Player Matchup

Mulan
Mulan
CowboyJunkies
Mulan
Level 80
God Stats
40W - 28L
1,375 SR
Queue Stats
126W - 113L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
Khaos923
Baron Samedi
Level 99
God Stats
20W - 17L
1,524 SR
Queue Stats
115W - 92L
1,467 Elo+
Party 1
Neith
Neith
LilShaka757
Neith
Level 17
God Stats
27W - 16L
1,487 SR
Queue Stats
41W - 29L
1,388 Elo+
Party 1
Team Averages
Level 65
1,462 SR
1,436 Elo+

VS

Team Averages
Level 80
1,500 SR
1,403 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Scagni RN
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
504W - 429L
1,404 Elo+
Solo
Rama
Rama
brian2236
Rama
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 11
8,257
826
11,496
10,585
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Khaos923
Baron Samedi
12
5 / 1 / 10
8,244
824
10,792
9,292
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 0 / 6
8,357
836
5,214
3,782
1,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 4 / 0
6,273
627
11,217
6,505
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Scagni RN
Yemoja
9
0 / 6 / 1
6,253
625
2,039
14,880
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
9
0 / 6 / 1
5,961
596
3,379
9,104
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
0
0.25
W
5
0
11
10.5
W
Baron Samedi
Khaos923
Baron Samedi
5
1
10
10
W
6
0
6
9
L
Yemoja
Scagni RN
Yemoja
0
6
1
0.08
L
Rama
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,502
Damage
16,635
23,659
Taken
30,489
13,656
Mitigated
16,675
12,101
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,217
2,951
0
0
6,505
2,659
0
2,253
4,125
29,760
0
W
11,496
1,620
0
5,285
10,585
8,013
322
4,720
5,865
0
23,638
W
Baron Samedi
Khaos923
Baron Samedi
10,792
1,279
1,077
4,317
9,292
4,154
307
6,387
2,905
29,187
0
W
5,214
1,705
281
1,141
3,782
1,489
1,470
2,708
1,074
0
22,809
L
Yemoja
Scagni RN
Yemoja
2,039
596
266
2,268
14,880
10,796
0
4,971
9,509
7,196
0
L
Rama
3,379
2,893
0
0
9,104
3,220
0
3,707
5,245
0
9,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
18,487
98
Minions Killed
77
4
Camps Cleared
3
573,778
Distance Traveled
458,724
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,273
627
48
5
2
175,003
5
W
Mulan
8,257
826
23
2
2
205,546
4
W
Baron Samedi
8,244
824
39
4
1
174,394
4
W
Neith
8,357
836
36
4
1
193,838
4
L
Yemoja
6,253
625
12
1
1
141,608
0
L
Rama
5,961
596
17
2
0
142,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role