Player Matchup

Tiamat
Tiamat
Hashira Mo Z
Tiamat
Level 155
God Stats
2W - 3L
1,611 SR
Queue Stats
90W - 43L
1,775 Elo+
Party 2
Lancelot
Lancelot
JDUBZ06
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 104L
1,709 Elo+
Party 2
Awilix
Awilix
Kickback xx
Awilix
Level 153
God Stats
5W - 1L
1,866 SR
Queue Stats
100W - 49L
1,794 Elo+
Party 2
Team Averages
Level 156
1,659 SR
1,759 Elo+

VS

Team Averages
Level 138
1,595 SR
1,636 Elo+
Achilles
Achilles
FC4
Achilles
Level 134
God Stats
26W - 13L
1,651 SR
Queue Stats
202W - 144L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
Flashfax
Kukulkan
Level 148
God Stats
7W - 8L
1,477 SR
Queue Stats
192W - 138L
1,641 Elo+
Party 1
Lancelot
Lancelot
nuclearmonkey313
Lancelot
Level 132
God Stats
5W - 6L
1,657 SR
Queue Stats
165W - 158L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 6 / 4
10,846
638
16,072
16,805
12,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
JDUBZ06
Lancelot
13
2 / 11 / 3
10,199
600
8,696
19,776
7,804
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
14
2 / 8 / 3
10,908
642
11,084
23,154
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FC4
Achilles
18
8 / 1 / 13
12,758
750
16,067
17,122
22,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Flashfax
Kukulkan
18
7 / 2 / 15
12,749
750
17,482
11,058
4,914
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 3 / 12
13,046
767
20,075
17,756
8,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
25
25
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
FC4
Achilles
8
1
13
14.5
W
Kukulkan
Flashfax
Kukulkan
7
2
15
7.25
L
Tiamat
2
6
4
0.67
L
Lancelot
JDUBZ06
Lancelot
2
11
3
0.32
L
Awilix
2
8
3
0.44
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,852
Damage
53,624
59,735
Taken
45,936
40,362
Mitigated
36,366
7,301
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FC4
Achilles
16,067
2,875
0
4,234
17,122
22,931
790
6,981
9,607
542
32,637
W
Kukulkan
Flashfax
Kukulkan
17,482
1,154
0
1,896
11,058
4,914
701
4,390
6,496
63,307
0
L
Tiamat
16,072
1,264
0
3,686
16,805
12,459
0
5,353
11,238
42,661
0
L
Lancelot
JDUBZ06
Lancelot
8,696
2,156
0
712
19,776
7,804
0
5,494
13,975
0
18,951
L
Awilix
11,084
3,277
0
2,903
23,154
20,099
0
7,601
15,089
0
28,020
W
20,075
2,733
0
6,820
17,756
8,521
1,008
4,518
12,942
0
64,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
38,553
145
Minions Killed
219
3
Camps Cleared
12
837,031
Distance Traveled
1,013,512
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,758
750
34
2
3
332,191
5
W
Kukulkan
12,749
750
103
6
5
311,070
4
L
Tiamat
10,846
638
82
5
3
274,942
1
L
Lancelot
10,199
600
26
2
0
270,834
2
L
Awilix
10,908
642
37
2
0
291,255
2
W
Lancelot
13,046
767
82
5
4
370,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role