Player Matchup

Ne Zha
Ne Zha
Gold IV
Guiller_De_sanfe
Ne Zha
Gold IV
Level 155
God Stats
2W - 2L
1,265 SR
Queue Stats
127W - 171L
1,501 MMR
Party 2
Jormungandr
Jormungandr
Silver I
Rikki-Sensei
Jormungandr
Silver I
Level 129
God Stats
26W - 34L
1,631 SR
Queue Stats
97W - 126L
1,271 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
abian1996
Baron Samedi
Silver II
Level 145
God Stats
2W - 3L
1,567 SR
Queue Stats
52W - 59L
1,493 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,488 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,418 SR
1,581 MMR
Aphrodite
Aphrodite
Silver IV
Atraxea
Aphrodite
Silver IV
Level 81
God Stats
4W - 4L
1,175 SR
Queue Stats
32W - 41L
1,415 MMR
Solo
Medusa
Medusa
Gold IV
Deviljin2099
Medusa
Gold IV
Level 114
God Stats
7W - 8L
1,578 SR
Queue Stats
20W - 19L
1,593 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
ResNoNVerbah
Sun Wukong
Gold I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 118L
1,736 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
11,128
556
12,187
17,557
8,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Rikki-Sensei
Jormungandr
19
2 / 3 / 2
13,152
658
19,631
25,492
32,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
abian1996
Baron Samedi
17
1 / 3 / 2
12,059
603
18,092
21,004
11,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetThothAtlasAh Muzen Cab

VS

Bans
GilgameshAchillesShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Atraxea
Aphrodite
18
1 / 2 / 11
12,912
646
8,528
16,533
8,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
19
9 / 2 / 4
14,493
725
29,961
20,067
9,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ResNoNVerbah
Sun Wukong
19
3 / 0 / 9
14,079
704
17,780
28,182
29,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Atraxea
Aphrodite
1
2
11
3.25
W
Medusa
9
2
4
5.5
L
1
7
1
0.21
W
Sun Wukong
ResNoNVerbah
Sun Wukong
3
0
9
7.5
L
Jormungandr
Rikki-Sensei
Jormungandr
2
3
2
1
L
Baron Samedi
abian1996
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,910
Damage
56,269
64,053
Taken
64,782
51,783
Mitigated
47,800
13,075
Healing
39,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Atraxea
Aphrodite
8,528
350
13,698
10,347
16,533
8,768
495
11,441
5,092
37,654
0
W
Medusa
29,961
14,056
0
3,613
20,067
9,695
2,520
12,797
7,270
0
99,156
L
12,187
2,206
0
2,163
17,557
8,243
0
1,482
16,075
0
35,742
W
Sun Wukong
ResNoNVerbah
Sun Wukong
17,780
6,545
1,170
10,885
28,182
29,337
351
14,144
13,852
55
48,309
L
Jormungandr
Rikki-Sensei
Jormungandr
19,631
3,809
348
2,712
25,492
32,161
0
5,775
19,717
56,435
0
L
Baron Samedi
abian1996
Baron Samedi
18,092
385
2,101
5,751
21,004
11,379
0
1,636
19,368
67,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
41,484
201
Minions Killed
220
6
Camps Cleared
11
1,044,362
Distance Traveled
1,182,718
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,912
646
42
2
5
394,631
2
W
Medusa
14,493
725
124
6
5
378,441
3
L
Ne Zha
11,128
556
31
2
3
306,917
6
W
Sun Wukong
14,079
704
54
3
1
409,646
3
L
Jormungandr
13,152
658
77
4
1
357,089
1
L
Baron Samedi
12,059
603
93
5
2
380,356
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role