Player Matchup

Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AxXoHD
Fenrir
Level 86
God Stats
11W - 12L
1,453 SR
Queue Stats
672W - 716L
1,389 Elo+
Party 2
Ra
Ra
GarboNade
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GrayFox40k
Danzaburou
Level 6
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 7L
1,299 Elo+
Party 2
Ares
Ares
tWISTYYY
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 38
1,443 SR
1,438 Elo+

VS

Team Averages
Level 52
1,499 SR
1,499 Elo+
Geb
Geb
Erajant
Geb
Level 47
God Stats
3W - 2L
1,580 SR
Queue Stats
55W - 58L
1,509 Elo+
Party 1
Izanami
Izanami
KirillKing
Izanami
Level 18
God Stats
14W - 10L
1,646 SR
Queue Stats
18W - 16L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
blackdeath1oo
Ah Puch
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,482 Elo+
Party 1
Bastet
Bastet
darealblasian
Bastet
Level 90
God Stats
1W - 0L
1,267 SR
Queue Stats
6W - 3L
1,477 Elo+
Solo
King Arthur
King Arthur
mpour
King Arthur
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 218L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 2 / 0
7,042
542
6,363
10,063
7,010
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
AxXoHD
Fenrir
10
0 / 2 / 1
5,773
444
3,684
10,598
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
5,831
449
1,585
6,792
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GrayFox40k
Danzaburou
8
0 / 8 / 0
4,980
383
3,448
11,021
3,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
6
0 / 4 / 0
4,915
378
2,263
12,199
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
3 / 0 / 9
7,689
591
5,621
9,958
4,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
KirillKing
Izanami
14
12 / 0 / 1
9,239
711
16,139
10,700
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
13
1 / 0 / 1
7,404
570
5,878
3,026
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 1
6,683
514
2,331
10,419
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
mpour
King Arthur
12
1 / 2 / 1
6,994
538
4,763
11,059
9,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
18
18
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
0
1
L
Fenrir
AxXoHD
Fenrir
0
2
1
0.25
W
Geb
3
0
9
7.5
L
0
2
0
0
L
Danzaburou
GrayFox40k
Danzaburou
0
8
0
0
W
Izanami
KirillKing
Izanami
12
0
1
12.5
W
Ah Puch
1
0
1
1.5
W
1
0
1
1.5
W
King Arthur
mpour
King Arthur
1
2
1
0.75
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,343
Damage
34,732
50,673
Taken
45,162
23,849
Mitigated
22,966
9,446
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,363
1,364
0
2,274
10,063
7,010
0
744
9,319
2,929
43,964
L
Fenrir
AxXoHD
Fenrir
3,684
951
0
2,643
10,598
4,466
0
1,982
8,616
0
37,334
W
Geb
5,621
1,466
2,223
4,190
9,958
4,254
205
1,043
8,915
21,443
0
L
1,585
369
0
2,156
6,792
2,659
0
5,041
1,751
29,286
0
L
Danzaburou
GrayFox40k
Danzaburou
3,448
1,731
0
508
11,021
3,146
236
932
10,089
0
25,273
W
Izanami
KirillKing
Izanami
16,139
12,394
0
5,830
10,700
4,277
2,841
1,106
9,594
0
87,630
W
Ah Puch
5,878
351
0
1,737
3,026
1,240
851
1,124
1,902
43,401
0
W
2,331
763
0
3,727
10,419
3,647
0
701
9,718
0
35,669
W
King Arthur
mpour
King Arthur
4,763
996
0
570
11,059
9,548
0
404
10,655
0
39,460
L
Ares
2,263
420
0
1,865
12,199
6,568
108
2,800
9,399
11,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,541
Gold Earned
38,009
244
Minions Killed
369
0
Camps Cleared
0
1,152,991
Distance Traveled
1,170,252
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,042
542
74
6
0
212,742
0
L
Fenrir
5,773
444
62
5
0
262,821
0
W
Geb
7,689
591
28
2
0
258,015
1
L
Ra
5,831
449
71
5
0
212,368
0
L
Danzaburou
4,980
383
30
2
0
221,989
1
W
Izanami
9,239
711
137
11
0
201,653
4
W
Ah Puch
7,404
570
77
6
0
221,479
1
W
Bastet
6,683
514
60
5
0
268,194
1
W
King Arthur
6,994
538
67
5
0
220,911
0
L
Ares
4,915
378
7
1
0
243,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role