Player Matchup

Mulan
Mulan
BadTeamm87780
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 6L
1,977 Elo+
Party 2
Lancelot
Lancelot
Kirby5751
Lancelot
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 4L
1,886 Elo+
Party 2
Zeus
Zeus
xr20
Zeus
Level 126
God Stats
24W - 8L
1,789 SR
Queue Stats
325W - 119L
1,752 Elo+
Party 2
Team Averages
Level 53
1,596 SR
1,871 Elo+

VS

Team Averages
Level 84
1,434 SR
1,430 Elo+
Gilgamesh
Gilgamesh
LuisMMH97
Gilgamesh
Level 91
God Stats
12W - 8L
1,499 SR
Queue Stats
285W - 278L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MetalSoldier130
Morgan Le Fay
Level 145
God Stats
13W - 15L
1,428 SR
Queue Stats
33W - 39L
1,474 Elo+
Solo
Lancelot
Lancelot
amedinap
Lancelot
Level 17
God Stats
35W - 36L
1,375 SR
Queue Stats
151W - 144L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 9
12,273
722
17,916
21,311
23,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Kirby5751
Lancelot
18
8 / 0 / 15
12,903
759
19,264
25,998
21,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
xr20
Zeus
18
7 / 2 / 16
12,918
760
26,626
14,835
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LuisMMH97
Gilgamesh
15
2 / 6 / 3
10,183
599
16,670
31,634
34,621
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
MetalSoldier130
Morgan Le Fay
16
3 / 7 / 1
11,056
650
16,720
20,228
9,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
amedinap
Lancelot
13
0 / 10 / 5
9,628
566
7,394
20,128
8,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
23
Kills
5
5
Deaths
23
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
W
Lancelot
Kirby5751
Lancelot
8
0
15
15.5
L
Gilgamesh
LuisMMH97
Gilgamesh
2
6
3
0.58
L
Morgan Le Fay
MetalSoldier130
Morgan Le Fay
3
7
1
0.5
L
Lancelot
amedinap
Lancelot
0
10
5
0.25
W
Zeus
xr20
Zeus
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,806
Damage
40,784
62,144
Taken
71,990
51,610
Mitigated
53,558
26,046
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,916
1,274
1,050
5,739
21,311
23,680
374
6,168
13,693
0
42,971
W
Lancelot
Kirby5751
Lancelot
19,264
2,656
923
14,374
25,998
21,572
618
5,182
20,816
6,683
37,023
L
Gilgamesh
LuisMMH97
Gilgamesh
16,670
2,274
0
2,703
31,634
34,621
0
13,391
17,253
0
42,691
L
Morgan Le Fay
MetalSoldier130
Morgan Le Fay
16,720
1,372
0
1,719
20,228
9,996
0
7,072
12,812
50,456
0
L
Lancelot
amedinap
Lancelot
7,394
563
0
867
20,128
8,941
0
9,035
10,837
0
22,770
W
Zeus
xr20
Zeus
26,626
1,748
106
3,854
14,835
6,358
1,279
5,753
9,082
78,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
30,867
209
Minions Killed
137
11
Camps Cleared
3
984,323
Distance Traveled
882,685
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,273
722
47
3
4
304,108
2
W
Lancelot
12,903
759
50
3
3
378,501
0
L
Gilgamesh
10,183
599
52
3
0
301,077
5
L
Morgan Le Fay
11,056
650
53
3
1
289,596
3
L
Lancelot
9,628
566
32
2
2
292,012
2
W
Zeus
12,918
760
112
7
4
301,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role