Player Matchup

Sol
Sol
FlashMan1375
Sol
Level 102
God Stats
1W - 2L
1,292 SR
Queue Stats
128W - 142L
1,530 Elo+
Solo
Ganesha
Ganesha
Larceny
Ganesha
Level 123
God Stats
6W - 16L
1,227 SR
Queue Stats
220W - 256L
1,418 Elo+
Solo
Tyr
Tyr
ThatFirePizzaMan
Tyr
Level 124
God Stats
5W - 9L
1,512 SR
Queue Stats
59W - 91L
1,411 Elo+
Solo
Nu Wa
Nu Wa
ValkyrieNeith
Nu Wa
Level 37
God Stats
6W - 6L
1,434 SR
Queue Stats
38W - 62L
1,396 Elo+
Party 2
Skadi
Skadi
letmeplay22
Skadi
Level 30
God Stats
32W - 44L
1,467 SR
Queue Stats
38W - 62L
1,396 Elo+
Party 2
Team Averages
Level 83
1,387 SR
1,430 Elo+

VS

Team Averages
Level 79
1,400 SR
1,446 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DrTwelvePack
Kukulkan
Level 63
God Stats
23W - 25L
1,538 SR
Queue Stats
186W - 270L
1,471 Elo+
Party 3
Yemoja
Yemoja
Opower77
Yemoja
Level 129
God Stats
1W - 2L
1,345 SR
Queue Stats
116W - 112L
1,504 Elo+
Party 1
Bellona
Bellona
Schnelly007
Bellona
Level 29
God Stats
9W - 6L
1,263 SR
Queue Stats
136W - 215L
1,351 Elo+
Party 3
Awilix
Awilix
Th3Psychologist
Awilix
Level 69
God Stats
6W - 6L
1,354 SR
Queue Stats
371W - 476L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 1
9,192
707
10,598
15,120
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Larceny
Ganesha
16
0 / 3 / 6
9,258
712
11,137
17,641
24,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 4 / 1
9,905
762
9,256
15,693
13,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 3
7,862
605
3,070
5,496
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 1
8,235
633
5,722
9,805
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 0 / 2
10,255
789
17,220
9,196
4,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
DrTwelvePack
Kukulkan
18
3 / 1 / 8
10,579
814
18,945
7,748
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Opower77
Yemoja
16
0 / 0 / 6
9,626
740
4,807
11,968
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Schnelly007
Bellona
16
2 / 5 / 4
9,540
734
6,025
16,381
11,701
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 4 / 3
10,139
780
8,812
14,849
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
12
12
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
W
Kukulkan
DrTwelvePack
Kukulkan
3
1
8
7
L
2
0
1
2.5
L
Ganesha
Larceny
Ganesha
0
3
6
1
W
Yemoja
Opower77
Yemoja
0
0
6
3
W
Bellona
Schnelly007
Bellona
2
5
4
0.8
W
4
4
3
1.38
L
6
4
1
1.63
L
0
3
3
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
55,809
63,755
Taken
60,142
49,795
Mitigated
40,633
12,685
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,220
7,013
0
3,054
9,196
4,352
3,286
7,335
1,861
0
52,734
W
Kukulkan
DrTwelvePack
Kukulkan
18,945
1,249
0
1,290
7,748
3,813
1,593
2,713
5,035
49,115
0
L
10,598
2,111
95
7,284
15,120
5,406
1,029
1,833
13,287
45,533
0
L
Ganesha
Larceny
Ganesha
11,137
663
0
1,137
17,641
24,263
0
7,260
10,381
27,852
0
W
Yemoja
Opower77
Yemoja
4,807
777
3,698
2,506
11,968
13,482
1,025
4,217
7,751
16,773
0
W
Bellona
Schnelly007
Bellona
6,025
2,093
265
2,956
16,381
11,701
1,216
5,590
10,791
0
27,288
W
8,812
2,707
0
1,935
14,849
7,285
0
4,950
9,899
0
39,118
L
9,256
1,011
355
3,292
15,693
13,604
0
6,949
8,744
0
27,838
L
3,070
1,033
0
428
5,496
2,412
7
2,911
2,585
13,392
0
L
5,722
2,679
0
94
9,805
4,110
603
4,799
5,006
0
20,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
50,139
215
Minions Killed
281
0
Camps Cleared
0
1,119,938
Distance Traveled
1,345,662
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,255
789
97
7
0
263,602
4
W
Kukulkan
10,579
814
81
6
0
256,608
3
L
Sol
9,192
707
70
5
0
225,725
1
L
Ganesha
9,258
712
13
1
0
268,449
3
W
Yemoja
9,626
740
16
1
0
244,483
6
W
Bellona
9,540
734
36
3
0
286,478
2
W
Awilix
10,139
780
51
4
0
294,491
0
L
Tyr
9,905
762
56
4
0
268,441
4
L
Nu Wa
7,862
605
33
3
0
172,425
0
L
Skadi
8,235
633
43
3
0
184,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role