Player Matchup

Ymir
Ymir
ChaseDaChamp
Ymir
Level 44
God Stats
4W - 0L
1,408 SR
Queue Stats
12W - 3L
1,652 Elo+
Party 1
Anubis
Anubis
Crusig
Anubis
Level 32
God Stats
3W - 0L
1,495 SR
Queue Stats
12W - 2L
1,652 Elo+
Party 1
Neith
Neith
xXNiallOfTheNine
Neith
Level 97
God Stats
8W - 3L
1,731 SR
Queue Stats
34W - 58L
1,295 Elo+
Solo
Team Averages
Level 58
1,545 SR
1,533 Elo+

VS

Team Averages
Level 39
1,338 SR
1,098 Elo+
Khepri
Khepri
BARKING SPIDER5
Khepri
Level 27
God Stats
4W - 2L
1,672 SR
Queue Stats
117W - 189L
1,036 Elo+
Party 2
Arachne
Arachne
Hi im Bumpz
Arachne
Level 55
God Stats
3W - 3L
1,373 SR
Queue Stats
33W - 61L
1,222 Elo+
Solo
Ullr
Ullr
Mr Waffle Tman
Ullr
Level 36
God Stats
0W - 4L
970 SR
Queue Stats
116W - 187L
1,036 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
9,782
815
8,321
10,155
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Crusig
Anubis
14
4 / 2 / 9
9,135
761
14,087
8,718
5,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 0 / 7
10,032
836
14,325
4,509
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,318
610
5,263
17,989
10,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Hi im Bumpz
Arachne
12
1 / 3 / 1
7,618
635
4,490
11,825
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 1
7,200
600
6,453
12,905
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
3
0
11
8.5
W
Anubis
Crusig
Anubis
4
2
9
4.25
L
Arachne
Hi im Bumpz
Arachne
1
3
1
0.5
L
0
7
1
0.07
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,733
Damage
16,206
23,382
Taken
42,719
19,816
Mitigated
19,294
6,982
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,263
566
122
681
17,989
10,008
0
8,610
9,379
18,029
0
W
8,321
1,251
0
1,416
10,155
12,114
124
2,601
7,554
17,927
0
W
Anubis
Crusig
Anubis
14,087
916
0
3,845
8,718
5,237
959
1,672
7,046
48,372
0
L
Arachne
Hi im Bumpz
Arachne
4,490
2,800
104
2,416
11,825
4,683
0
7,406
4,419
0
20,536
L
6,453
2,357
0
448
12,905
4,603
17
6,692
6,213
0
21,540
W
14,325
8,353
0
1,721
4,509
2,465
1,000
1,427
3,082
0
42,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
22,136
170
Minions Killed
93
7
Camps Cleared
4
594,036
Distance Traveled
571,399
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,318
610
16
1
0
189,079
1
W
Ymir
9,782
815
26
2
2
222,603
1
W
Anubis
9,135
761
76
6
3
194,097
0
L
Arachne
7,618
635
44
4
4
221,339
4
L
Ullr
7,200
600
33
3
0
160,981
0
W
Neith
10,032
836
68
6
2
177,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role