Player Matchup

Skadi
Skadi
Jadeewhalley17
Skadi
Level 87
God Stats
31W - 40L
1,473 SR
Queue Stats
77W - 91L
1,506 Elo+
Party 3
Lancelot
Lancelot
Llewdeg
Lancelot
Level 113
God Stats
7W - 3L
1,890 SR
Queue Stats
275W - 247L
1,569 Elo+
Party 3
Olorun
Olorun
VerticalBacon99
Olorun
Level 88
God Stats
18W - 24L
1,535 SR
Queue Stats
198W - 193L
1,531 Elo+
Party 3
Ravana
Ravana
Will JD 123
Ravana
Level 103
God Stats
16W - 6L
1,831 SR
Queue Stats
262W - 259L
1,532 Elo+
Party 3
Baron Samedi
Baron Samedi
X C r a c k a X
Baron Samedi
Level 86
God Stats
8W - 4L
1,484 SR
Queue Stats
295W - 289L
1,492 Elo+
Solo
Team Averages
Level 95
1,642 SR
1,526 Elo+

VS

Team Averages
Level 72
1,469 SR
1,455 Elo+
Set
Set
 
Set
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AfghaanxKush
Sobek
Level 76
God Stats
5W - 7L
1,427 SR
Queue Stats
38W - 33L
1,437 Elo+
Party 1
Eset
Eset
CozyElii
Eset
Level 48
God Stats
0W - 1L
1,499 SR
Queue Stats
14W - 24L
1,369 Elo+
Solo
King Arthur
King Arthur
FluffyFluff8843
King Arthur
Level 103
God Stats
4W - 7L
1,534 SR
Queue Stats
215W - 226L
1,556 Elo+
Party 2
Medusa
Medusa
xXsans-abrisXx
Medusa
Level 20
God Stats
2W - 4L
1,384 SR
Queue Stats
9W - 7L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,974
543
5,008
5,494
1,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Llewdeg
Lancelot
11
5 / 0 / 1
6,777
616
5,428
7,085
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
6,309
574
1,304
6,391
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
12
2 / 1 / 1
6,996
636
8,327
8,457
4,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
X C r a c k a X
Baron Samedi
9
1 / 1 / 4
6,353
578
4,581
9,808
6,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 4 / 2
5,277
480
4,585
8,934
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 0
5,421
493
3,060
10,450
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
9
1 / 2 / 1
5,475
498
5,774
5,400
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
FluffyFluff8843
King Arthur
10
0 / 2 / 0
5,687
517
4,047
11,438
7,869
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 1
4,728
430
3,688
6,063
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
2
0.5
L
1
0
0
1
L
Eset
1
2
1
0.75
L
King Arthur
FluffyFluff8843
King Arthur
0
2
0
0
W
1
0
1
1.5
W
Lancelot
Llewdeg
Lancelot
5
0
1
5.5
W
1
2
1
0.75
W
Ravana
2
1
1
2.5
W
Baron Samedi
X C r a c k a X
Baron Samedi
1
1
4
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
21,154
37,235
Taken
42,285
17,946
Mitigated
22,790
15,801
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,585
2,324
0
1,194
8,934
4,210
0
1,200
7,734
0
30,491
L
3,060
692
392
3,572
10,450
7,002
0
1,921
8,529
17,229
0
L
Eset
5,774
615
120
136
5,400
1,840
0
1,071
4,329
30,747
0
L
King Arthur
FluffyFluff8843
King Arthur
4,047
834
0
3,019
11,438
7,869
0
0
11,438
0
43,125
W
5,008
1,490
0
685
5,494
1,954
0
1,517
3,951
0
45,027
W
Lancelot
Llewdeg
Lancelot
5,428
986
0
3,014
7,085
2,797
0
1,637
5,288
0
39,661
W
1,304
623
55
2,360
6,391
2,623
66
2,198
3,961
44,296
0
W
Ravana
8,327
2,219
0
4,414
8,457
4,510
0
0
8,457
0
50,975
W
Baron Samedi
X C r a c k a X
Baron Samedi
4,581
936
1,646
3,627
9,808
6,062
0
3,681
6,044
22,363
0
L
3,688
1,207
0
1,224
6,063
1,869
0
1,693
4,370
0
30,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
26,588
366
Minions Killed
228
0
Camps Cleared
0
1,077,070
Distance Traveled
1,107,764
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,277
480
39
4
0
222,410
4
L
Sobek
5,421
493
25
2
0
219,979
0
L
Eset
5,475
498
58
5
0
217,782
3
L
King Arthur
5,687
517
68
6
0
230,139
5
W
Skadi
5,974
543
85
8
0
201,894
2
W
Lancelot
6,777
616
77
7
0
263,235
3
W
Olorun
6,309
574
82
7
0
198,775
2
W
Ravana
6,996
636
99
9
0
222,116
2
W
Baron Samedi
6,353
578
23
2
0
191,050
1
L
Medusa
4,728
430
38
3
0
217,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role