Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
N7Nja AssaSSin
Hou Yi
Level 127
God Stats
1W - 1L
1,290 SR
Queue Stats
28W - 23L
1,589 Elo+
Party 1
Vulcan
Vulcan
NA eternal
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,581 Elo+
Party 1
Lancelot
Lancelot
NoCxmpEyEsO
Lancelot
Level 103
God Stats
2W - 0L
1,623 SR
Queue Stats
13W - 17L
1,450 Elo+
Party 1
Artio
Artio
natethegreat318
Artio
Level 121
God Stats
13W - 10L
1,691 SR
Queue Stats
94W - 91L
1,519 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,528 Elo+

VS

Team Averages
Level 103
1,492 SR
1,524 Elo+
Lancelot
Lancelot
 
Lancelot
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LG Sweet YT
Chaac
Level 89
God Stats
4W - 4L
1,174 SR
Queue Stats
513W - 459L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
Last-Spartan-God
Tsukuyomi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 89L
1,493 Elo+
Solo
Xbalanque
Xbalanque
REX DA GHOD 33
Xbalanque
Level 118
God Stats
25W - 10L
1,636 SR
Queue Stats
389W - 382L
1,518 Elo+
Solo
Scylla
Scylla
The1stChaos
Scylla
Level 104
God Stats
20W - 17L
1,648 SR
Queue Stats
173W - 159L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 1 / 1
5,373
597
4,004
8,536
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
4,820
536
2,096
5,689
1,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
NA eternal
Vulcan
9
1 / 1 / 0
4,943
549
3,236
3,478
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
NoCxmpEyEsO
Lancelot
9
1 / 1 / 3
5,089
565
3,150
6,762
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 1
5,123
569
2,170
7,950
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 1 / 1
5,117
569
3,593
6,858
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 2
5,467
607
7,164
7,430
3,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
8
2 / 2 / 1
4,754
528
3,293
6,042
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
REX DA GHOD 33
Xbalanque
9
1 / 0 / 1
5,120
569
3,793
3,498
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
5
0 / 0 / 0
3,868
430
1,134
1,063
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
5
5
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
1
1.5
L
Lancelot
 
Lancelot
1
1
1
1.5
L
1
1
2
2
L
Tsukuyomi
2
2
1
1.25
W
0
1
0
0
W
Vulcan
NA eternal
Vulcan
1
1
0
1
W
Lancelot
NoCxmpEyEsO
Lancelot
1
1
3
2.5
L
Xbalanque
REX DA GHOD 33
Xbalanque
1
0
1
1.5
L
Scylla
0
0
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,656
Damage
18,977
32,415
Taken
24,891
15,397
Mitigated
10,007
14,243
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,004
2,275
0
4,817
8,536
5,917
0
0
8,536
0
32,775
L
Lancelot
 
Lancelot
3,593
986
99
2,578
6,858
3,176
0
1,799
4,995
0
20,839
L
7,164
2,187
0
2,928
7,430
3,615
0
212
7,218
0
36,620
L
Tsukuyomi
3,293
944
0
625
6,042
1,996
0
1,846
4,081
0
25,026
W
2,096
1,378
0
2,724
5,689
1,679
0
0
5,689
0
36,673
W
Vulcan
NA eternal
Vulcan
3,236
1,209
0
250
3,478
1,273
561
723
2,569
27,287
0
W
Lancelot
NoCxmpEyEsO
Lancelot
3,150
1,093
0
2,873
6,762
2,483
165
187
6,537
0
26,617
L
Xbalanque
REX DA GHOD 33
Xbalanque
3,793
1,048
0
2,093
3,498
923
0
682
2,816
0
34,486
L
Scylla
1,134
76
0
625
1,063
297
0
534
375
12,161
0
W
2,170
655
384
3,195
7,950
4,045
0
0
7,950
12,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
24,326
252
Minions Killed
234
0
Camps Cleared
0
836,254
Distance Traveled
741,701
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,373
597
65
7
0
157,125
0
L
Lancelot
5,117
569
39
4
0
187,710
2
L
Chaac
5,467
607
68
8
0
167,117
0
L
Tsukuyomi
4,754
528
37
4
0
169,270
3
W
Hou Yi
4,820
536
74
8
0
148,128
3
W
Vulcan
4,943
549
40
4
0
146,611
2
W
Lancelot
5,089
565
53
6
0
198,812
0
L
Xbalanque
5,120
569
62
7
0
140,115
0
L
Scylla
3,868
430
28
3
0
77,489
1
W
Artio
5,123
569
20
2
0
185,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role