Player Matchup

Arachne
Arachne
Mr Amazin1621
Arachne
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 318L
1,407 Elo+
Party 2
Hera
Hera
TTV_YoSilverz
Hera
Level 48
God Stats
6W - 8L
1,237 SR
Queue Stats
44W - 44L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bellman9905
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 2
Jormungandr
Jormungandr
ll Tundra ll
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,372 Elo+
Party 4
Achilles
Achilles
ll bdizzle ll
Achilles
Level 4
God Stats
2W - 8L
1,217 SR
Queue Stats
2W - 9L
1,159 Elo+
Party 4
Team Averages
Level 31
1,391 SR
1,321 Elo+

VS

Team Averages
Level 54
1,474 SR
1,320 Elo+
Baron Samedi
Baron Samedi
Mc_Recruent_Red
Baron Samedi
Level 135
God Stats
23W - 28L
1,529 SR
Queue Stats
557W - 593L
1,371 Elo+
Solo
Nu Wa
Nu Wa
SplashySmoks
Nu Wa
Level 43
God Stats
7W - 6L
1,460 SR
Queue Stats
8W - 10L
1,364 Elo+
Party 3
Ymir
Ymir
WoollyCello5052
Ymir
Level 28
God Stats
4W - 3L
1,420 SR
Queue Stats
5W - 12L
1,292 Elo+
Party 1
Gilgamesh
Gilgamesh
a3piececombo
Gilgamesh
Level 38
God Stats
8W - 7L
1,463 SR
Queue Stats
27W - 37L
1,375 Elo+
Party 1
Lancelot
Lancelot
kxngJACRISPY
Lancelot
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
0 / 8 / 3
8,870
887
10,756
16,503
8,752
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 1
9,888
989
14,943
5,700
2,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
bellman9905
Morgan Le Fay
15
0 / 11 / 1
9,342
934
2,886
18,918
8,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ll Tundra ll
Jormungandr
14
1 / 4 / 2
9,612
961
14,290
21,530
24,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
ll bdizzle ll
Achilles
14
0 / 6 / 3
8,894
889
6,035
17,885
19,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

108

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mc_Recruent_Red
Baron Samedi
17
11 / 0 / 13
11,643
1,164
17,006
5,278
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 1 / 20
10,300
1,030
13,035
6,845
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 24
10,234
1,023
7,425
12,900
14,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
a3piececombo
Gilgamesh
16
4 / 1 / 13
11,205
1,121
11,087
15,900
15,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
kxngJACRISPY
Lancelot
17
10 / 1 / 17
11,965
1,197
26,490
15,344
9,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
117
3
Kills
30
30
Deaths
3
10
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Mc_Recruent_Red
Baron Samedi
11
0
13
17.5
L
Arachne
0
8
3
0.19
W
3
1
20
13
L
2
1
1
2.5
W
2
0
24
14
W
Gilgamesh
a3piececombo
Gilgamesh
4
1
13
10.5
L
Morgan Le Fay
bellman9905
Morgan Le Fay
0
11
1
0.05
W
Lancelot
kxngJACRISPY
Lancelot
10
1
17
18.5
L
Jormungandr
ll Tundra ll
Jormungandr
1
4
2
0.5
L
Achilles
ll bdizzle ll
Achilles
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,910
Damage
75,043
80,536
Taken
56,267
62,980
Mitigated
46,362
2,690
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Mc_Recruent_Red
Baron Samedi
17,006
2,793
3,733
1,309
5,278
3,194
0
3,766
1,512
40,324
0
L
Arachne
10,756
8,000
0
2,017
16,503
8,752
0
5,878
10,396
0
14,181
W
13,035
5,273
0
17
6,845
3,328
0
5,494
1,351
28,763
0
L
14,943
4,166
0
0
5,700
2,370
0
2,110
3,514
36,973
0
W
7,425
2,526
0
1,628
12,900
14,857
0
7,131
5,769
19,751
0
W
Gilgamesh
a3piececombo
Gilgamesh
11,087
4,054
2,127
1,930
15,900
15,517
0
8,382
7,518
0
23,522
L
Morgan Le Fay
bellman9905
Morgan Le Fay
2,886
186
0
358
18,918
8,326
0
7,852
10,694
26,864
0
W
Lancelot
kxngJACRISPY
Lancelot
26,490
7,625
0
4,450
15,344
9,466
0
7,346
7,998
0
48,012
L
Jormungandr
ll Tundra ll
Jormungandr
14,290
4,191
0
0
21,530
24,225
0
12,152
9,127
38,841
0
L
Achilles
ll bdizzle ll
Achilles
6,035
2,624
0
315
17,885
19,307
0
9,474
8,210
0
9,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
55,347
175
Minions Killed
224
3
Camps Cleared
7
834,028
Distance Traveled
914,265
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,643
1,164
70
7
0
179,087
1
L
Arachne
8,870
887
12
1
2
182,704
0
W
Nu Wa
10,300
1,030
31
3
1
152,232
1
L
Hera
9,888
989
49
5
0
180,882
0
W
Ymir
10,234
1,023
36
4
2
181,419
0
W
Gilgamesh
11,205
1,121
23
2
2
184,635
0
L
Morgan Le Fay
9,342
934
51
5
0
136,391
1
W
Lancelot
11,965
1,197
64
6
2
216,892
0
L
Jormungandr
9,612
961
50
5
0
174,344
0
L
Achilles
8,894
889
13
1
1
159,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role