Player Matchup

Izanami
Izanami
Cpt Bloodwolf
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Napster2250
Xing Tian
Level 28
God Stats
6W - 6L
1,538 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Zeus
Zeus
TankVII
Zeus
Level 76
God Stats
1W - 4L
1,726 SR
Queue Stats
16W - 35L
1,337 Elo+
Party 1
Team Averages
Level 55
1,588 SR
1,446 Elo+

VS

Team Averages
Level 110
1,567 SR
1,724 Elo+
Morgan Le Fay
Morgan Le Fay
BeMeh
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
SirDouglasIII
Lancelot
Level 158
God Stats
1W - 0L
1,687 SR
Queue Stats
9W - 6L
1,771 Elo+
Party 2
Merlin
Merlin
swissman64
Merlin
Level 146
God Stats
3W - 0L
1,515 SR
Queue Stats
79W - 36L
1,902 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 8 / 1
6,605
661
4,615
11,922
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Napster2250
Xing Tian
11
1 / 2 / 0
6,968
697
2,415
14,744
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
TankVII
Zeus
9
1 / 9 / 1
6,837
684
4,936
12,163
4,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeMeh
Morgan Le Fay
13
2 / 2 / 15
8,303
830
8,151
6,614
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
SirDouglasIII
Lancelot
15
15 / 1 / 4
10,011
1,001
18,941
9,445
4,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
swissman64
Merlin
13
2 / 0 / 11
8,077
808
8,367
5,490
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
19
19
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeMeh
Morgan Le Fay
2
2
15
4.75
L
Izanami
1
8
1
0.19
L
Xing Tian
Napster2250
Xing Tian
1
2
0
0.5
W
Lancelot
SirDouglasIII
Lancelot
15
1
4
17
L
Zeus
TankVII
Zeus
1
9
1
0.17
W
Merlin
swissman64
Merlin
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,966
Damage
35,459
38,829
Taken
21,549
19,418
Mitigated
9,801
2,560
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeMeh
Morgan Le Fay
8,151
360
0
744
6,614
2,939
173
2,660
3,954
20,098
0
L
Izanami
4,615
2,917
0
264
11,922
4,376
0
5,287
6,399
0
18,104
L
Xing Tian
Napster2250
Xing Tian
2,415
122
158
1,713
14,744
10,983
0
7,176
7,290
8,675
0
W
Lancelot
SirDouglasIII
Lancelot
18,941
6,383
0
1,558
9,445
4,696
737
3,534
5,911
0
46,378
L
Zeus
TankVII
Zeus
4,936
870
0
425
12,163
4,059
0
3,431
8,538
15,755
0
W
Merlin
swissman64
Merlin
8,367
613
0
3,256
5,490
2,166
766
1,774
3,716
36,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,410
Gold Earned
26,391
73
Minions Killed
143
0
Camps Cleared
10
481,770
Distance Traveled
599,802
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,303
830
27
3
0
178,343
1
L
Izanami
6,605
661
32
3
0
150,778
0
L
Xing Tian
6,968
697
10
1
0
188,858
0
W
Lancelot
10,011
1,001
50
5
5
222,044
4
L
Zeus
6,837
684
31
3
0
142,134
0
W
Merlin
8,077
808
66
7
5
199,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role