Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Platinum II
 
Yu Huang
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
Bruhbot
Cu Chulainn
Platinum IV
Level 159
God Stats
38W - 35L
1,580 SR
Queue Stats
460W - 445L
1,724 MMR
Solo
Ravana
Ravana
Platinum IV
IStealBuffs
Ravana
Platinum IV
Level 158
God Stats
5W - 6L
1,754 SR
Queue Stats
195W - 182L
1,723 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
TAQUITOOOO
Ah Muzen Cab
Platinum II
Level 146
God Stats
21W - 20L
1,571 SR
Queue Stats
466W - 456L
1,697 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,581 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,671 SR
1,711 MMR
Olorun
Olorun
Platinum V
BrooklynOG92
Olorun
Platinum V
Level 160
God Stats
53W - 42L
1,628 SR
Queue Stats
777W - 769L
1,737 MMR
Solo
Cabrakan
Cabrakan
Gold IV
CodyMfWhite
Cabrakan
Gold IV
Level 147
God Stats
1W - 1L
1,832 SR
Queue Stats
26W - 19L
1,698 MMR
Solo
Neith
Neith
Platinum IV
Tayybabyy012
Neith
Platinum IV
Level 153
God Stats
55W - 56L
1,567 SR
Queue Stats
388W - 393L
1,705 MMR
Solo
Mulan
Mulan
Gold II
ara-ara_Senpai-x
Mulan
Gold II
Level 156
God Stats
9W - 7L
1,825 SR
Queue Stats
68W - 67L
1,736 MMR
Solo
Da Ji
Da Ji
Platinum V
iiObliterator
Da Ji
Platinum V
Level 147
God Stats
0W - 2L
1,502 SR
Queue Stats
93W - 86L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 1 / 13
11,571
551
9,577
20,743
21,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
 
Yu Huang
17
5 / 2 / 11
11,312
539
14,133
16,101
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Bruhbot
Cu Chulainn
17
2 / 4 / 5
11,220
534
17,067
24,335
23,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
17
8 / 5 / 7
11,343
540
13,125
17,050
10,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
TAQUITOOOO
Ah Muzen Cab
20
7 / 2 / 5
12,964
617
18,977
17,712
8,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
CliodhnaKing ArthurArachneApollo

VS

Bans
LokiBakasuraNemesisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 9 / 4
10,055
479
11,476
20,313
10,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
CodyMfWhite
Cabrakan
14
1 / 3 / 3
9,533
454
8,397
22,073
21,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 3 / 2
10,346
493
7,564
13,686
5,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 3
10,648
507
15,954
26,858
26,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 5 / 5
10,522
501
12,923
18,985
9,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
25
Kills
13
14
Deaths
26
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
13
9.5
W
Yu Huang
 
Yu Huang
5
2
11
5.25
L
Olorun
3
9
4
0.56
W
Cu Chulainn
Bruhbot
Cu Chulainn
2
4
5
1.13
L
Cabrakan
CodyMfWhite
Cabrakan
1
3
3
0.83
W
Ravana
8
5
7
2.3
W
Ah Muzen Cab
TAQUITOOOO
Ah Muzen Cab
7
2
5
4.75
L
1
3
2
0.67
L
3
6
3
0.75
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,879
Damage
56,314
95,941
Taken
101,915
71,858
Mitigated
72,366
29,836
Healing
30,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,577
2,418
0
5,962
20,743
21,456
511
5,357
15,386
0
48,488
W
Yu Huang
 
Yu Huang
14,133
1,293
134
4,903
16,101
7,785
0
7,800
8,301
84,650
0
L
Olorun
11,476
5,510
697
3,672
20,313
10,261
0
7,226
13,087
63,872
7,122
W
Cu Chulainn
Bruhbot
Cu Chulainn
17,067
3,785
0
4,909
24,335
23,354
0
2,704
19,883
0
86,944
L
Cabrakan
CodyMfWhite
Cabrakan
8,397
1,080
0
3,750
22,073
21,509
0
2,962
19,111
40,084
0
W
Ravana
13,125
3,573
0
4,987
17,050
10,337
1,832
2,715
14,335
0
82,110
W
Ah Muzen Cab
TAQUITOOOO
Ah Muzen Cab
18,977
9,009
0
8,941
17,712
8,926
5,179
3,711
14,001
0
149,271
L
7,564
1,853
0
5,313
13,686
5,200
3,310
0
13,686
0
91,217
L
15,954
3,682
0
11,387
26,858
26,358
859
139
26,719
0
80,369
L
12,923
3,122
0
5,358
18,985
9,038
0
3,806
15,179
0
69,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,410
Gold Earned
51,104
646
Minions Killed
595
0
Camps Cleared
0
2,049,141
Distance Traveled
1,764,946
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,571
551
61
3
0
449,559
1
W
Yu Huang
11,312
539
137
7
0
380,907
9
L
Olorun
10,055
479
109
5
0
321,134
5
W
Cu Chulainn
11,220
534
137
7
0
384,207
3
L
Cabrakan
9,533
454
61
3
0
377,870
6
W
Ravana
11,343
540
105
5
0
438,827
2
W
Ah Muzen Cab
12,964
617
206
10
0
395,641
2
L
Neith
10,346
493
192
9
0
314,374
8
L
Mulan
10,648
507
133
6
0
363,937
2
L
Da Ji
10,522
501
100
5
0
387,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role