Player Matchup

Cerberus
Cerberus
DeadpanMocha
Cerberus
Level 114
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 78L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Godofkrunk
Baron Samedi
Level 85
God Stats
9W - 3L
1,580 SR
Queue Stats
204W - 181L
1,460 Elo+
Party 1
Loki
Loki
Just Joshin Yew
Loki
Level 88
God Stats
18W - 13L
1,599 SR
Queue Stats
207W - 211L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
Scuachorrito
Hou Yi
Level 111
God Stats
55W - 71L
1,504 SR
Queue Stats
567W - 596L
1,530 Elo+
Solo
Mulan
Mulan
Valiyeant
Mulan
Level 69
God Stats
26W - 10L
1,645 SR
Queue Stats
162W - 171L
1,459 Elo+
Party 1
Team Averages
Level 93
1,566 SR
1,469 Elo+

VS

Team Averages
Level 110
1,484 SR
1,452 Elo+
Cernunnos
Cernunnos
BadLemonWheat
Cernunnos
Level 66
God Stats
0W - 3L
1,281 SR
Queue Stats
84W - 113L
1,385 Elo+
Party 2
Lancelot
Lancelot
LemurFightClub
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 122L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
SilverxPyrox98
Kuzenbo
Level 149
God Stats
6W - 9L
1,616 SR
Queue Stats
273W - 310L
1,424 Elo+
Party 2
Tiamat
Tiamat
StoicalRelic1
Tiamat
Level 123
God Stats
1W - 5L
1,440 SR
Queue Stats
211W - 215L
1,444 Elo+
Solo
Shiva
Shiva
Velikai
Shiva
Level 126
God Stats
7W - 4L
1,584 SR
Queue Stats
24W - 21L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadpanMocha
Cerberus
7
2 / 0 / 5
5,396
540
4,191
6,068
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Godofkrunk
Baron Samedi
9
1 / 1 / 2
5,466
547
3,635
3,886
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
4 / 0 / 2
5,908
591
3,854
6,529
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hou Yi
9
1 / 0 / 3
5,390
539
4,137
5,545
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Valiyeant
Mulan
10
1 / 1 / 0
5,993
599
5,853
7,066
3,933
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BadLemonWheat
Cernunnos
8
0 / 2 / 0
4,758
476
2,648
6,711
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
8
1 / 2 / 0
4,829
483
2,960
6,968
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
4,229
423
2,119
7,573
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
5,176
518
2,247
4,472
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Velikai
Shiva
10
0 / 1 / 1
5,704
570
4,377
8,439
3,641
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
2
2
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BadLemonWheat
Cernunnos
0
2
0
0
W
Cerberus
DeadpanMocha
Cerberus
2
0
5
4.5
W
Baron Samedi
Godofkrunk
Baron Samedi
1
1
2
2
W
4
0
2
5
L
Lancelot
1
2
0
0.5
W
Hou Yi
1
0
3
2.5
L
0
3
0
0
L
1
1
0
1
W
Mulan
Valiyeant
Mulan
1
1
0
1
L
Shiva
Velikai
Shiva
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
14,351
29,094
Taken
34,163
13,676
Mitigated
14,840
11,239
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BadLemonWheat
Cernunnos
2,648
953
0
2,403
6,711
2,066
0
1,420
5,291
0
29,808
W
Cerberus
DeadpanMocha
Cerberus
4,191
861
0
2,569
6,068
3,825
0
1,592
4,476
15,308
0
W
Baron Samedi
Godofkrunk
Baron Samedi
3,635
175
270
2,192
3,886
1,885
0
1,742
2,144
32,460
0
W
3,854
1,475
0
1,048
6,529
2,138
0
511
6,018
0
41,003
L
Lancelot
2,960
894
0
2,881
6,968
2,233
0
1,430
5,538
0
21,851
W
Hou Yi
4,137
2,198
0
3,023
5,545
1,895
0
521
5,024
0
33,445
L
2,119
835
144
1,531
7,573
4,553
0
2,176
5,397
8,459
0
L
2,247
221
0
1,689
4,472
2,347
0
2,800
1,672
29,080
0
W
Mulan
Valiyeant
Mulan
5,853
1,295
0
2,137
7,066
3,933
0
0
7,066
0
40,625
L
Shiva
Velikai
Shiva
4,377
253
0
3,175
8,439
3,641
0
0
8,439
0
39,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
24,696
317
Minions Killed
245
0
Camps Cleared
0
937,142
Distance Traveled
904,606
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,758
476
51
5
0
169,013
2
W
Cerberus
5,396
540
36
4
0
207,618
3
W
Baron Samedi
5,466
547
62
6
0
176,197
2
W
Loki
5,908
591
73
7
0
201,213
4
L
Lancelot
4,829
483
48
5
0
196,374
2
W
Hou Yi
5,390
539
60
6
0
175,315
2
L
Kuzenbo
4,229
423
13
1
0
168,566
7
L
Tiamat
5,176
518
54
5
0
174,525
2
W
Mulan
5,993
599
86
9
0
176,799
1
L
Shiva
5,704
570
79
8
0
196,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role