Player Matchup

Eset
Eset
Glasu
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 102L
1,548 Elo+
Party 2
Lancelot
Lancelot
Nibruh
Lancelot
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Schlatch
Danzaburou
Level 88
God Stats
2W - 5L
1,202 SR
Queue Stats
418W - 456L
1,485 Elo+
Solo
King Arthur
King Arthur
iinzanezz
King Arthur
Level 97
God Stats
13W - 2L
1,705 SR
Queue Stats
243W - 100L
1,672 Elo+
Party 2
Zhong Kui
Zhong Kui
powahouse
Zhong Kui
Level 120
God Stats
40W - 51L
1,422 SR
Queue Stats
440W - 502L
1,433 Elo+
Solo
Team Averages
Level 78
1,466 SR
1,528 Elo+

VS

Team Averages
Level 83
1,574 SR
1,477 Elo+
Amaterasu
Amaterasu
AsapCG2
Amaterasu
Level 70
God Stats
38W - 33L
1,585 SR
Queue Stats
253W - 257L
1,512 Elo+
Party 1
Lancelot
Lancelot
Lheage
Lancelot
Level 147
God Stats
7W - 7L
1,561 SR
Queue Stats
502W - 526L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
NobleChurros
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Thanatos
Thanatos
OBJ Magic
Thanatos
Level 41
God Stats
22W - 24L
1,607 SR
Queue Stats
143W - 138L
1,519 Elo+
Party 1
Bacchus
Bacchus
RankleGigglet
Bacchus
Level 95
God Stats
4W - 5L
1,617 SR
Queue Stats
135W - 126L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Glasu
Eset
20
3 / 5 / 18
14,990
999
23,008
14,123
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
Nibruh
Lancelot
20
2 / 10 / 18
15,060
1,004
17,302
25,955
12,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Schlatch
Danzaburou
20
8 / 9 / 11
18,301
1,220
32,310
29,267
12,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
iinzanezz
King Arthur
20
4 / 9 / 20
16,068
1,071
41,251
37,788
33,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
powahouse
Zhong Kui
20
12 / 7 / 14
18,316
1,221
43,686
25,840
17,564
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AsapCG2
Amaterasu
20
11 / 11 / 27
19,547
1,303
39,249
44,475
38,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Lheage
Lancelot
20
9 / 8 / 24
17,803
1,187
32,424
46,417
84,317
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
NobleChurros
Baron Samedi
20
0 / 5 / 10
13,612
907
5,259
11,424
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
OBJ Magic
Thanatos
20
13 / 2 / 12
18,035
1,202
23,660
20,995
11,334
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
20
7 / 3 / 29
17,909
1,194
27,350
43,043
75,373
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
142
29
Kills
40
40
Deaths
29
81
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AsapCG2
Amaterasu
11
11
27
2.23
W
Eset
Glasu
Eset
3
5
18
2.4
L
Lancelot
Lheage
Lancelot
9
8
24
2.63
W
Lancelot
Nibruh
Lancelot
2
10
18
1.1
L
Baron Samedi
NobleChurros
Baron Samedi
0
5
10
1
L
Thanatos
OBJ Magic
Thanatos
13
2
12
9.5
L
Bacchus
7
3
29
7.17
W
Danzaburou
Schlatch
Danzaburou
8
9
11
1.5
W
King Arthur
iinzanezz
King Arthur
4
9
20
1.56
W
Zhong Kui
powahouse
Zhong Kui
12
7
14
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,557
Damage
127,942
132,973
Taken
166,354
82,392
Mitigated
215,222
22,033
Healing
28,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AsapCG2
Amaterasu
39,249
16,886
2,311
5,729
44,475
38,658
0
19,822
24,653
3,825
59,066
W
Eset
Glasu
Eset
23,008
2,779
3,924
1,807
14,123
7,093
0
4,582
9,541
39,777
0
L
Lancelot
Lheage
Lancelot
32,424
4,715
0
8,345
46,417
84,317
0
17,609
28,808
1,045
69,929
W
Lancelot
Nibruh
Lancelot
17,302
4,110
0
141
25,955
12,387
0
7,723
18,232
0
31,232
L
Baron Samedi
NobleChurros
Baron Samedi
5,259
616
925
845
11,424
5,540
0
4,380
7,044
20,710
0
L
Thanatos
OBJ Magic
Thanatos
23,660
2,661
0
9,906
20,995
11,334
0
8,791
12,204
0
41,391
L
Bacchus
27,350
1,941
0
869
43,043
75,373
0
15,026
28,017
43,205
0
W
Danzaburou
Schlatch
Danzaburou
32,310
21,062
0
7,823
29,267
12,000
0
7,268
21,999
0
84,280
W
King Arthur
iinzanezz
King Arthur
41,251
4,517
0
3,408
37,788
33,348
0
10,515
27,273
4,215
64,872
W
Zhong Kui
powahouse
Zhong Kui
43,686
12,071
0
4,930
25,840
17,564
0
6,746
19,094
70,208
4,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,735
Gold Earned
86,906
309
Minions Killed
267
17
Camps Cleared
6
1,425,284
Distance Traveled
1,531,096
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
19,547
1,303
50
3
3
316,759
0
W
Eset
14,990
999
37
2
0
284,096
0
L
Lancelot
17,803
1,187
77
5
0
336,475
1
W
Lancelot
15,060
1,004
32
2
1
290,220
0
L
Baron Samedi
13,612
907
50
3
1
161,903
1
L
Thanatos
18,035
1,202
56
4
1
363,874
0
L
Bacchus
17,909
1,194
34
2
1
352,085
0
W
Danzaburou
18,301
1,220
95
6
14
278,168
1
W
King Arthur
16,068
1,071
60
4
0
292,313
1
W
Zhong Kui
18,316
1,221
85
6
2
280,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role