Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
KaiManZ-_-
Nu Wa
Level 62
God Stats
16W - 15L
1,504 SR
Queue Stats
129W - 156L
1,368 Elo+
Party 3
Sun Wukong
Sun Wukong
erwinsmith18
Sun Wukong
Level 29
God Stats
4W - 5L
1,789 SR
Queue Stats
59W - 57L
1,435 Elo+
Party 4
Sylvanus
Sylvanus
ilovecreamsoda
Sylvanus
Level 66
God Stats
18W - 17L
1,472 SR
Queue Stats
187W - 171L
1,458 Elo+
Solo
Arachne
Arachne
skereeeeeee34
Arachne
Level 44
God Stats
8W - 8L
1,361 SR
Queue Stats
54W - 76L
1,347 Elo+
Party 3
Team Averages
Level 52
1,525 SR
1,422 Elo+

VS

Team Averages
Level 80
1,495 SR
1,392 Elo+
Sun Wukong
Sun Wukong
aslakfalck
Sun Wukong
Level 81
God Stats
34W - 29L
1,502 SR
Queue Stats
75W - 71L
1,457 Elo+
Party 2
Anhur
Anhur
aslankush
Anhur
Level 62
God Stats
3W - 0L
1,683 SR
Queue Stats
15W - 14L
1,419 Elo+
Party 2
Mercury
Mercury
jehad1
Mercury
Level 129
God Stats
10W - 22L
1,343 SR
Queue Stats
563W - 595L
1,401 Elo+
Party 1
Merlin
Merlin
oqba
Merlin
Level 105
God Stats
7W - 5L
1,447 SR
Queue Stats
269W - 280L
1,409 Elo+
Party 1
Kumbhakarna
Kumbhakarna
wesamst2
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 145L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
8 / 9 / 3
11,446
458
18,123
19,795
8,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
16
1 / 7 / 5
10,144
406
15,377
18,765
14,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
erwinsmith18
Sun Wukong
17
4 / 8 / 4
11,356
454
18,635
30,748
29,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
14
2 / 6 / 8
10,908
436
10,132
29,293
39,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
16
4 / 4 / 4
10,676
427
13,500
29,452
15,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
aslakfalck
Sun Wukong
20
8 / 1 / 12
13,496
540
25,686
27,879
27,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
aslankush
Anhur
14
2 / 5 / 15
9,612
384
7,018
15,499
6,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
jehad1
Mercury
20
17 / 0 / 9
14,118
565
29,870
22,861
11,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
oqba
Merlin
16
4 / 4 / 15
11,043
442
24,232
15,235
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
wesamst2
Kumbhakarna
16
3 / 9 / 21
11,659
466
7,208
32,295
32,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
19
Kills
34
34
Deaths
19
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
8
9
3
1.06
L
Nu Wa
1
7
5
0.5
W
Sun Wukong
aslakfalck
Sun Wukong
8
1
12
14
W
Anhur
aslankush
Anhur
2
5
15
1.9
L
Sun Wukong
erwinsmith18
Sun Wukong
4
8
4
0.75
L
Sylvanus
2
6
8
1
W
Mercury
jehad1
Mercury
17
0
9
21.5
W
Merlin
oqba
Merlin
4
4
15
2.88
L
Arachne
4
4
4
1.5
W
Kumbhakarna
wesamst2
Kumbhakarna
3
9
21
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,767
Damage
94,014
128,053
Taken
113,769
107,793
Mitigated
86,414
38,692
Healing
26,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
18,123
12,199
0
1,200
19,795
8,569
2,701
5,251
14,544
0
70,792
L
Nu Wa
15,377
5,070
0
2,520
18,765
14,445
27
3,937
14,828
79,406
9,818
W
Sun Wukong
aslakfalck
Sun Wukong
25,686
6,694
0
14,708
27,879
27,632
2,353
4,524
23,355
0
120,631
W
Anhur
aslankush
Anhur
7,018
4,509
0
1,051
15,499
6,617
491
3,765
11,734
0
30,552
L
Sun Wukong
erwinsmith18
Sun Wukong
18,635
5,569
0
11,583
30,748
29,116
0
4,726
26,022
0
93,908
L
Sylvanus
10,132
3,296
5,898
9,844
29,293
39,924
237
9,823
19,470
37,753
0
W
Mercury
jehad1
Mercury
29,870
17,369
0
2,654
22,861
11,774
1,111
4,568
18,293
0
143,465
W
Merlin
oqba
Merlin
24,232
797
106
3,540
15,235
7,399
366
3,954
11,281
99,772
0
L
Arachne
13,500
10,070
0
7,647
29,452
15,739
0
8,471
20,981
0
96,410
W
Kumbhakarna
wesamst2
Kumbhakarna
7,208
1,140
0
4,041
32,295
32,992
242
7,431
24,864
18,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,530
Gold Earned
59,928
493
Minions Killed
595
0
Camps Cleared
0
2,264,475
Distance Traveled
2,591,053
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,446
458
107
4
0
442,078
2
L
Nu Wa
10,144
406
116
5
0
399,167
4
W
Sun Wukong
13,496
540
187
7
0
510,954
2
W
Anhur
9,612
384
67
3
0
465,322
0
L
Sun Wukong
11,356
454
122
5
0
454,181
0
L
Sylvanus
10,908
436
38
2
0
404,123
5
W
Mercury
14,118
565
176
7
0
665,595
7
W
Merlin
11,043
442
146
6
0
469,938
0
L
Arachne
10,676
427
110
4
0
564,926
2
W
Kumbhakarna
11,659
466
19
1
0
479,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role