Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DSN-SlaKKz
Nu Wa
Level 93
God Stats
1W - 4L
1,359 SR
Queue Stats
113W - 103L
1,438 Elo+
Solo
Mercury
Mercury
Gorengo_
Mercury
Level 108
God Stats
12W - 26L
1,423 SR
Queue Stats
150W - 155L
1,444 Elo+
Party 2
Ymir
Ymir
elNaiii-GB
Ymir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
x P4YNEY x
Baron Samedi
Level 115
God Stats
14W - 14L
1,500 SR
Queue Stats
55W - 62L
1,417 Elo+
Solo
Team Averages
Level 97
1,457 SR
1,456 Elo+

VS

Team Averages
Level 93
1,472 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
BOZA8A-KW
Tsukuyomi
Level 88
God Stats
7W - 4L
1,685 SR
Queue Stats
225W - 252L
1,426 Elo+
Party 1
Scylla
Scylla
DaveAbysswalker
Scylla
Level 102
God Stats
2W - 3L
1,262 SR
Queue Stats
13W - 19L
1,350 Elo+
Solo
King Arthur
King Arthur
ReVeRsE-Q8-
King Arthur
Level 105
God Stats
17W - 20L
1,395 SR
Queue Stats
223W - 236L
1,437 Elo+
Party 1
Hachiman
Hachiman
Sossul
Hachiman
Level 61
God Stats
5W - 4L
1,517 SR
Queue Stats
146W - 143L
1,447 Elo+
Solo
Aphrodite
Aphrodite
Yahru-566
Aphrodite
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
219W - 275L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 5 / 0
6,737
421
9,048
13,622
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
0 / 3 / 0
7,765
485
11,684
12,505
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Gorengo_
Mercury
13
0 / 3 / 0
7,490
468
1,468
12,678
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
6,203
388
1,637
12,713
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
x P4YNEY x
Baron Samedi
12
0 / 2 / 0
7,091
443
8,277
9,313
4,725
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BOZA8A-KW
Tsukuyomi
15
3 / 0 / 6
8,844
553
7,054
11,604
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 5
7,792
487
6,215
7,211
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
ReVeRsE-Q8-
King Arthur
15
5 / 0 / 2
9,349
584
9,897
17,103
11,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Sossul
Hachiman
14
6 / 1 / 2
8,389
524
9,667
15,154
5,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Yahru-566
Aphrodite
12
0 / 1 / 8
8,178
511
9,011
11,297
5,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
16
16
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
0
0.4
W
Tsukuyomi
BOZA8A-KW
Tsukuyomi
3
0
6
6
L
Nu Wa
0
3
0
0
W
2
0
5
4.5
L
Mercury
Gorengo_
Mercury
0
3
0
0
W
King Arthur
ReVeRsE-Q8-
King Arthur
5
0
2
6
W
Hachiman
Sossul
Hachiman
6
1
2
7
W
Aphrodite
Yahru-566
Aphrodite
0
1
8
4
L
0
3
0
0
L
Baron Samedi
x P4YNEY x
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,114
Damage
41,844
60,831
Taken
62,369
28,349
Mitigated
29,972
22,120
Healing
29,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,048
3,807
430
5,273
13,622
4,641
1,364
4,447
9,175
0
40,654
W
Tsukuyomi
BOZA8A-KW
Tsukuyomi
7,054
1,995
0
1,160
11,604
4,718
0
4,385
7,219
0
71,831
L
Nu Wa
11,684
2,022
18
4,315
12,505
5,008
0
4,241
7,934
68,063
0
W
6,215
493
0
2,039
7,211
2,728
1,037
2,570
4,641
54,929
0
L
Mercury
Gorengo_
Mercury
1,468
283
56
5,989
12,678
4,710
0
738
11,878
0
58,327
W
King Arthur
ReVeRsE-Q8-
King Arthur
9,897
1,086
0
7,939
17,103
11,341
0
9,006
8,097
0
72,387
W
Hachiman
Sossul
Hachiman
9,667
4,090
0
6,485
15,154
5,332
487
2,410
12,744
0
65,228
W
Aphrodite
Yahru-566
Aphrodite
9,011
1,823
3,963
7,936
11,297
5,853
847
3,227
8,070
42,501
0
L
1,637
217
0
1,283
12,713
9,265
340
5,316
7,305
21,467
0
L
Baron Samedi
x P4YNEY x
Baron Samedi
8,277
1,019
224
4,532
9,313
4,725
330
0
9,313
53,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,286
Gold Earned
42,552
396
Minions Killed
489
0
Camps Cleared
0
1,336,356
Distance Traveled
1,524,213
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,737
421
60
4
0
275,561
2
W
Tsukuyomi
8,844
553
118
7
0
342,787
3
L
Nu Wa
7,765
485
112
7
0
276,827
3
W
Scylla
7,792
487
105
7
0
301,756
4
L
Mercury
7,490
468
106
7
0
318,645
1
W
King Arthur
9,349
584
116
7
0
315,540
7
W
Hachiman
8,389
524
91
6
0
296,737
4
W
Aphrodite
8,178
511
59
4
0
267,393
1
L
Ymir
6,203
388
31
2
0
242,219
1
L
Baron Samedi
7,091
443
87
5
0
223,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role