Player Matchup

Hachiman
Hachiman
Gold II
Charwood
Hachiman
Gold II
Level 124
God Stats
7W - 5L
1,584 SR
Queue Stats
502W - 528L
1,591 MMR
Solo
Tyr
Tyr
Bronze V
DonlaParker
Tyr
Bronze V
Level 134
God Stats
0W - 1L
1,347 SR
Queue Stats
38W - 42L
1,508 MMR
Party 3
Ares
Ares
Platinum II
MabinoGooch
Ares
Platinum II
Level 151
God Stats
0W - 1L
1,760 SR
Queue Stats
125W - 113L
1,570 MMR
Solo
Ne Zha
Ne Zha
Gold II
SpongyJesus
Ne Zha
Gold II
Level 160
God Stats
2W - 3L
1,854 SR
Queue Stats
146W - 151L
1,589 MMR
Solo
Vulcan
Vulcan
Silver II
Vicgabowss
Vulcan
Silver II
Level 127
God Stats
1W - 1L
1,651 SR
Queue Stats
59W - 63L
1,600 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,639 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,503 SR
1,568 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold III
CyclingJunkies
Rama
Gold III
Level 88
God Stats
9W - 8L
1,634 SR
Queue Stats
101W - 109L
1,616 MMR
Party 2
He Bo
He Bo
Platinum V
Luckder
He Bo
Platinum V
Level 160
God Stats
2W - 1L
1,751 SR
Queue Stats
75W - 74L
1,655 MMR
Party 1
King Arthur
King Arthur
Gold III
bTrickz
King Arthur
Gold III
Level 107
God Stats
2W - 5L
1,131 SR
Queue Stats
146W - 149L
1,521 MMR
Party 2
Ratatoskr
Ratatoskr
Gold II
hellboy2247
Ratatoskr
Gold II
Level 148
God Stats
5W - 0L
1,500 SR
Queue Stats
72W - 74L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Charwood
Hachiman
20
1 / 5 / 1
11,863
494
8,802
18,202
7,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 1 / 0
11,134
464
11,754
16,998
20,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 2
9,048
377
9,390
23,608
23,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
16
0 / 8 / 1
9,944
414
8,790
26,213
14,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Vicgabowss
Vulcan
18
2 / 6 / 0
11,243
468
13,911
14,207
8,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasAgniJing Wei

VS

Bans
BakasuraCliodhnaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
4 / 0 / 14
14,384
599
13,455
11,317
4,795
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 7
14,901
621
15,132
16,328
7,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Luckder
He Bo
20
7 / 2 / 8
13,553
565
16,257
17,484
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
bTrickz
King Arthur
20
0 / 0 / 6
13,462
561
14,410
26,309
28,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
hellboy2247
Ratatoskr
19
7 / 0 / 14
12,564
524
15,903
22,422
19,615
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
74
3
Kills
25
25
Deaths
3
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
14
11
L
Hachiman
Charwood
Hachiman
1
5
1
0.3
W
7
1
7
10.5
L
0
1
0
0
W
He Bo
Luckder
He Bo
7
2
8
5.5
L
0
5
2
0.2
L
Ne Zha
0
8
1
0.06
L
Vulcan
Vicgabowss
Vulcan
2
6
0
0.33
W
King Arthur
bTrickz
King Arthur
0
0
6
3
W
Ratatoskr
hellboy2247
Ratatoskr
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,647
Damage
75,157
99,228
Taken
93,860
75,419
Mitigated
68,575
22,605
Healing
40,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,455
2,702
0
2,806
11,317
4,795
2,404
5,053
6,034
161,648
0
L
Hachiman
Charwood
Hachiman
8,802
4,466
0
5,331
18,202
7,963
1,938
4,485
13,717
0
113,050
W
15,132
12,401
0
8,917
16,328
7,867
6,333
2,983
13,305
0
154,630
L
11,754
1,056
0
5,067
16,998
20,335
0
1,278
15,720
7,381
83,035
W
He Bo
Luckder
He Bo
16,257
1,083
509
8,985
17,484
7,992
427
5,753
11,663
123,121
0
L
9,390
602
0
1,984
23,608
23,884
0
11,923
11,685
35,950
0
L
Ne Zha
8,790
949
0
8,808
26,213
14,687
0
8,336
17,877
0
91,302
L
Vulcan
Vicgabowss
Vulcan
13,911
4,159
0
1,415
14,207
8,550
0
3,851
10,356
109,785
0
W
King Arthur
bTrickz
King Arthur
14,410
1,442
0
8,333
26,309
28,306
202
6,391
19,759
0
105,755
W
Ratatoskr
hellboy2247
Ratatoskr
15,903
2,931
896
9,802
22,422
19,615
786
6,495
15,761
0
57,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,232
Gold Earned
68,864
732
Minions Killed
897
0
Camps Cleared
0
2,341,057
Distance Traveled
2,629,010
32
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,384
599
259
11
0
587,169
12
L
Hachiman
11,863
494
189
8
0
472,790
6
W
Rama
14,901
621
229
10
0
447,352
14
L
Tyr
11,134
464
188
8
0
489,389
2
W
He Bo
13,553
565
179
7
0
508,155
7
L
Ares
9,048
377
40
2
0
468,393
12
L
Ne Zha
9,944
414
137
6
0
434,790
9
L
Vulcan
11,243
468
178
7
0
475,695
3
W
King Arthur
13,462
561
165
7
0
501,626
8
W
Ratatoskr
12,564
524
65
3
0
584,708
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role