Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlackSol_Atsura
Anubis
Level 150
God Stats
3W - 4L
1,572 SR
Queue Stats
202W - 221L
1,431 Elo+
Solo
Susano
Susano
GamingSenpai-_-
Susano
Level 88
God Stats
1W - 8L
1,182 SR
Queue Stats
255W - 275L
1,477 Elo+
Solo
Izanami
Izanami
NiceSimonTTGL
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,704 Elo+
Solo
Atlas
Atlas
slarw
Atlas
Level 69
God Stats
4W - 9L
1,170 SR
Queue Stats
100W - 93L
1,469 Elo+
Solo
Team Averages
Level 103
1,385 SR
1,516 Elo+

VS

Team Averages
Level 98
1,701 SR
1,452 Elo+
Kuzenbo
Kuzenbo
BryanTheBrophy1
Kuzenbo
Level 122
God Stats
1W - 5L
1,263 SR
Queue Stats
70W - 67L
1,428 Elo+
Solo
Freya
Freya
IsoAussie
Freya
Level 132
God Stats
3W - 2L
1,814 SR
Queue Stats
116W - 122L
1,464 Elo+
Solo
Atlas
Atlas
LimbBanana
Atlas
Level 64
God Stats
8W - 2L
1,885 SR
Queue Stats
241W - 246L
1,437 Elo+
Solo
Apollo
Apollo
SERAPHzZz
Apollo
Level 68
God Stats
8W - 1L
1,748 SR
Queue Stats
40W - 47L
1,475 Elo+
Party 1
Hercules
Hercules
onecheaser
Hercules
Level 104
God Stats
10W - 5L
1,795 SR
Queue Stats
295W - 310L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 3 / 2
5,948
458
3,694
8,990
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 1
6,028
464
6,023
9,690
5,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 2
6,499
500
6,894
9,295
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
11
1 / 1 / 0
6,282
483
2,893
6,238
1,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
slarw
Atlas
13
2 / 1 / 0
7,088
545
6,689
7,479
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,889
530
2,841
7,872
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
IsoAussie
Freya
14
4 / 1 / 0
7,719
594
8,984
11,606
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
8
0 / 3 / 1
5,375
413
2,481
10,547
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SERAPHzZz
Apollo
10
1 / 1 / 3
6,108
470
4,832
6,607
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
onecheaser
Hercules
9
3 / 0 / 1
6,684
514
4,263
8,162
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
9
9
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
2
0.33
L
1
3
1
0.5
W
1
1
0
1
L
2
1
2
3
W
Freya
IsoAussie
Freya
4
1
0
4
W
Atlas
0
3
1
0.17
L
Izanami
1
1
0
1
W
Apollo
SERAPHzZz
Apollo
1
1
3
2.5
W
Hercules
onecheaser
Hercules
3
0
1
3.5
L
Atlas
slarw
Atlas
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
23,401
41,692
Taken
44,794
21,904
Mitigated
22,774
11,713
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,694
783
0
2,975
8,990
7,009
0
691
7,937
0
17,053
L
6,023
528
0
2,991
9,690
5,042
66
7,358
2,332
36,848
0
W
2,841
1,130
0
1,903
7,872
4,816
543
4,937
2,376
41,031
0
L
6,894
1,478
377
945
9,295
3,892
0
2,935
6,360
0
44,565
W
Freya
IsoAussie
Freya
8,984
3,038
0
7,549
11,606
4,518
0
4,430
7,176
65,296
0
W
Atlas
2,481
1,014
0
3,044
10,547
4,512
0
2,670
7,833
27,950
0
L
Izanami
2,893
2,082
0
2,675
6,238
1,842
0
0
6,238
0
49,555
W
Apollo
SERAPHzZz
Apollo
4,832
3,085
0
2,298
6,607
2,115
1,224
0
6,607
0
36,307
W
Hercules
onecheaser
Hercules
4,263
2,134
227
3,811
8,162
6,813
0
72
8,090
1,047
20,799
L
Atlas
slarw
Atlas
6,689
1,625
0
1,750
7,479
4,119
0
3,339
4,140
47,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
32,775
343
Minions Killed
315
0
Camps Cleared
0
1,276,958
Distance Traveled
1,234,571
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,948
458
26
2
0
289,679
1
L
Anubis
6,028
464
65
5
0
225,778
8
W
Kuzenbo
6,889
530
73
6
0
229,883
0
L
Susano
6,499
500
67
5
0
282,266
1
W
Freya
7,719
594
101
8
0
237,037
2
W
Atlas
5,375
413
53
4
0
255,431
2
L
Izanami
6,282
483
91
7
0
246,715
2
W
Apollo
6,108
470
56
4
0
242,209
0
W
Hercules
6,684
514
32
2
0
270,011
1
L
Atlas
7,088
545
94
7
0
232,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role