Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
AnimeLVR2921
Pele
Level 60
God Stats
26W - 24L
1,474 SR
Queue Stats
89W - 86L
1,397 Elo+
Solo
Eset
Eset
LordCBiZKiT
Eset
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 154L
1,357 Elo+
Solo
Heimdallr
Heimdallr
TraynManeBrozkie
Heimdallr
Level 102
God Stats
7W - 5L
1,548 SR
Queue Stats
153W - 151L
1,458 Elo+
Solo
Khepri
Khepri
qwertyjoey1
Khepri
Level 86
God Stats
24W - 20L
1,588 SR
Queue Stats
166W - 199L
1,331 Elo+
Party 2
Team Averages
Level 84
1,522 SR
1,408 Elo+

VS

Team Averages
Level 68
1,368 SR
1,368 Elo+
Xbalanque
Xbalanque
Benzebub
Xbalanque
Level 49
God Stats
20W - 23L
1,369 SR
Queue Stats
59W - 85L
1,182 Elo+
Solo
Thanatos
Thanatos
CateredHAViiCk
Thanatos
Level 47
God Stats
34W - 23L
1,454 SR
Queue Stats
94W - 84L
1,450 Elo+
Party 1
Izanami
Izanami
Indecisive2533
Izanami
Level 88
God Stats
12W - 16L
1,380 SR
Queue Stats
122W - 128L
1,388 Elo+
Party 1
Mercury
Mercury
chapu252
Mercury
Level 89
God Stats
3W - 2L
1,271 SR
Queue Stats
213W - 196L
1,419 Elo+
Solo
Nox
Nox
skiperpro2002
Nox
Level 69
God Stats
12W - 11L
1,367 SR
Queue Stats
130W - 104L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 3
6,948
496
5,173
10,499
5,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 0 / 1
7,408
529
5,537
7,603
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 1 / 3
6,519
466
2,427
4,782
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
12
8 / 1 / 2
7,944
567
8,889
9,179
4,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
10
2 / 0 / 8
7,306
522
3,636
12,078
10,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Benzebub
Xbalanque
10
0 / 5 / 1
6,251
447
6,759
10,559
3,151
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
11
1 / 3 / 0
6,977
498
2,931
10,647
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 1
6,955
497
6,149
8,515
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
chapu252
Mercury
10
0 / 5 / 1
6,011
429
3,040
12,625
4,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 0 / 0
7,341
524
7,071
5,746
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
3
2.5
W
4
0
1
4.5
L
Xbalanque
Benzebub
Xbalanque
0
5
1
0.1
L
Thanatos
1
3
0
0.33
L
0
2
1
0.25
W
0
1
3
1.5
W
Heimdallr
8
1
2
9
L
Mercury
chapu252
Mercury
0
5
1
0.1
W
Khepri
2
0
8
6
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
25,950
44,141
Taken
48,092
25,134
Mitigated
17,033
14,365
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,173
962
386
4,797
10,499
5,493
956
630
9,869
0
42,688
W
5,537
1,093
0
373
7,603
2,917
0
1,365
6,238
0
48,243
L
Xbalanque
Benzebub
Xbalanque
6,759
4,019
0
2,446
10,559
3,151
0
1,534
9,025
0
38,623
L
Thanatos
2,931
937
0
10,114
10,647
4,169
0
408
10,239
0
44,349
L
6,149
4,688
0
2,891
8,515
2,975
1,702
863
7,652
0
55,050
W
2,427
95
139
1,604
4,782
2,102
428
3,371
1,411
33,383
0
W
Heimdallr
8,889
4,139
318
3,029
9,179
4,023
1,741
839
8,340
0
50,980
L
Mercury
chapu252
Mercury
3,040
1,772
0
3,709
12,625
4,133
481
1,396
11,229
0
30,453
W
Khepri
3,636
660
1,787
1,932
12,078
10,599
385
866
11,212
19,637
0
L
7,071
376
0
910
5,746
2,605
814
1,862
3,884
42,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
33,535
311
Minions Killed
341
0
Camps Cleared
0
1,326,233
Distance Traveled
1,191,715
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,948
496
68
5
0
253,561
4
W
Pele
7,408
529
86
6
0
311,621
0
L
Xbalanque
6,251
447
53
4
0
234,294
0
L
Thanatos
6,977
498
100
7
0
238,600
4
L
Izanami
6,955
497
91
7
0
214,316
0
W
Eset
6,519
466
59
4
0
246,952
0
W
Heimdallr
7,944
567
78
6
0
242,663
3
L
Mercury
6,011
429
41
3
0
272,337
0
W
Khepri
7,306
522
20
1
0
271,436
6
L
Nox
7,341
524
56
4
0
232,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role