Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Akirimp
Rama
Level 118
God Stats
6W - 2L
1,804 SR
Queue Stats
46W - 34L
1,619 Elo+
Party 1
Lancelot
Lancelot
Edhu
Lancelot
Level 160
God Stats
2W - 1L
1,736 SR
Queue Stats
62W - 66L
1,556 Elo+
Solo
Yu Huang
Yu Huang
Infectiøn
Yu Huang
Level 124
God Stats
2W - 1L
1,724 SR
Queue Stats
29W - 22L
1,583 Elo+
Party 1
Horus
Horus
WolfFang94
Horus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 82L
1,554 Elo+
Solo
Team Averages
Level 102
1,653 SR
1,562 Elo+

VS

Team Averages
Level 112
1,532 SR
1,586 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CaptnBusDatAs
Lancelot
Level 118
God Stats
0W - 1L
1,673 SR
Queue Stats
68W - 52L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dayquan
Cu Chulainn
Level 122
God Stats
2W - 3L
1,503 SR
Queue Stats
54W - 38L
1,637 Elo+
Party 2
Thoth
Thoth
ImAbord
Thoth
Level 106
God Stats
0W - 1L
1,380 SR
Queue Stats
52W - 37L
1,631 Elo+
Party 2
Sobek
Sobek
XxBlazeMasterxX
Sobek
Level 155
God Stats
4W - 4L
1,606 SR
Queue Stats
82W - 67L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 2 / 6
8,714
792
7,710
7,972
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
Akirimp
Rama
17
6 / 2 / 11
9,464
860
17,221
11,773
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Edhu
Lancelot
15
1 / 4 / 10
8,457
769
9,099
10,329
5,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Infectiøn
Yu Huang
17
9 / 1 / 7
9,822
893
13,762
10,041
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
15
3 / 3 / 10
8,461
769
8,973
13,695
16,603
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 6 / 5
8,040
731
7,789
13,418
5,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Lancelot
CaptnBusDatAs
Lancelot
16
6 / 5 / 4
8,932
812
13,281
10,911
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Dayquan
Cu Chulainn
14
0 / 4 / 9
7,405
673
11,647
15,015
11,827
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
ImAbord
Thoth
14
2 / 5 / 4
7,813
710
7,171
9,368
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 3 / 5
7,576
689
4,196
16,083
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
23
Kills
11
12
Deaths
23
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
6
3.5
L
Hou Yi
 
Hou Yi
2
6
5
0.75
W
Rama
Akirimp
Rama
6
2
11
5.75
L
Lancelot
CaptnBusDatAs
Lancelot
6
5
4
1.6
L
Cu Chulainn
Dayquan
Cu Chulainn
0
4
9
1.13
W
Lancelot
Edhu
Lancelot
1
4
10
1.5
L
Thoth
ImAbord
Thoth
2
5
4
0.8
W
Yu Huang
Infectiøn
Yu Huang
9
1
7
12.5
W
Horus
3
3
10
2.67
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,765
Damage
44,084
53,810
Taken
64,795
40,309
Mitigated
40,102
15,507
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,710
434
1,992
2,694
7,972
6,970
527
2,190
5,782
31,227
0
L
Hou Yi
 
Hou Yi
7,789
3,820
0
703
13,418
5,978
392
4,780
8,638
0
22,394
W
Rama
Akirimp
Rama
17,221
15,070
0
4,163
11,773
6,049
2,460
2,514
9,259
0
40,160
L
Lancelot
CaptnBusDatAs
Lancelot
13,281
2,481
0
148
10,911
5,704
0
2,738
8,173
0
31,979
L
Cu Chulainn
Dayquan
Cu Chulainn
11,647
879
0
1,790
15,015
11,827
0
4,124
10,891
0
25,724
W
Lancelot
Edhu
Lancelot
9,099
1,667
0
1,140
10,329
5,661
312
1,641
8,688
0
33,108
L
Thoth
ImAbord
Thoth
7,171
514
0
700
9,368
3,750
0
3,475
5,893
27,886
0
W
Yu Huang
Infectiøn
Yu Huang
13,762
2,581
0
1,866
10,041
5,026
1,245
1,733
8,308
43,906
0
W
Horus
8,973
4,714
1,011
2,641
13,695
16,603
432
3,289
10,406
0
17,864
L
4,196
195
629
3,661
16,083
12,843
0
6,355
9,728
8,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
39,766
259
Minions Killed
157
0
Camps Cleared
0
1,114,389
Distance Traveled
1,179,054
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,714
792
53
5
0
205,212
1
L
Hou Yi
8,040
731
32
3
0
219,810
1
W
Rama
9,464
860
61
6
0
227,711
1
L
Lancelot
8,932
812
37
3
0
255,291
0
L
Cu Chulainn
7,405
673
27
2
0
258,449
0
W
Lancelot
8,457
769
45
4
0
233,040
5
L
Thoth
7,813
710
51
5
0
211,627
0
W
Yu Huang
9,822
893
78
7
0
232,812
0
W
Horus
8,461
769
22
2
0
215,614
2
L
Sobek
7,576
689
10
1
0
233,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role