Player Matchup

Lancelot
Lancelot
Chaos_1235
Lancelot
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 134L
1,662 Elo+
Party 2
Baron Samedi
Baron Samedi
Kreezy_8
Baron Samedi
Level 88
God Stats
7W - 2L
1,992 SR
Queue Stats
86W - 66L
1,546 Elo+
Party 2
Horus
Horus
donjon7
Horus
Level 27
God Stats
10W - 5L
1,648 SR
Queue Stats
81W - 51L
1,575 Elo+
Party 2
Team Averages
Level 91
1,713 SR
1,595 Elo+

VS

Team Averages
Level 33
1,500 SR
1,125 Elo+
Ares
Ares
REARTUREITOR
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,125 Elo+
Party 1
Freya
Freya
eleenaa_39
Freya
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,125 Elo+
Party 1
Charybdis
Charybdis
gacelion
Charybdis
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chaos_1235
Lancelot
18
6 / 1 / 9
12,724
707
18,183
18,835
9,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Kreezy_8
Baron Samedi
18
5 / 1 / 9
12,973
721
23,234
12,811
7,440
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
donjon7
Horus
15
4 / 0 / 8
12,480
693
7,869
19,439
18,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
10,704
595
11,171
28,149
38,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
16
2 / 4 / 0
10,957
609
11,353
16,274
8,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
gacelion
Charybdis
13
0 / 5 / 2
9,923
551
13,967
14,394
6,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Chaos_1235
Lancelot
6
1
9
10.5
W
Baron Samedi
Kreezy_8
Baron Samedi
5
1
9
9.5
L
0
6
2
0.17
W
Horus
donjon7
Horus
4
0
8
8
L
Freya
2
4
0
0.5
L
Charybdis
gacelion
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,286
Damage
36,491
51,085
Taken
58,817
36,254
Mitigated
54,533
27,371
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Chaos_1235
Lancelot
18,183
3,375
0
5,939
18,835
9,897
693
8,474
10,361
0
55,847
W
Baron Samedi
Kreezy_8
Baron Samedi
23,234
2,294
3,908
6,048
12,811
7,440
1,067
6,394
6,417
78,067
0
L
11,171
884
341
2,891
28,149
38,760
0
13,001
15,148
25,795
0
W
Horus
donjon7
Horus
7,869
4,034
2,697
8,779
19,439
18,917
327
8,383
11,056
0
14,888
L
Freya
11,353
3,297
0
3,818
16,274
8,784
0
4,446
11,828
51,077
0
L
Charybdis
gacelion
Charybdis
13,967
8,096
0
1,075
14,394
6,989
0
6,304
8,090
0
48,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
31,584
195
Minions Killed
168
12
Camps Cleared
5
983,267
Distance Traveled
785,305
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,724
707
71
4
6
388,418
3
W
Baron Samedi
12,973
721
106
6
3
306,182
1
L
Ares
10,704
595
18
1
0
270,716
1
W
Horus
12,480
693
18
1
3
288,667
1
L
Freya
10,957
609
81
5
4
288,588
2
L
Charybdis
9,923
551
69
4
1
226,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role