Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bom_Biel
Chaac
Level 97
God Stats
7W - 6L
1,699 SR
Queue Stats
69W - 84L
1,487 Elo+
Solo
Arachne
Arachne
Jaozik1novao
Arachne
Level 68
God Stats
2W - 3L
1,455 SR
Queue Stats
14W - 24L
1,179 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,389 Elo+

VS

Team Averages
Level 80
1,620 SR
1,443 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Aleee0001
Ah Muzen Cab
Level 44
God Stats
3W - 1L
1,850 SR
Queue Stats
10W - 8L
1,493 Elo+
Solo
Mercury
Mercury
francoythiago991
Mercury
Level 67
God Stats
10W - 14L
1,510 SR
Queue Stats
32W - 52L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 0 / 2
10,776
718
13,747
7,869
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Bom_Biel
Chaac
15
1 / 0 / 6
10,101
673
10,583
14,370
17,877
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Jaozik1novao
Arachne
15
1 / 2 / 3
9,724
648
6,753
11,297
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 1 / 1
9,140
609
8,609
12,738
10,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Aleee0001
Ah Muzen Cab
14
0 / 4 / 2
9,381
625
8,417
12,168
5,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 2
8,320
555
3,476
8,769
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
1
2
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
2
6
L
Amaterasu
 
Amaterasu
1
1
1
1.5
L
Ah Muzen Cab
Aleee0001
Ah Muzen Cab
0
4
2
0.25
W
Chaac
Bom_Biel
Chaac
1
0
6
4
W
Arachne
Jaozik1novao
Arachne
1
2
3
1.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
20,502
33,536
Taken
33,675
27,222
Mitigated
19,668
12,603
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,747
1,183
0
2,714
7,869
2,998
977
50
7,819
60,714
0
L
Amaterasu
 
Amaterasu
8,609
3,037
301
1,365
12,738
10,721
0
4,486
8,252
0
20,164
L
Ah Muzen Cab
Aleee0001
Ah Muzen Cab
8,417
3,354
0
1,377
12,168
5,409
66
5,919
6,249
0
47,004
W
Chaac
Bom_Biel
Chaac
10,583
1,632
0
5,949
14,370
17,877
85
93
13,179
0
29,830
W
Arachne
Jaozik1novao
Arachne
6,753
4,699
0
3,940
11,297
6,347
788
694
10,603
0
33,410
L
3,476
180
0
507
8,769
3,538
0
3,679
5,090
0
22,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
26,841
200
Minions Killed
178
10
Camps Cleared
4
859,884
Distance Traveled
827,693
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,776
718
98
7
2
258,690
2
L
Amaterasu
9,140
609
32
2
0
238,920
1
L
Ah Muzen Cab
9,381
625
103
7
0
253,796
3
W
Chaac
10,101
673
51
3
2
279,298
0
W
Arachne
9,724
648
51
3
6
321,896
0
L
Mercury
8,320
555
43
3
4
334,977
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role