Player Matchup

Vulcan
Vulcan
Hashiyro
Vulcan
Level 107
God Stats
6W - 13L
1,257 SR
Queue Stats
398W - 489L
1,411 Elo+
Solo
Cthulhu
Cthulhu
LAUTIRECAPO2256
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 27L
1,251 Elo+
Party 1
Heimdallr
Heimdallr
Laisecawar1
Heimdallr
Level 85
God Stats
5W - 1L
1,909 SR
Queue Stats
208W - 238L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
l-FallenJaGGeN-l
Sun Wukong
Level 102
God Stats
14W - 10L
1,545 SR
Queue Stats
151W - 183L
1,375 Elo+
Party 1
Mercury
Mercury
lx__N1K1T0Carp-
Mercury
Level 89
God Stats
6W - 8L
1,438 SR
Queue Stats
114W - 144L
1,356 Elo+
Party 1
Team Averages
Level 78
1,530 SR
1,371 Elo+

VS

Team Averages
Level 77
1,563 SR
1,463 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Branquelah
Nox
Level 18
God Stats
1W - 1L
1,916 SR
Queue Stats
4W - 4L
1,451 Elo+
Party 2
Da Ji
Da Ji
SilentKillSZ156
Da Ji
Level 96
God Stats
8W - 8L
1,540 SR
Queue Stats
54W - 55L
1,445 Elo+
Party 2
Neith
Neith
Star SteIIa
Neith
Level 145
God Stats
2W - 2L
1,493 SR
Queue Stats
68W - 67L
1,448 Elo+
Party 2
Shiva
Shiva
hadesdeusubmundo
Shiva
Level 49
God Stats
1W - 3L
1,369 SR
Queue Stats
82W - 58L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hashiyro
Vulcan
20
4 / 1 / 3
12,822
557
11,290
7,435
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 2
10,664
464
3,583
13,186
16,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Laisecawar1
Heimdallr
17
1 / 2 / 2
11,102
483
7,657
14,272
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
l-FallenJaGGeN-l
Sun Wukong
19
4 / 1 / 4
12,058
524
14,185
22,498
22,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 2 / 6
11,723
510
7,581
18,401
8,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
2 / 1 / 1
9,240
402
9,090
14,217
6,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
5,902
257
0
0
0
14
3 / 5 / 1
9,453
411
6,845
20,516
9,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 2 / 3
10,932
475
15,173
11,858
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 4 / 2
10,678
464
12,491
20,281
22,749
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
6
6
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
1
2.5
L
0
0
0
0
W
Vulcan
Hashiyro
Vulcan
4
1
3
5.5
W
1
0
2
2
W
Heimdallr
Laisecawar1
Heimdallr
1
2
2
1
L
3
5
1
0.7
L
1
2
3
1.25
L
0
4
2
0.25
W
Sun Wukong
l-FallenJaGGeN-l
Sun Wukong
4
1
4
6
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
43,599
75,792
Taken
66,872
58,861
Mitigated
45,354
21,210
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,090
1,464
0
3,376
14,217
6,435
0
5,651
8,566
49,586
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
Hashiyro
Vulcan
11,290
4,185
0
526
7,435
3,933
1,314
2,703
4,552
127,906
0
W
3,583
64
0
1,513
13,186
16,472
224
2,245
10,743
35,334
0
W
Heimdallr
Laisecawar1
Heimdallr
7,657
3,312
0
4,894
14,272
6,945
2,595
868
13,332
0
98,255
L
6,845
1,696
0
5,183
20,516
9,588
0
2,868
17,648
0
66,658
L
15,173
5,614
0
3,601
11,858
6,582
1,152
3,404
8,454
0
101,654
L
12,491
3,081
527
3,441
20,281
22,749
0
2,950
17,331
0
84,097
W
Sun Wukong
l-FallenJaGGeN-l
Sun Wukong
14,185
3,891
0
11,476
22,498
22,813
0
839
21,595
0
93,914
W
7,581
3,385
0
2,801
18,401
8,698
151
2,581
15,704
0
119,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,369
Gold Earned
46,205
720
Minions Killed
501
0
Camps Cleared
0
2,269,312
Distance Traveled
1,730,636
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,240
402
84
4
0
416,426
4
L
Nox
5,902
257
0
0
0
0
0
W
Vulcan
12,822
557
193
8
0
463,607
1
W
Cthulhu
10,664
464
63
3
0
431,552
2
W
Heimdallr
11,102
483
159
7
0
380,638
5
L
Da Ji
9,453
411
88
4
0
475,582
0
L
Neith
10,932
475
172
7
0
416,442
6
L
Shiva
10,678
464
157
7
0
422,186
9
W
Sun Wukong
12,058
524
140
6
0
456,267
4
W
Mercury
11,723
510
165
7
0
537,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role