Player Matchup

Khepri
Khepri
Fallen Sloth107
Khepri
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,651 Elo+
Party 1
Lancelot
Lancelot
TREER3X
Lancelot
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 1
Neith
Neith
x SplayCastle x
Neith
Level 59
God Stats
2W - 5L
1,747 SR
Queue Stats
2W - 6L
1,651 Elo+
Party 1
Team Averages
Level 66
1,582 SR
1,592 Elo+

VS

Team Averages
Level 46
1,297 SR
1,263 Elo+
Horus
Horus
Aminao2000
Horus
Level 36
God Stats
0W - 2L
1,307 SR
Queue Stats
73W - 178L
1,296 Elo+
Party 2
Medusa
Medusa
Matei-te7vezes
Medusa
Level 16
God Stats
1W - 5L
1,241 SR
Queue Stats
145W - 355L
1,088 Elo+
Party 2
Scylla
Scylla
ortizbnk99
Scylla
Level 87
God Stats
2W - 3L
1,343 SR
Queue Stats
52W - 66L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 13
10,775
718
5,479
14,634
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
TREER3X
Lancelot
16
10 / 2 / 3
11,490
766
14,425
11,564
5,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 9
10,789
719
12,656
5,653
2,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 6 / 1
9,042
603
7,755
17,388
15,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 6 / 2
8,336
556
5,210
12,670
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ortizbnk99
Scylla
16
1 / 1 / 2
10,207
680
10,727
8,699
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
2
6
1
0.42
W
0
1
13
6.5
L
0
6
2
0.17
W
Lancelot
TREER3X
Lancelot
10
2
3
5.75
L
Scylla
ortizbnk99
Scylla
1
1
2
2
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,560
Damage
23,692
31,851
Taken
38,757
22,997
Mitigated
24,829
8,681
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
7,755
3,352
1,039
3,339
17,388
15,271
0
2,150
15,238
0
19,646
W
5,479
589
0
3,425
14,634
14,933
178
4,066
10,317
20,556
0
L
5,210
3,665
0
668
12,670
5,545
0
1,990
10,680
0
16,040
W
Lancelot
TREER3X
Lancelot
14,425
2,419
0
4,111
11,564
5,498
1,018
4,393
6,959
0
46,203
L
Scylla
ortizbnk99
Scylla
10,727
703
171
2,162
8,699
4,013
0
1,720
6,979
57,530
0
W
12,656
6,571
0
1,145
5,653
2,566
1,879
3,297
2,289
0
47,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
27,585
169
Minions Killed
154
7
Camps Cleared
7
864,115
Distance Traveled
697,206
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,042
603
31
2
2
235,348
0
W
Khepri
10,775
718
20
1
0
288,957
3
L
Medusa
8,336
556
25
2
2
195,582
0
W
Lancelot
11,490
766
62
4
6
313,025
4
L
Scylla
10,207
680
98
7
3
266,276
2
W
Neith
10,789
719
87
6
1
262,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role