Player Matchup

King Arthur
King Arthur
Dragon11283155
King Arthur
Level 20
God Stats
1W - 1L
1,795 SR
Queue Stats
8W - 11L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
LazyAf
Cthulhu
Level 116
God Stats
4W - 6L
1,484 SR
Queue Stats
28W - 25L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tm2k134
Tsukuyomi
Level 29
God Stats
7W - 6L
1,717 SR
Queue Stats
34W - 26L
1,661 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZeFlame
Morgan Le Fay
Level 127
God Stats
0W - 3L
1,286 SR
Queue Stats
72W - 55L
1,638 Elo+
Party 1
Izanami
Izanami
Zekken5784
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,415 Elo+
Party 2
Team Averages
Level 80
1,556 SR
1,564 Elo+

VS

Team Averages
Level 81
1,517 SR
1,534 Elo+
Artemis
Artemis
DougZ8554
Artemis
Level 24
God Stats
3W - 1L
1,493 SR
Queue Stats
187W - 224L
1,361 Elo+
Solo
Fafnir
Fafnir
Holographic2pac
Fafnir
Level 155
God Stats
1W - 1L
1,495 SR
Queue Stats
74W - 77L
1,459 Elo+
Party 3
Thanatos
Thanatos
Ihammerfall
Thanatos
Level 47
God Stats
21W - 30L
1,505 SR
Queue Stats
131W - 112L
1,549 Elo+
Party 4
Chronos
Chronos
Tragic Figures
Chronos
Level 149
God Stats
4W - 3L
1,591 SR
Queue Stats
125W - 117L
1,585 Elo+
Party 4
Jing Wei
Jing Wei
supersheeps
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragon11283155
King Arthur
15
3 / 5 / 3
8,778
798
10,628
16,512
17,440
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
LazyAf
Cthulhu
11
0 / 0 / 3
6,649
604
1,923
2,839
1,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Tm2k134
Tsukuyomi
15
3 / 5 / 2
7,963
724
11,462
13,605
6,979
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ZeFlame
Morgan Le Fay
12
2 / 2 / 2
7,087
644
3,087
6,331
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Zekken5784
Izanami
14
1 / 6 / 3
7,671
697
7,505
16,064
7,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DougZ8554
Artemis
16
2 / 1 / 6
8,656
787
5,993
8,176
3,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 9
8,403
764
3,251
9,790
11,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Ihammerfall
Thanatos
15
5 / 2 / 8
8,868
806
12,436
12,231
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 1 / 9
9,131
830
14,196
10,412
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
supersheeps
Jing Wei
17
8 / 3 / 4
9,946
904
12,455
14,395
6,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
17
18
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
DougZ8554
Artemis
2
1
6
5
L
King Arthur
Dragon11283155
King Arthur
3
5
3
0.9
W
0
2
9
2.25
W
Thanatos
Ihammerfall
Thanatos
5
2
8
4.5
L
Cthulhu
LazyAf
Cthulhu
0
0
3
1.5
L
Tsukuyomi
Tm2k134
Tsukuyomi
3
5
2
0.8
W
2
1
9
6.5
L
Morgan Le Fay
ZeFlame
Morgan Le Fay
2
2
2
1.5
L
Izanami
Zekken5784
Izanami
1
6
3
0.42
W
Jing Wei
supersheeps
Jing Wei
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,605
Damage
48,331
55,351
Taken
55,004
35,494
Mitigated
33,473
4,884
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DougZ8554
Artemis
5,993
2,744
0
2,872
8,176
3,788
2,280
1,344
6,782
0
33,413
L
King Arthur
Dragon11283155
King Arthur
10,628
766
0
625
16,512
17,440
0
3,955
12,557
0
26,619
W
3,251
983
0
1,056
9,790
11,430
116
0
9,790
5,931
0
W
Thanatos
Ihammerfall
Thanatos
12,436
1,981
0
7,748
12,231
6,717
352
1,353
10,772
0
24,159
L
Cthulhu
LazyAf
Cthulhu
1,923
171
196
745
2,839
1,479
0
1,357
1,482
4,896
0
L
Tsukuyomi
Tm2k134
Tsukuyomi
11,462
2,354
0
1,640
13,605
6,979
0
2,613
10,992
0
21,985
W
14,196
4,891
0
5,308
10,412
4,877
3,936
1,094
9,263
49,917
0
L
Morgan Le Fay
ZeFlame
Morgan Le Fay
3,087
463
0
482
6,331
2,561
0
1,991
4,340
8,349
0
L
Izanami
Zekken5784
Izanami
7,505
5,275
0
1,196
16,064
7,035
0
7,531
8,533
0
24,863
W
Jing Wei
supersheeps
Jing Wei
12,455
9,429
0
3,039
14,395
6,661
413
1,008
13,387
0
40,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
45,004
134
Minions Killed
223
0
Camps Cleared
0
768,618
Distance Traveled
1,029,831
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,656
787
54
5
0
191,926
3
L
King Arthur
8,778
798
37
3
0
206,253
1
W
Fafnir
8,403
764
4
0
0
151,929
2
W
Thanatos
8,868
806
35
3
0
247,846
0
L
Cthulhu
6,649
604
7
1
0
73,561
1
L
Tsukuyomi
7,963
724
23
2
0
225,941
0
W
Chronos
9,131
830
66
6
0
216,881
0
L
Morgan Le Fay
7,087
644
16
1
0
83,745
0
L
Izanami
7,671
697
51
5
0
179,118
0
W
Jing Wei
9,946
904
64
6
0
221,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role