Player Matchup

Cupid
Cupid
ChugParsley
Cupid
Level 104
God Stats
15W - 9L
1,620 SR
Queue Stats
189W - 151L
1,408 Elo+
Party 1
Ymir
Ymir
DADDIDUCK
Ymir
Level 106
God Stats
6W - 9L
1,280 SR
Queue Stats
169W - 152L
1,371 Elo+
Party 1
King Arthur
King Arthur
Kinganarchy6
King Arthur
Level 82
God Stats
23W - 17L
1,369 SR
Queue Stats
172W - 180L
1,414 Elo+
Solo
Achilles
Achilles
Loki1613
Achilles
Level 119
God Stats
0W - 2L
1,409 SR
Queue Stats
2W - 5L
1,453 Elo+
Solo
Tiamat
Tiamat
MooManX
Tiamat
Level 89
God Stats
0W - 2L
1,513 SR
Queue Stats
144W - 110L
1,316 Elo+
Party 1
Team Averages
Level 100
1,438 SR
1,392 Elo+

VS

Team Averages
Level 101
1,545 SR
1,470 Elo+
Lancelot
Lancelot
 
Lancelot
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
EliteAlpha209
Hel
Level 106
God Stats
4W - 2L
1,699 SR
Queue Stats
127W - 131L
1,388 Elo+
Party 3
Olorun
Olorun
NoisyNinja0413
Olorun
Level 89
God Stats
2W - 3L
1,170 SR
Queue Stats
192W - 196L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PaladinKenku
Ah Muzen Cab
Level 100
God Stats
10W - 3L
1,856 SR
Queue Stats
85W - 92L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 0
10,772
539
13,715
11,942
5,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
0 / 6 / 0
7,628
381
6,234
18,264
17,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Kinganarchy6
King Arthur
17
2 / 2 / 2
10,548
527
10,256
18,956
18,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Loki1613
Achilles
14
1 / 2 / 1
8,445
422
6,292
17,644
8,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MooManX
Tiamat
17
1 / 1 / 0
9,974
499
6,457
10,832
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
6 / 2 / 1
10,612
531
10,906
16,312
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
 
Ymir
15
1 / 0 / 4
9,644
482
6,628
12,326
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 2 / 1
10,442
522
11,918
13,807
11,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 2
9,486
474
9,608
14,707
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
PaladinKenku
Ah Muzen Cab
18
2 / 0 / 0
11,216
561
12,458
10,172
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
11
11
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
2
1
3.25
W
Ymir
 
Ymir
1
0
4
3
L
2
0
0
2
L
Ymir
0
6
0
0
W
0
2
1
0.25
L
King Arthur
Kinganarchy6
King Arthur
2
2
2
1.5
L
Achilles
Loki1613
Achilles
1
2
1
0.75
L
Tiamat
MooManX
Tiamat
1
1
0
1
W
2
2
2
1.5
W
Ah Muzen Cab
PaladinKenku
Ah Muzen Cab
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,954
Damage
51,518
77,638
Taken
67,324
56,048
Mitigated
44,476
17,637
Healing
31,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,906
2,970
0
6,776
16,312
7,980
1,092
2,558
13,631
0
92,425
W
Ymir
 
Ymir
6,628
2,578
0
4,174
12,326
12,633
132
2,404
9,858
47,472
0
L
13,715
7,733
0
4,160
11,942
5,733
0
6,560
5,382
0
123,861
L
Ymir
6,234
1,152
0
1,445
18,264
17,050
0
8,093
10,171
29,116
0
W
11,918
1,239
341
7,520
13,807
11,602
1,148
529
13,278
91,065
0
L
King Arthur
Kinganarchy6
King Arthur
10,256
630
0
750
18,956
18,305
0
11,169
7,787
0
84,867
L
Achilles
Loki1613
Achilles
6,292
1,370
0
6,359
17,644
8,925
0
2,111
15,533
0
61,675
L
Tiamat
MooManX
Tiamat
6,457
615
0
4,923
10,832
6,035
0
221
10,611
92,400
0
W
9,608
5,190
400
7,623
14,707
7,389
0
2,613
12,094
84,229
0
W
Ah Muzen Cab
PaladinKenku
Ah Muzen Cab
12,458
4,651
0
4,632
10,172
4,872
2,095
3,896
5,772
0
121,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
51,400
696
Minions Killed
744
0
Camps Cleared
0
1,968,918
Distance Traveled
1,898,833
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,612
531
120
6
0
468,267
12
W
Ymir
9,644
482
83
4
0
368,621
3
L
Cupid
10,772
539
200
10
0
396,056
7
L
Ymir
7,628
381
43
2
0
320,848
0
W
Hel
10,442
522
167
8
0
344,208
2
L
King Arthur
10,548
527
144
7
0
404,852
1
L
Achilles
8,445
422
102
5
0
461,968
6
L
Tiamat
9,974
499
207
10
0
385,194
5
W
Olorun
9,486
474
133
7
0
307,884
8
W
Ah Muzen Cab
11,216
561
241
12
0
409,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role