Player Matchup

Odin
Odin
GrahamCrackaJay
Odin
Level 46
God Stats
1W - 0L
1,731 SR
Queue Stats
17W - 16L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
KruelKindness
Aphrodite
Level 15
God Stats
4W - 5L
1,690 SR
Queue Stats
5W - 5L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
ikaighen
Heimdallr
Level 74
God Stats
1W - 3L
1,403 SR
Queue Stats
28W - 23L
1,529 Elo+
Party 2
Geb
Geb
lazybm
Geb
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,466 Elo+
Party 2
Shiva
Shiva
soapyjopy
Shiva
Level 8
God Stats
2W - 0L
1,435 SR
Queue Stats
4W - 3L
1,528 Elo+
Party 2
Team Averages
Level 36
1,552 SR
1,482 Elo+

VS

Team Averages
Level 66
1,654 SR
1,597 Elo+
Cupid
Cupid
Emrys2112
Cupid
Level 26
God Stats
1W - 1L
1,745 SR
Queue Stats
20W - 28L
1,424 Elo+
Party 3
Loki
Loki
MetalGrunt
Loki
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,676 Elo+
Party 1
Jormungandr
Jormungandr
RainTiger
Jormungandr
Level 157
God Stats
1W - 1L
1,531 SR
Queue Stats
16W - 11L
1,728 Elo+
Party 1
Nox
Nox
TakaraMitsumi
Nox
Level 7
God Stats
2W - 1L
1,602 SR
Queue Stats
15W - 11L
1,724 Elo+
Party 1
Vulcan
Vulcan
TrottasaurusRex
Vulcan
Level 40
God Stats
2W - 3L
1,891 SR
Queue Stats
32W - 44L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
11,926
1,084
15,500
16,357
18,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
KruelKindness
Aphrodite
17
3 / 0 / 9
11,778
1,071
8,643
8,859
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
ikaighen
Heimdallr
16
2 / 1 / 9
10,844
986
8,396
8,096
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
lazybm
Geb
16
1 / 1 / 10
11,532
1,048
13,772
20,340
26,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
soapyjopy
Shiva
17
3 / 2 / 11
11,269
1,024
18,843
16,688
20,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

247

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Emrys2112
Cupid
16
2 / 7 / 3
10,740
976
13,802
18,182
10,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 3
10,293
936
8,484
10,742
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
RainTiger
Jormungandr
16
0 / 2 / 3
11,022
1,002
10,251
17,926
23,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 2 / 3
9,865
897
8,505
11,501
7,644
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 2
11,430
1,039
22,332
10,232
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
15
Kills
5
5
Deaths
15
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
Emrys2112
Cupid
2
7
3
0.5
W
6
1
6
9
W
Aphrodite
KruelKindness
Aphrodite
3
0
9
7.5
L
0
3
3
0.5
L
Jormungandr
RainTiger
Jormungandr
0
2
3
0.75
L
0
2
3
0.75
L
3
1
2
4
W
Heimdallr
ikaighen
Heimdallr
2
1
9
6.5
W
Geb
lazybm
Geb
1
1
10
6
W
Shiva
soapyjopy
Shiva
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,154
Damage
63,374
70,340
Taken
68,583
74,029
Mitigated
54,071
19,701
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Emrys2112
Cupid
13,802
7,743
564
2,509
18,182
10,499
0
8,100
9,903
0
24,302
W
15,500
2,619
0
443
16,357
18,243
0
9,710
6,366
7,597
25,989
W
Aphrodite
KruelKindness
Aphrodite
8,643
899
7,230
5,973
8,859
5,876
0
4,203
4,506
37,203
0
L
8,484
2,592
0
316
10,742
6,199
0
2,877
7,746
0
25,773
L
Jormungandr
RainTiger
Jormungandr
10,251
2,700
441
1,734
17,926
23,495
0
6,808
10,580
25,995
0
L
8,505
671
470
412
11,501
7,644
0
4,461
6,921
15,721
0
L
22,332
6,257
0
615
10,232
6,234
0
2,673
7,454
59,220
0
W
Heimdallr
ikaighen
Heimdallr
8,396
2,969
0
1,083
8,096
3,427
0
6,174
1,788
0
19,830
W
Geb
lazybm
Geb
13,772
962
0
1,348
20,340
26,287
0
11,723
8,386
26,074
0
W
Shiva
soapyjopy
Shiva
18,843
1,895
1,130
2,494
16,688
20,196
0
8,324
8,206
228
39,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,349
Gold Earned
53,350
232
Minions Killed
211
5
Camps Cleared
8
1,059,132
Distance Traveled
1,154,976
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,740
976
40
4
1
248,876
1
W
Odin
11,926
1,084
45
4
1
220,179
1
W
Aphrodite
11,778
1,071
87
8
1
225,017
2
L
Loki
10,293
936
19
2
5
233,545
0
L
Jormungandr
11,022
1,002
34
3
1
206,561
0
L
Nox
9,865
897
15
1
0
202,649
1
L
Vulcan
11,430
1,039
103
9
1
263,345
0
W
Heimdallr
10,844
986
27
2
0
137,281
0
W
Geb
11,532
1,048
21
2
2
247,312
0
W
Shiva
11,269
1,024
52
5
1
229,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role