Player Matchup

Odin
Odin
BatuBenny
Odin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 2
Ao Kuang
Ao Kuang
OPTIMUM0VERKILL
Ao Kuang
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 2
Medusa
Medusa
tacomassacre11
Medusa
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 16L
1,441 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,330 Elo+

VS

Team Averages
Level 55
1,504 SR
1,168 Elo+
Hachiman
Hachiman
AdeptBasterd
Hachiman
Level 100
God Stats
20W - 13L
1,681 SR
Queue Stats
337W - 405L
1,285 Elo+
Party 1
Ares
Ares
The_Real_Juan101
Ares
Level 46
God Stats
1W - 3L
1,431 SR
Queue Stats
3W - 11L
1,005 Elo+
Solo
Sol
Sol
gingerboss55
Sol
Level 18
God Stats
29W - 38L
1,398 SR
Queue Stats
252W - 301L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 7 / 5
8,943
639
12,658
17,832
8,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
14
4 / 5 / 3
9,684
692
7,715
18,009
9,113
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 3
8,814
630
6,393
8,545
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdeptBasterd
Hachiman
14
6 / 1 / 6
10,109
722
17,558
11,142
5,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 9
10,508
751
9,196
16,469
19,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 10
9,782
699
9,515
10,288
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
13
13
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AdeptBasterd
Hachiman
6
1
6
9
L
Odin
1
7
5
0.5
L
Ao Kuang
4
5
3
1.1
W
4
1
9
8.5
W
3
5
10
1.6
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,766
Damage
36,269
44,386
Taken
37,899
21,036
Mitigated
29,625
6,711
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AdeptBasterd
Hachiman
17,558
7,997
0
2,592
11,142
5,141
1,144
2,529
8,613
0
42,598
L
Odin
12,658
3,563
400
905
17,832
8,337
0
8,002
9,830
0
30,382
L
Ao Kuang
7,715
2,406
0
2,451
18,009
9,113
0
7,606
10,403
18,238
0
W
9,196
652
0
4,311
16,469
19,302
138
3,762
12,707
20,638
0
W
9,515
2,777
0
1,297
10,288
5,182
1,210
2,000
8,288
34,353
2,938
L
6,393
2,609
0
2,955
8,545
3,586
0
3,162
5,383
0
27,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
30,399
106
Minions Killed
137
4
Camps Cleared
8
646,111
Distance Traveled
750,723
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,109
722
57
4
5
242,540
1
L
Odin
8,943
639
33
2
2
232,838
0
L
Ao Kuang
9,684
692
18
1
2
241,285
0
W
Ares
10,508
751
21
2
0
275,763
1
W
Sol
9,782
699
59
4
3
232,420
0
L
Medusa
8,814
630
55
4
0
171,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role