Samedi
1
1
11
6.5
L
0
6
3
0.25
L
Jormungandr
ItsJordanMan
Jormungandr
0
4
2
0.25
W
Susano
Lunulite
Susano
4
2
6
3.5
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
23,070
30,046
Taken
31,566
12,518
Mitigated
17,137
10,560
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,721
875
0
1,295
10,249
4,191
0
3,307
6,942
30,013
0
W
Baron Samedi
DALINARxKHOLIN
Baron Samedi
8,752
722
1,388
3,738
9,707
4,444
175
7,988
1,147
14,825
0
L
2,063
204
1,400
1,225
11,333
6,706
0
3,302
8,031
0
10,281
L
Jormungandr
ItsJordanMan
Jormungandr
5,286
1,695
0
1,340
9,984
6,240
0
2,672
7,312
20,405
0
W
Susano
Lunulite
Susano
4,032
993
0
795
9,966
3,886
0
4,976
4,730
0
22,991
W
11,522
10,261
0
4,639
10,373
4,188
2,764
7,083
2,840
0
48,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,202
Gold Earned
21,524
152
Minions Killed
96
7
Camps Cleared
3
631,564
Distance Traveled
488,789
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,000
727
39
4
2
175,259
0
W
Baron Samedi
7,907
719
18
2
0
199,577
0
L
Guan Yu
6,864
624
22
2
0
173,182
0
L
Jormungandr
6,660
605
35
3
1
140,348
1
W
Susano
8,116
738
33
3
4
217,260
2
W
Rama
10,179
925
101
9
3
214,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role